+Karl G Posted August 26, 2020 Share Posted August 26, 2020 4 hours ago, Thomas Jentzsch said: One could omit PF0 (which would look pretty odd then with the striped background) and save 14 cycles/scanline. And/or use two-line sprites and save 11 cycles/scanline. Maybe then it becomes feasible. But the overall conclusion is that you cannot replicate the Zeviouz kernel even theoretically using pure 6507 assembler. Interesting. I think a Zeviouz-style background with two-line sprites wouldn't be a bad trade-off if someone wanted to attempt a non-ARM game done in a similar style, though. Quote Link to comment Share on other sites More sharing options...
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.