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The Outhouse


fued

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Hello chaps, just finished a modern take on the original Outhouse from the trs-80 and the Color computer.
While modern, ye it runs on PC windows or linux/mac+virtual machines, it tries to mimick what a Color computer can do in semi graphics mode 4 and a bit of it with the sounds.

I wanted it to look and sound genuine.

 

This version sports 2 simultaneous players, 15 waves and 3 bosses.

You also get a net super highres COCO 2 tech illustration! :)

Here is the game´s trailer and gameplay videos:

 

If you fancy a making of/devlog , here is one:
https://sites.google.com/view/fuedhq/the_outhouse?authuser=0

 

Here is a link to buy it:
https://ericomont.itch.io/the-outhouse

Let me know what you guys think of it! :)

 

Attached goes a preview of one of the posters in low res.
 

SAIDA t1.png

Edited by fued
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Dang that looks tough! It's neat simulating the TRS-80 CoCo "pause" when a major sound action happens, namely a ship firing its laser. It looks like it creates a feeling of relief (all motion stop in the game for a brief moment) to potential panic (seeing a potential crash with an enemy that you may or may not be able to prevent when motion starts).

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Sure shot @Gamemoose, it works as a dramatic slow motion, kind of, maybe similar to the freeze frame for special effects of the 70s sci-fy movie. :D
It may be trouble if with a lot of bats. One can see a possible exit out of the swarm while time is frozen but it is hard to remember which direction each bat was going for... eventually leading to face crash towards a goal that makes no sense when motion is on. :D

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It looks great!
Though the original outhouse on the Model I/III played differently (toilet paper being pulled away and stolen from outhouse was a countdown from 200, when hit 0 = game over) killing paper theif you got all you points back, but you could cut the toilet paper to recover a partial amount back, I never seen outhouse for the coco so I cannot speak of its version... but otherwise you really did a wonderful job, it looks very cool

 

here is the original Model I/III version you can play online on a web emulator: https://willus.com/trs80/?-a+-10+-p+10023+q=outhouse

 

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Yep, in this case, if you hit the thief, the paper will retract just as the model III. But if you hit the paper or the outhouse, it will burn out.
There are many changes over the original core gameplay, I´m not quite sure all for the best, but it did fit neat with the two player mode.

 

I had a run on the original and the coco one prior to designing this version... I was quite tempted to do the visuals like the original green trs-80. :)

Here is making of with how the gameplay came about:

 https://sites.google.com/view/fuedhq/the_outhouse?authuser=0

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