Zach Posted July 17, 2003 Share Posted July 17, 2003 Up until now, Confrontation, and Muncher were unplayable on an unmodified Supercharger, but not any more. I present the Supercharger Editions. I hope at least a couple of you have as much fun with these as I have. muncher_se.zip confront_se.zip Link to comment Share on other sites More sharing options...
Zach Posted July 24, 2003 Author Share Posted July 24, 2003 To the newbies: If you aren't familiar with the Supercharger, please check out the AtariAge description of Starpath. Not only does the Supercharger play Starpath games, it can also play a large number of the 2K and 4K games. So does anyone want to see more of these, or did you all modify your Superchargers? Link to comment Share on other sites More sharing options...
MegaManFan Posted July 24, 2003 Share Posted July 24, 2003 Mas. Link to comment Share on other sites More sharing options...
Big Player Posted July 24, 2003 Share Posted July 24, 2003 So does anyone want to see more of these, or did you all modify your Superchargers? I do. I'm too much of a hardware moron to even attempt the modification on my beloved Supercharger. Link to comment Share on other sites More sharing options...
Zach Posted July 25, 2003 Author Share Posted July 25, 2003 Any requests? (I should alert you that some games are much easier to fix than others.) Link to comment Share on other sites More sharing options...
Zach Posted July 26, 2003 Author Share Posted July 26, 2003 Mangia, anyone?mangia_se.zip Link to comment Share on other sites More sharing options...
BeerGnome Posted August 30, 2003 Share Posted August 30, 2003 Any requests? (I should alert you that some games are much easier to fix than others.) allright.. I'm a touch confused now.. what besides the size of the game makes them unplayable on a unmodified supercharger? what do you do? clean up the code a touch so they're a little smaller and fit within the operating parameters of the unit? Link to comment Share on other sites More sharing options...
CPUWIZ Posted August 30, 2003 Share Posted August 30, 2003 allright.. I'm a touch confused now.. what besides the size of the game makes them unplayable on a unmodified supercharger?what do you do? clean up the code a touch so they're a little smaller and fit within the operating parameters of the unit? Some games use the same addresses that the SC uses for it's internal bankswitching and crash because of it. Link to comment Share on other sites More sharing options...
Zach Posted September 8, 2003 Author Share Posted September 8, 2003 what do you do? clean up the code a touch so they're a little smaller and fit within the operating parameters of the unit? Actually, that's not a bad description. What I basically do is move the data at the address that the SC uses for bankswitching. This was easy for Confrontation, but a lot more work for Muncher (Pac-Man hack) because the 4K of code was very tight. I searched the code for places where equivalent calculations could be done in less bytes, thus making it a little smaller as you say. Once I freed up enough room to move that data, the addresses of everything changed, so the graphics and colors were off until I made adjustments to compensate. I hope that answers your question. -Zach Link to comment Share on other sites More sharing options...
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