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Demonstrating:

- new intro screen

- debug mode command: level selection (all 5 levels implemented)

- collapsing walls: activated when player walks by an invisible trigger in certain screens. Creates a persistent obstacle to movement.

- new gfx for rescued people inside cells

 

 

  • Like 10

Posted an updated alpha on the first message. It has all 5 stages.

The bat glitch reported by Skywaffle should be gone now.

Many other enhancements, but I'm too lazy to list them all.

 

 

Edited by cmadruga
  • Like 3
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On 9/14/2020 at 8:27 PM, cmadruga said:

Also appreciate the mention to Gooninuff by The New Retro Show!

 

 

You should tell him the white skull gates go to other levels, he seems to think there are no other levels after the first 4 screens

2 hours ago, Steve Jones said:

You should tell him the white skull gates go to other levels, he seems to think there are no other levels after the first 4 screens

Thanks Steve, actually someone already pointed that out at the comments section.

The author liked that message, so I assume he is aware. 

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