Hello folks!
This video shows the upcoming Mattel Intellivision game “A Tale of Dragons and Swords” developed by Kai Magazine, published by Elektronite and based on an idea of Valter Prette.
In this video you can see the intro, six minutes of uninterrupted game-play and after that, you can see several levels of the dungeon, enemies and key elements of the game.
At the end of the video you can see an epic fight against a huge dragon:
The game is finished and
There are 2 main reasons for that:
First, back in 79-83, cartridge ROM chips were very expensive, so most games were 8 or 16kb in size.
Today this is no longer an issue and the games can be 100 or 200kb big, so with all that extra space we can add more variety and make them more similar to games from 1986.
Second, today we use coding techniques that are way more advanced than those back in 79-83, simply because noone invented them yet.