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GDMike

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I just noticed that while running SNP, OR TI basic or TI Forth, and maybe others, that in classic 99 if I press Control F1 on my PC keyboard I end up dumping a buffer to the screen. In TI basic, it adds a line number 3 into a program with 4 characters..

I thought, and usually it is, ME or SNP, but I was rewriting some KSCAN routines and came across it.

 

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1 hour ago, GDMike said:

I just noticed that while running SNP, OR TI basic or TI Forth, and maybe others, that in classic 99 if I press Control F1 on my PC keyboard I end up dumping a buffer to the screen. In TI basic, it adds a line number 3 into a program with 4 characters..

I thought, and usually it is, ME or SNP, but I was rewriting some KSCAN routines and came across it.

 

Ctrl+F1 is the Classic99 “Paste” key.

 

...lee

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3 hours ago, Willsy said:

^^^^ well I never. That'll teach me to RTFM more often!!!

Me too... copy that 

Edit....yes, I can change, (drop), part of my routine.

Great! CTRL F1 works in plain windows, wether it's notepad or classic 99, basically anything in windows clipboard. I Got it now.

 

What had happened was I was rewriting my CTRL 1 code and I inadvertently pressed CTRL F1 on my PC keyboard at the time and

I received the screen dump. I then didn't believe it was in my code, so I dropped into forth and typed key .  And CTRL F1 And my screen scrolled, and I couldn't read the data, so I jumped into basic and did another dump and I verified my key value but also received the junk dump behind it. Then I noticed my key press wasn't CTRL 1, but was CTRL F1,  Duh...

And that's what led me to ask.

I think CTRL F2 will start the carolers singing.

 

Thx lee

 

 

Edited by GDMike
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This week I've been re-documenting the complete source for SNP.

And with the fixes and changes it has become

 ver: 2.3 along the way.

I've satisfied 5 E/A source files with about 10 left  to do. It's tedious and time consuming but needs to be done.

I'll see later how much ram space I've saved as well.

(Yes, while writing was supposed to be thought out ahead of time, and documented along the way), but I wanted surprises.

 

 

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I was able to remedy my keyboard reset problem.

I found an old ps2 gateway keyboard for my PC.

My new MB has a ps2 port 

And it works well with the keys spread out more than this POS HP Crap.

Doesn't take much to make me happy 

 

 

 

 

 

Edited by GDMike
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Completed documenting 8 of 15 source files so far..man that's a lot of work!

 

Also found another minor bug where in CTRL M, import text from windows clipboard, upon returning from the routine, the first character is overwritten by the flashing cursor. I just need to flush the keyboard 1 byte buffer, simple issue.

Getting more done today.

 

Edited by GDMike
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Ahh I see how this one works..swhoooo.. maybe I'll survive 

$ xas99.py -R ashello.asm

First Thing first. I've got to setup win 11 on a VM, (Choice).

So I'll have to get that done tomorrow.

I noticed that I didn't see a "C99" support cross assembler?

 

 

 

 

 

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I installed python recently and the initial validation was true after setting path in windows system variables.

I just preceded the current path data by adding C:\TI; to the existing path. This is documented as well in the GitHub installation.

 

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Haha, 😃 sent some files, which I do occasionally, to my TIPI from my phone

 And now the tipi quit booting...good grief.

I attribute it to my cheap sd card that I'm using.. I'll reimage the card, but one day I really need to upgrade it.  Always something.. when you use cheap stuff.. but I'm cheap these days anyway...

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Received an error using xdt99 Cross compiler.

Source or -l not correct/found...

I was thinking  I'm  supposed to call the compiler from within my work source files. Not sure. But that's where I received the error.

Am I supposed to enter a complete path? Not sure.

I read the online GitHub docs and see that the call for "ASHELLO.ASM" doesn't look for the source subfolder, "example". So I'm a bit confused.

I'm wondering if the TI source files  path has to be specified in windows?

 

 

Edited by GDMike
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