+atari2600land Posted September 3, 2020 Share Posted September 3, 2020 per guide: General notes about build.bat: automatically switches to ROM building if there is even one ROM asset in assets.txt. You can still use build PROJECT ROM though I have more than one ROM asset. I put "build zyx ROM." I got a whole bunch of stupid errors. What am I doing wrong? build.log Quote Link to comment Share on other sites More sharing options...
+atari2600land Posted September 3, 2020 Author Share Posted September 3, 2020 I just don't understand. I made it make a (albeit broken) ROM file when 0 assets were ROM, but one or more just screws everything up. Quote Link to comment Share on other sites More sharing options...
ggn Posted September 4, 2020 Share Posted September 4, 2020 Okay, you got me too. So let's back that bus up. First of all, are you able to build zyx in any way right now? Secondly, did you always had assets marked as ROM or did you do that now that you're getting build errors? Quote Link to comment Share on other sites More sharing options...
+atari2600land Posted September 4, 2020 Author Share Posted September 4, 2020 So apparently I have to use a whole new init file, and I can't load 4 bit images into ROM. Quote Link to comment Share on other sites More sharing options...
Clint Thompson Posted September 4, 2020 Share Posted September 4, 2020 (edited) If you have ROM assets, you don't even have to add ROM to the end of the build as the program realizes it and will build it as a ROM regardless. There's more to it than just changing the assets in the asset file to ROM instead of ABS, if you're trying to add the audio to be read from ROM, you have to change it in the code as well. I'm not sure what you're changing though so there are a ton of other variables but those two come to mind immediately. I would recommend experimenting with a file that's not your main program to add and read sound/etc before jumping in and changing everything in a main program then wrecking it. Makes it far more difficult when you change 20 things and then it breaks and you don't know why. I've spent an hour trying to figure out what I did wrong after changing something that is so minor it shouldn't affect anything only to go on to make a major change then revert and it's still broken because I'm so blindsided by the fact that what I did as a major change wrecked something and leaves me scratching my head only realizing I did something super stupid just a moment before that but didn't test it first and just continued on like fine and dandy lol so I guess, just make sure you didn't change anything else either along the way while also deciding to convert everything to ROM. Edited September 4, 2020 by Clint Thompson Quote Link to comment Share on other sites More sharing options...
WAVE 1 GAMES Posted September 4, 2020 Share Posted September 4, 2020 (edited) Look here: Also use the file I gave you as this has the code from ggn implemented already so the leg work has already been done. Edited September 4, 2020 by WAVE 1 GAMES Quote Link to comment Share on other sites More sharing options...
WAVE 1 GAMES Posted September 4, 2020 Share Posted September 4, 2020 rapapp.s Quote Link to comment Share on other sites More sharing options...
+atari2600land Posted September 4, 2020 Author Share Posted September 4, 2020 Thanks for all the help. I'll try this when I need to make it bigger. Right now I don't need to, but I may need to soon. Quote Link to comment Share on other sites More sharing options...
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