michomis Posted August 9, 2020 Share Posted August 9, 2020 At the beginning of April, we announced Polish innovative game „Adam Is Me”: http://atarionline.pl/v01/index.php?subaction=showfull&id=1585766140&archive=&start_from=20&ucat=1&ct=nowinki We inform that you can order it from today! The publisher of „Adam” is company Retronics, and authors have prepared a few surprises. „Adam Is Me” is a logical game with an interesting storyline. Authors did their best to well prepare this game in terms of level preparation, graphics and music. The release was carefully prepared, together by the members of the Agenda, who are also authors of the game, Retronics and the developer of the cartridge, Jakub Husak. What makes this game so special? Innovative approach - a combination of two games „Baba Is You” and „Robbo”, with the addition of many new elements of the game. Interesting storyline - save the world from the virus, going through 64 levels, on 8 planets in a galaxy far away, in search for samples with a remedy. Mechanics - it's not just „collecting keys” - set your own rules of the game, completely altering the rules on the screen. You can be the key! High note – authors are proud of high note in issue 60 of Polish Pixel magazine that had reviewed the game, scoring it highly: „Adam Is Me can easily work on its own legend.” Modern standards - for convenience, authors added save points after finishing each level, the ability to undo moves, and some freedom in passing stages. The difficulty level has been optimized so that the game is not boring, but also not discouraging. Setting – we put a lot of effort to make good audiovisual elements of the game, introduction, ending, variety etc. Versatility - the game works in PAL / NTSC systems and will run on any Atari XL/XE computer with 64KB of memory. Using add-ons - the game uses extra memory (more moves possible to undo) and also works with Rapidus. There will be two possible versions to buy: 1. Standard version which will include: - box with cover - game cartridge (on which player can save the progress) - combined English and Polish manual (26 pages) - two cards with a dictionary of the names of items 2. Deluxe version, which will include: - box with cover - game cartridge (on which player can save the progress) - combined English and Polish manual (26 pages) - two cards with a dictionary of the names of items - a figure of Adam made of original LEGO bricks, 16 cm high, for self-assembly - LEGO instruction The first version in pre-order is available for 49 USD and the version with a LEGO robot for 59 USD. The release is planned on September/October. You can submit pre-orders starting today at zamowienia(at)retronics(dot)eu The trailer can be found under this link: https://www.youtube.com/watch?v=udxZQXakMkk&t And the official website of the game is here: http://aim.atariscene.pl/ 17 5 Quote Link to comment Share on other sites More sharing options...
adam242 Posted August 10, 2020 Share Posted August 10, 2020 I don't think I have a choice but to pre-order this! 5 Quote Link to comment Share on other sites More sharing options...
mikesk8 Posted August 10, 2020 Share Posted August 10, 2020 (edited) Does it run on Atari 800 48k? Ups I see now 64k note Edited August 10, 2020 by mikesk8 Quote Link to comment Share on other sites More sharing options...
ilmenit Posted August 10, 2020 Share Posted August 10, 2020 4 minutes ago, mikesk8 said: Does it run on Atari 800 48k? Ups I see now 64k note It requires 64K. More memory is recommended (e.g. 130XE or expansion) as it improves gaming experience by allowing more "undo move". Quote Link to comment Share on other sites More sharing options...
mikesk8 Posted August 10, 2020 Share Posted August 10, 2020 4 minutes ago, ilmenit said: It requires 64K. More memory is recommended (e.g. 130XE or expansion) as it improves gaming experience by allowing more "undo move". thank you:) Quote Link to comment Share on other sites More sharing options...
ilmenit Posted August 10, 2020 Share Posted August 10, 2020 Our publisher asked to pass the information that till 18th of August he will have limited access to computer, which will slow processing of the orders. No worries then if you sent an email, please. 1 Quote Link to comment Share on other sites More sharing options...
michomis Posted August 10, 2020 Author Share Posted August 10, 2020 This is what I wanted to write as well. Please be patient. 1 Quote Link to comment Share on other sites More sharing options...
+TrekMD Posted August 11, 2020 Share Posted August 11, 2020 If this works on the XEGS, I'm in. Quote Link to comment Share on other sites More sharing options...
ilmenit Posted August 11, 2020 Share Posted August 11, 2020 3 hours ago, TrekMD said: If this works on the XEGS, I'm in. I'm not sure if the game was tested on XEGS... @michomis - do you have such hardware? If XEGS is compatible with 800XL/XE (PAL or NTSC) or 130XE, then I assume the game should work (it is fully joystick controlled, no keyboard required), but let me get some more info to make sure that the game will work for you. Could anyone point me to description of differences of XEGS and other hardware? Are there some differences that should be taken into consideration when writing software for this platform? Quote Link to comment Share on other sites More sharing options...
+skr Posted August 11, 2020 Share Posted August 11, 2020 The XEGS Specs: http://www.abbuc.de/abbuc/94-hardware/hardwarekatalog/1584-atari-xegs Quote Link to comment Share on other sites More sharing options...
ilmenit Posted August 11, 2020 Share Posted August 11, 2020 8 minutes ago, skr said: The XEGS Specs: http://www.abbuc.de/abbuc/94-hardware/hardwarekatalog/1584-atari-xegs Thanks, therefore if it's internally 800XE (and the cartridge slot is the same), the game will work on this hardware. Quote Link to comment Share on other sites More sharing options...
ilmenit Posted August 11, 2020 Share Posted August 11, 2020 Some more info regarding XEGS - we got a machine running for testing and it seems that there is an issue with the currently prepared cartridge. Similar issue was with "Ridiculous Reality" on XEGS. We will investigate it further but it seems that there are some differences in XEGS hardware from 800XE that may prevent the game from working. Quote Link to comment Share on other sites More sharing options...
ilmenit Posted August 11, 2020 Share Posted August 11, 2020 Update: on XEGS the game works when the keyboard is connected. We will further investigate the root cause but if anyone can help, greatly appreciated. It seems to be a "common problem" but not well documented e.g. 1 Quote Link to comment Share on other sites More sharing options...
+CharlieChaplin Posted August 11, 2020 Share Posted August 11, 2020 Afaik, the XEGS has the XL-OS Rev. 4 to detect e.g. if a keyboard is connected or not and/or if it should start built-in Basic, built-in Missile Command or boot from disk, tape, etc. - see also A8FAQ: Subject: 1.9) What is the Atari XE game system? http://www.atari800xl.eu/faq/atari-8bit-faq.txt Quote Link to comment Share on other sites More sharing options...
+CharlieChaplin Posted August 11, 2020 Share Posted August 11, 2020 Before I forget: 1x standard version for me. How much in Euro ? Quote Link to comment Share on other sites More sharing options...
ilmenit Posted August 11, 2020 Share Posted August 11, 2020 (edited) 5 minutes ago, CharlieChaplin said: Before I forget: 1x standard version for me. How much in Euro ? Thanks for the interest. Orders and order related questions should be sent to our publisher email: zamowienia(at)retronics(dot)eu Edited August 11, 2020 by ilmenit Quote Link to comment Share on other sites More sharing options...
michomis Posted August 11, 2020 Author Share Posted August 11, 2020 (edited) This game was throughly tested by me on these systems: 800XL NTSC (works ca 5% slower than PAL version) 65XE PAL 130XE PAL 800XE PAL 600XL PAL with 64kB on board As well as with Rapidus and Ultimate 1MB (also with Qmeg system). Game also support stereo. As for XEGS cart works fine when booted with keyboard. Without it, intro can cause problems. For now we found out that not recieving signal on 10 pin of GTIA (triger 2) cause this "problem". Which somehow could be involved with XEGS OS. However, mod can be made to avoid this problem and pretend that keyboard is connected. This way we connect 1k resistor between 13 and 14(15) pin of keyboard input, looking into port itself - and not description on PCB. Edited August 11, 2020 by michomis missing info Quote Link to comment Share on other sites More sharing options...
+TrekMD Posted August 11, 2020 Share Posted August 11, 2020 9 hours ago, ilmenit said: Update: on XEGS the game works when the keyboard is connected. We will further investigate the root cause but if anyone can help, greatly appreciated. It seems to be a "common problem" but not well documented e.g. Thanks for the reply. I have the keyboard for mine, so I should be OK, but it would be cool if the issue can be sorted out. Quote Link to comment Share on other sites More sharing options...
+MrFish Posted August 11, 2020 Share Posted August 11, 2020 Any pictures of the cartridge? Quote Link to comment Share on other sites More sharing options...
michomis Posted August 12, 2020 Author Share Posted August 12, 2020 We have not final product yet. Only prototype. However game will be in "Maszczyk" case. PCBs are beeing manufactured. 1 Quote Link to comment Share on other sites More sharing options...
+MrFish Posted August 12, 2020 Share Posted August 12, 2020 OK, I figured that was probably the case. 1 1 Quote Link to comment Share on other sites More sharing options...
adam242 Posted August 14, 2020 Share Posted August 14, 2020 On 8/12/2020 at 2:21 AM, michomis said: We have not final product yet. Only prototype. However game will be in "Maszczyk" case. PCBs are beeing manufactured. Is that the case that doesn't fit the 800 or the 1200XL? Quote Link to comment Share on other sites More sharing options...
michomis Posted August 14, 2020 Author Share Posted August 14, 2020 Stock 800 will not run game as it requires 64kB. However if you have incognito with xl os and more memory it should run fine. As for fitting cart in 800/1200xl I will check and inform you. Quote Link to comment Share on other sites More sharing options...
michomis Posted August 14, 2020 Author Share Posted August 14, 2020 10 hours ago, adam242 said: Is that the case that doesn't fit the 800 or the 1200XL? So what have I tested: 1. Atari800 with incognito and XL/XE system - game works fine, putting prototype cart can be challenging, but there is no possibility to close lid, so if you do not short switch manually, you cannot turn on computer. I have it shorted on board on my machine, so no problem here. 2. Atari 1200XL - I could not put cart (with case) inside slot with even more force than on Atari 800. Quote Link to comment Share on other sites More sharing options...
Gandor Posted August 14, 2020 Share Posted August 14, 2020 Hi, I've inquired about a deluxe version to email address zamowienia@retronics.eu but not received any response. Any idea about shipping cost to the USA? Thanks, Hans Quote Link to comment Share on other sites More sharing options...
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