tschak909 Posted December 7, 2020 Share Posted December 7, 2020 #Atari8bit In this video, I show how to take an existing game, "Roman Checkers" (Sears, 1979), one of the earliest BASIC games, and convert it to play over #FujiNet using the N: handler and standard I/O statements. 2 Quote Link to comment Share on other sites More sharing options...
tschak909 Posted December 8, 2020 Author Share Posted December 8, 2020 The resulting game is over on atari-apps.irata.online in Games/ The change made since the video, fixing the display glitch with the cursor in response to receiving network data, adding this line, which makes sure to re-paint the appropriate background for a tile: 18 LOCATE X,Y-1,C:COLOR C:PLOT X,Y:PLOT X+1,Y:RETURN And fixing line 61, which we previously added, to call the new subroutine: 61 STATUS #2,A:IF PEEK(746)>0 THEN GOSUB 18:INPUT #2,X,Y,TRIG:IF TRIG=0 THEN 1700 p.s. is ANYONE finding ANY of this insightful or useful? -Thom 7 Quote Link to comment Share on other sites More sharing options...
tschak909 Posted December 9, 2020 Author Share Posted December 9, 2020 #Atari8bit My 7yo daughter and I finish playing a game of Othello over #FujiNet. Her #Atari #XEGS is upstairs, and my 1200XL is downstairs. Video is from my 1200XL. Quote Link to comment Share on other sites More sharing options...
777ismyname Posted December 9, 2020 Share Posted December 9, 2020 11 hours ago, tschak909 said: The resulting game is over on atari-apps.irata.online in Games/ The change made since the video, fixing the display glitch with the cursor in response to receiving network data, adding this line, which makes sure to re-paint the appropriate background for a tile: 18 LOCATE X,Y-1,C:COLOR C:PLOT X,Y:PLOT X+1,Y:RETURN And fixing line 61, which we previously added, to call the new subroutine: 61 STATUS #2,A:IF PEEK(746)>0 THEN GOSUB 18:INPUT #2,X,Y,TRIG:IF TRIG=0 THEN 1700 p.s. is ANYONE finding ANY of this insightful or useful? -Thom Yes, indeed, Thom. I’m going to get another FN after Christmas and piddle about with a couple of game ideas. 1 Quote Link to comment Share on other sites More sharing options...
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