OldAtAtari Posted August 9, 2020 Author Share Posted August 9, 2020 19 minutes ago, Turbo Laser Lynx said: It is actually potentially quite easy, of course it depends on all kinds of "IT" experience. The folder structure you show there is for collecting all kinds of Lynx development stuff in one place I think, so you would only need to: Install Karri's cc65 onto your raspberry pi / linux machine, as per these instructions: http://atariage.com/forums/topic/256753-atari-lynx-programming-tools-and-tutorials-wip/?p=4011786 - When cc65 is installed you can copy over the template somewhere to the linux machine. Use Karri's newest template here: http://atariage.com/forums/topic/287147-is-10-fps-a-too-low-framerate-for-a-lynx-tile-based-game/?p=4202302 Or use Karri's newest template with addons from Nop90 here: http://atariage.com/forums/topic/290138-karris-cart-template-with-some-addons/?p=4256410 - When it's copied over you can navigate into the template folder, the folder structure should look something like this: - If everything is installed properly you can just write 'make' and the whole game/cart template compiles. It puts the resulting game.lnx file (that you can run in an emulator) in the cart directory. Then you can start experimenting changing stuff in the game.c code and in the intro.c code and recompile. In addition to looking at the c code it also makes sense having a little look at the makefiles. When you want to start adding stuff, for example more graphics, you have to list the files/objects in the make files. - Stuff might start behaving weirdly if you don't do a 'make clean' from time to time. This should get you started at least. Thank you sir! I checked my install directory that I detailed above, and everything was there under the template/cart folder. And I was able to load the game.lnx file, just like you said! As it booted up, I said "Wow, it's like Jinx for the 7800! Wait, no! It's like Arkanoid!" And then it's not like either of those, but it's still really cool! Might be a simple thing to you guys, but to me, it's amazing that this is some homemade code for the Lynx! So now I see that game.c exists in the /game directory and intro.c exists in the /intro directory, so yes, I can play around with those. That will be fun. As for recompiling, is that a job for lyxass? Silly question I know, but this is the closest I'v been yet to actually compiling some code. Thank you for your patience with me! Quote Link to comment Share on other sites More sharing options...
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