rocketfan Posted April 1, 2021 Share Posted April 1, 2021 Draxxon mentioned Lynx emulation. I want to say that at this point it is easy to add/test additional cores. I look at docs here: https://docs.libretro.com/library/handy/ Then go back here to see if the core is available (handy is there): http://buildbot.libretro.com/nightly/linux/armv7-neon-hf/latest/ Drop the emulator core .so in the /emulator folder, add a new case (for the .lnx extension and handy_libretro.so in this example) in the /emulator/runcommand file by copying an existing entry. Be careful though, because if you screw up runcommand it could break everything. I have found that the retroplayer.x has greater compatibility, but retroplayer.9 is faster if it works so I usually start by trying with retroplayer.x then move to retroplayer.9. Add a game in one of the rom folders and an entry in the all-games.ini to test for testing I never bother with any artwork - you will just get a "blank", but it still launches the game. Sometimes there are core options which could be added to retroplayer.ini, but I doubt there are any for handy. Some of the cores just won't work for whatever reason. I have not been able to get mame2003 to work. I also tried DOSbox with a couple games but no luck. Maybe they could work with other roms, or maybe there are some extra config files needed - or maybe libraries our Linux does not have that are needed - just don't know. Also, many emulators don't make sense with a 1 button joystick or will be way out of reach for this device - like Nintendo 64! 1 Quote Link to comment Share on other sites More sharing options...
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