+Pat Brady Posted April 7, 2020 Share Posted April 7, 2020 Starting a new thread here as I am now working on this (as allowed by my other responsibilities of course). I hoped to do a 124x96 or maybe 128x96 playfield with each game pixel being 2 lines tall. Both the total area and the pixels would be fairly close to square. The 7800 has enough RAM to store the information, but alas, I don’t think I can coerce MARIA to repeat raster lines. It’s going to be tight but I think I can do 96x150. The total area will still be nearly square visually but the pixels will be very horizontal (like many 7800 games). I think it will be okay if I limit objects’ horizontal speed. This might be better than the earlier idea anyway. For comparison the 5200 port’s playfield is 124x82. Pixels are squarish but the total area is horizontal. I’m not sure of the arcade version’s exact resolution but it must be over 200 in both dimensions. EDIT (2022.3.9): I understand MARIA much better than when I first wrote this post. Current version has 191x171 resolution. Latest version: 7iX-2022-03-05.a78 7iX-2022-03-05-128k.a78 Spoiler EDIT: This version does not work on hardware. Hopefully the next snapshot will. 7ix-2020-06-25-A.a78 7ix-2020-06-25-A.bin 8 Quote Link to comment Share on other sites More sharing options...
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