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MAME HSC ROUND 8/10 - Qix / Boogie Wings


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This round's game 1 of 2:

Qix

 

ROM Name: Qix (set 1)

ROM File: qix

Picked by: S.BAZ

 

DIP settings (changes from default shown in RED )

 

Internal defaults

 

 

This round's game 2 of 2:

Boogie Wings

 

ROM Name: Boogie Wings (Euro v1.5, 92.12.07)

ROM File:  boogwing

Picked by: youxia

 

DIP settings (changes from default shown in RED )

 

Lives: 2

Difficulty: Normal

 

Rules:

 

  • Please change your DIPs to the settings listed.  If you're unsure how to do this, please ask
  • Screenshots required
  • No continues
  • No save states
  • No cheats
  • Any working version of MAME can be used, but the ROMs provided for this competition will be verified to work on MAME v0.139.  The "user interface" version of MAME v0.139 can be downloaded at: http://www.progettosnaps.net/mameui/

 

Competition ends: Sunday November 8, 11:59pm PST

 

Previous Round Results:

 

Eggs

 

 

Razzie.P

121,820

100.0%

Cynicaster

90,360

74.2%

MAME Offender

84,640

69.5%

AtariWarlord

54,390

44.6%

youxia

19,770

16.2%

roadrunner

14,570

12.0%

Floyd Turbo

14,110

11.6%

jblenkle

10,940

9.0%

hero2millions

9,610

7.9%

S.BAZ

 

0.0%

bigbee99

 

0.0%

 

 

Moonwalker

 

 

MAME Offender

170,630

100.0%

Razzie.P

163,790

96.0%

Cynicaster

83,100

48.7%

hero2millions

75,370

44.2%

roadrunner

68,410

40.1%

youxia

66,790

39.1%

Floyd Turbo

64,690

37.9%

AtariWarlord

49,500

29.0%

jblenkle

31,540

18.5%

S.BAZ

 

0.0%

bigbee99

 

0.0%

 

 

 

Standings to Date:

 

 

STANDINGS TO DATE

 

1

Razzie.P

74.15%

2

MAME Offender

64.68%

3

Cynicaster

51.99%

4

youxia

28.54%

5

AtariWarlord

28.35%

6

Floyd Turbo

25.37%

7

hero2millions

19.36%

8

roadrunner

16.23%

9

jblenkle

11.71%

10

bigbee99

7.43%

11

S.BAZ

6.37%

boogwing.zip qix.zip

Edited by Cynicaster
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Qix 17,906. Not sure how I'm doing worse on the arcade version than on the Atari 5200 with its awful controls, but that's where I'm at. 

Boogie Wings 63,490. Okay, I'm starting to get a feel for the skyhook and what to do with it. Still don't feel like I'm making much progress though. There's so much background that my old eyes often have a problem figuring out where my man on the ground is. It's a good but extremely busy game; developer needed to lay off the coke. 

Qix.png

Boogie Wings.png

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Boogie Wings - 54,040

Qix - 23,764

 

I haven't actually played BW before, just saw a video & fell in love with it. It's a pity more devs did not take such creative liberties as well, though perhaps it's understandable given the arcade model (though, on the other hand, plenty of wtf turds were released despite that)

 

Qix is as addictive as it is inuriating. Played it on A8 before, much easier, this arcade version is just cruel.

 

IMG_20201102_151546.jpg IMG_20201102_153735.jpg

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Seems like a lot of folks decided to skip this round. Too bad -- these were two great games. Boogie Wings took some getting used to but there is a refreshing sense of open gameplay you wouldn't expect from a horizontally-scrolling shooter. There is no clearly-patterned recipe for success -- you just have to keep experimenting (full disclosure: I still haven't beat any of the secondary levels). 

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Kind of a downcast turnout this round; too bad.  

 

I enjoy Qix but I never play it unless it's part of a competition I'm participating in because it's just too maddening.  A good basic strategy is to build little skinny "fingers" out into the screen using the fast draw, then wait for the Qix to come down beside one and then you trap him in there using a short stroke of the slow draw pen.  This floods the screen red for big points.  On top of that you get 1000 points for every % complete you achieve over 75%.  I think the highest bonus I got last week was 17,000 for 92% complete on the first screen.  Then I choked and lost all 3 lives on the 2nd screen.  

 

And Boogie Wings... a very strange game but damn, it's ambitious for the time.  For the developers to work in all those little things with the different vehicles and the skyhook device and the physics of the motion and all that, it's pretty impressive in its details.  I assume many just find the game "too much" and a bit off-putting as a result.  I imagine it probably benefits greatly from just spending some time with it.  

Edited by Cynicaster
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