Nop90 Posted November 14, 2020 Share Posted November 14, 2020 (edited) Kojote, the Retroguru project leader, decided to publish on FB a teaser for a "Top Secret" project of ours, so why not reposting it here: http://www.facebook.com/retroguru/posts/3474494219306005 other images from Simon Butler FB page: Code is mine, musics are from @miker . Edited November 14, 2020 by Nop90 12 Quote Link to comment Share on other sites More sharing options...
Fadest Posted November 14, 2020 Share Posted November 14, 2020 Looks good. reminds me a bit Barbarian from Palace software. 1 Quote Link to comment Share on other sites More sharing options...
4ever2600 Posted November 14, 2020 Share Posted November 14, 2020 If its Death Sword (In Space) or say (Space) Barbarian for those of you across the pond... IM IN! All fairness, I'm in anyways... looks great, hope I'm right! Quote Link to comment Share on other sites More sharing options...
4ever2600 Posted November 14, 2020 Share Posted November 14, 2020 Dammit Fadest! You beat me by 20 seconds! Quote Link to comment Share on other sites More sharing options...
LordKraken Posted November 14, 2020 Share Posted November 14, 2020 21 minutes ago, Fadest said: Looks good. reminds me a bit Barbarian from Palace software. I was going to make the exact same comment Quote Link to comment Share on other sites More sharing options...
Nop90 Posted November 14, 2020 Author Share Posted November 14, 2020 45 minutes ago, Fadest said: reminds me a bit Barbarian from Palace software. chopped heads will not miss ? 1 Quote Link to comment Share on other sites More sharing options...
Fadest Posted November 15, 2020 Share Posted November 15, 2020 Don't forget the goblin soccer player Seems like you are using Lynx sprite capacities, color mapping and reverse. This is a good choice to optimize RAM. Quote Link to comment Share on other sites More sharing options...
LordKraken Posted November 15, 2020 Share Posted November 15, 2020 (edited) This is a really good choice of genre, the lynx is clearly missing versus fighting games. I mean there is pitfighters but... well... Good luck with the memory, I'm foreseeing a lot of energy spent to optimize that with the use of huge sprites! But hey that's where the fun is Edited November 15, 2020 by LordKraken Quote Link to comment Share on other sites More sharing options...
Nop90 Posted November 15, 2020 Author Share Posted November 15, 2020 The posted images are a test made by Simon, not screenshots of a rom, but I have a working POC with the original sprites (goblin kicking the chopped head too ?). The problem is that there is no memory left for the opponent AI at the moment, you can only hit a dummy sparring partner, that believe me is not a trivial result in terms of memory management and moves mapping to the lynx buttons. Now the challenge is to find the missing memory space to complete the game. It will require time. Regarding the lynx colors, I spent most of the time organizing the color palettes for the POC, then gave the specs to Simon thet is a great gfx artist, and he is doing a great work with the new gfx. Obviously the game will be improved and will have many original aspects, but I would like to release a tiny free version with the classic sprites and gameplay one day. For the moment it's enough, too early for more spoiling. 2 Quote Link to comment Share on other sites More sharing options...
KevinMos3 Posted November 19, 2020 Share Posted November 19, 2020 Mouth watering... Wait, is that an appropriate response? Quote Link to comment Share on other sites More sharing options...
+karri Posted November 19, 2020 Share Posted November 19, 2020 Unfortunately the sp65 optimisation is not completed yet. But I believe that the latest sprpck is up to the task. Quote Link to comment Share on other sites More sharing options...
TrekMD Posted November 19, 2020 Share Posted November 19, 2020 That looks very good! Quote Link to comment Share on other sites More sharing options...
Cammy Posted November 21, 2020 Share Posted November 21, 2020 How come the sprites are limited to 3 colours? That's not a limitation the Lynx shares with other platforms. Is it to save memory or something? 1 Quote Link to comment Share on other sites More sharing options...
Nop90 Posted November 21, 2020 Author Share Posted November 21, 2020 Yes, it is to save memory. Quote Link to comment Share on other sites More sharing options...
+karri Posted November 21, 2020 Share Posted November 21, 2020 4 hours ago, Cammy said: How come the sprites are limited to 3 colours? That's not a limitation the Lynx shares with other platforms. Is it to save memory or something? Hi @Cammy, the Dawnbringer palette you modified for the Lynx to be the default palette has been really great. Most of my games are just using it, like to one below. Thanks for the help of pointing to the right direction years ago. 1 Quote Link to comment Share on other sites More sharing options...
Nop90 Posted December 12, 2020 Author Share Posted December 12, 2020 Marketing is going faster than coding... after the Xmas jam I have to return to this project!!! 3 Quote Link to comment Share on other sites More sharing options...
Nop90 Posted March 25, 2021 Author Share Posted March 25, 2021 The release of the game at Revision 2021 (during Easter week end) is confirmed. At everyone with a Revison eTicket, please vote for us, all the others can follow the compo in the live streaming. The game presented at the Revision will be a reduced version with a limited number of battles. The final version is planned before the summer. There is a lot of blood in the game so we decided to put this warning: 5 Quote Link to comment Share on other sites More sharing options...
LordKraken Posted March 25, 2021 Share Posted March 25, 2021 really looking forward to see this nice little pixels moving Quote Link to comment Share on other sites More sharing options...
Nop90 Posted March 25, 2021 Author Share Posted March 25, 2021 The main problem now is to find a good sound for the lightsaber swing. At high frequency everything is too beeping, low frequencies (that will give a nice effect) are cutted away. I'm considering to not add this sound, but this will make me sad. 1 Quote Link to comment Share on other sites More sharing options...
4ever2600 Posted March 25, 2021 Share Posted March 25, 2021 That is really cool! Have fun at the show and can't wait until summer!! Quote Link to comment Share on other sites More sharing options...
Nop90 Posted March 25, 2021 Author Share Posted March 25, 2021 3 Quote Link to comment Share on other sites More sharing options...
Nop90 Posted April 1, 2021 Author Share Posted April 1, 2021 Entry submitted. Lets wait sunday now. 2 Quote Link to comment Share on other sites More sharing options...
LordKraken Posted April 2, 2021 Share Posted April 2, 2021 Really looking forward for this one Quote Link to comment Share on other sites More sharing options...
Igor Posted April 3, 2021 Share Posted April 3, 2021 Me too, will this be a public release at some point? Quote Link to comment Share on other sites More sharing options...
Nop90 Posted April 3, 2021 Author Share Posted April 3, 2021 All the games submitted to Revision demoparty are public. This Rom has limit to the number of fight because it needs to be polished, but the final release should be available to everyone in 4-8 weeks Quote Link to comment Share on other sites More sharing options...
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