McKong Posted December 17, 2020 Share Posted December 17, 2020 LS 8780 Quote Link to comment Share on other sites More sharing options...
McKong Posted December 18, 2020 Share Posted December 18, 2020 LS 15770 1 Quote Link to comment Share on other sites More sharing options...
SectorWars Posted December 19, 2020 Share Posted December 19, 2020 (edited) Played yesterday with Last Squadron but couldn't score more than 2500! Will keep trying ?. It's a great shoot 'em up and I certainly would have bought it back in the day. Some nice flight patterns in the enemy objects. Edited December 19, 2020 by SectorWars 1 Quote Link to comment Share on other sites More sharing options...
McKong Posted December 19, 2020 Share Posted December 19, 2020 (edited) LS 24020 Edited December 19, 2020 by McKong 1 Quote Link to comment Share on other sites More sharing options...
+therealbountybob Posted December 19, 2020 Author Share Posted December 19, 2020 Been a bit busy but have some precious Atari time coming right up - Keep the scores coming guys Quote Link to comment Share on other sites More sharing options...
carlsson Posted December 19, 2020 Share Posted December 19, 2020 Last Squadron - 7540 pts (emulated) 2 Quote Link to comment Share on other sites More sharing options...
Yautja Posted December 19, 2020 Share Posted December 19, 2020 Those rolling planes in level 2 are hard to deliver! 2 Quote Link to comment Share on other sites More sharing options...
McKong Posted December 20, 2020 Share Posted December 20, 2020 LS 28010 Level 3 1 Quote Link to comment Share on other sites More sharing options...
Yautja Posted December 20, 2020 Share Posted December 20, 2020 (edited) Last Squadron 32040 Level 3. Sorry, no screenshots until I beat the game. Edited December 20, 2020 by Yautja 2 Quote Link to comment Share on other sites More sharing options...
+therealbountybob Posted December 20, 2020 Author Share Posted December 20, 2020 Sector Wars 71,610 (19ish) managed to do one docking. Could do with more waves, manual firing possibly as an option, firing sound effect... "Sector Wars II" fun game Vic Last Squadron reached level 2 (left the disk in this time!!) 17,730 3 Quote Link to comment Share on other sites More sharing options...
graywest Posted December 21, 2020 Share Posted December 21, 2020 (edited) Last Squadron: 24,060 Sector Wars: 66,310 Can someone explain how the docking bit works in Sector Wars? I'm not sure I've managed to do it right just yet. Do you have to touch the grey moving thing that shoots? Or touch the big ship itself? I usually end up getting shot down... Edited December 21, 2020 by graywest 2 Quote Link to comment Share on other sites More sharing options...
McKong Posted December 21, 2020 Share Posted December 21, 2020 2 hours ago, graywest said: Last Squadron: 24,060 Sector Wars: 66,310 Can someone explain how the docking bit works in Sector Wars? I'm not sure I've managed to do it right just yet. Do you have to touch the grey moving thing that shoots? Or touch the big ship itself? I usually end up getting shot down... You'll know when you do it right, the sound is different and you get an extra life.. You need to meet the grey ship head on, it took me a while to work out what to do 2 Quote Link to comment Share on other sites More sharing options...
+therealbountybob Posted December 21, 2020 Author Share Posted December 21, 2020 (edited) I've just mastered the docking, and by mastered I mean done it more than once, just push up and try and avoid the shots, try and anticipate the final position and crash into the middle of the sucker! Had a proper session on both games. Both very good. Reached 23ish on Sector Wars 94,110 and Level 4 on Last Squadron 49,480 Both games could do with a fricking pause key - rescuing cat from top shelf and docking cup of tea both tricky, though you can wait on the docking level in sector wars for a while at least! Reminder this round ends THURSDAY 24th December 10am UK time Edited December 21, 2020 by therealbountybob 2 Quote Link to comment Share on other sites More sharing options...
SectorWars Posted December 21, 2020 Share Posted December 21, 2020 Great scores! I do remember planning to add a pause button about 35 years ago to SW, but didn't get around to it - lol. . I agree about the other things missing too - needs a missile firing sound, etc. but from memory I think I had used all the sound channels. Unfortunately the 'engine roar' sound used more than one from what I remember (maybe 3). Will try and take a look again at some point to double check. On a kind of related note about the docking phase being a 'kind of' pause option. Some might have read in the release thread from April this year that I mentioned in the mid-80s I starting coding a slot machine (about 10% done) which I was thinking of adding as a 'rest phase' in the Sector Wars after a cycle or two around the 8 phases. To be honest at the time I think I just wanted to program something different (?) and didn't end up finishing it as I thought it would have stopped the flow of the game and didn't really fit in. I uploaded an XEX in April just out of interest but it wasn't playable or anything like that. I also at the time bought a 'Replay' cartridge at a Personal Computer World (PCW) show in London with plans to add speech to Sector Wars with lines similar to those spoken in Sega's arcade shoot 'em up Astro Blaster (which I loved) - things such as 'Approach with extreme caution', and 'Alert, alert enemy invader detected in Sector 4', etc. Unfortunately never got round to that either, but I think it would have added to atmosphere of the game. 1 Quote Link to comment Share on other sites More sharing options...
McKong Posted December 22, 2020 Share Posted December 22, 2020 (edited) LS Complete 46740 SW 157000 Sector 43 Edited December 22, 2020 by McKong 3 Quote Link to comment Share on other sites More sharing options...
SectorWars Posted December 22, 2020 Share Posted December 22, 2020 LS: 5630 1 Quote Link to comment Share on other sites More sharing options...
Yautja Posted December 22, 2020 Share Posted December 22, 2020 Last Squadron 47020 level 4. Couldn't complete the game... yet! 1 Quote Link to comment Share on other sites More sharing options...
Yautja Posted December 23, 2020 Share Posted December 23, 2020 (edited) Game completed! ~but~ I will try to beat my own score before the deadline. Edited December 23, 2020 by Yautja 1 Quote Link to comment Share on other sites More sharing options...
+therealbountybob Posted December 23, 2020 Author Share Posted December 23, 2020 15 hours ago, Yautja said: Game completed! ~but~ I will try to beat my own score before the deadline. This should give you an incentive: 57,300 didn't beat the final plane, so very close!!! Also inproved on Sector Wars to 133,010 (39) 3 Quote Link to comment Share on other sites More sharing options...
+therealbountybob Posted December 23, 2020 Author Share Posted December 23, 2020 15 hours ago, therealbountybob said: This should give you an incentive: 57,300 didn't beat the final plane, so very close!!! Also inproved on Sector Wars to 133,010 (39) Reminder this round ends THURSDAY 24th December 10am UK time Quote Link to comment Share on other sites More sharing options...
Yautja Posted December 23, 2020 Share Posted December 23, 2020 15 hours ago, therealbountybob said: This should give you an incentive: 57,300 didn't beat the final plane, so very close!!! Also inproved on Sector Wars to 133,010 (39) Awesome score! In fact, due to the work overload, typical of these dates, I may not have much time to play and meet the deadline... maybe next time... Quote Link to comment Share on other sites More sharing options...
Yautja Posted December 24, 2020 Share Posted December 24, 2020 Mission... accomplished... ? 3 Quote Link to comment Share on other sites More sharing options...
+therealbountybob Posted December 24, 2020 Author Share Posted December 24, 2020 Typically as we had a short round both games are excellent and deserve more play, but tempus fugit, and Santa waits for no man So just who did win the round, McKong for crushing it on Sector Wars... Yautja for an impressive win on Last Squadron... trbb for his usual brilliant performances across the board... nope! Breaking news "Sector Wars" takes the honoorororoy win! Nice game Vic I'ts a long time since I've enjoyed two "new" games so much, I will be buying the final version of Last Squadron when it is released. Thanks for playing everyone Final Tables 1st McKong 22 12pts 2nd therealbountybob 22 11pts 3rd graywest 18 10pts 4th Sector Wars 16 9pts 5th carlsson 15 8pts 6th Yautja 12 7pts 7th Sikor 8 6pts 8th jblenkle 5 5pts Last Squadron 1st Yautja 71,800 12 2nd therealbountybob 57,300 11 3rd McKong 46,740 10 4th graywest 24,060 9 5th Sikor 8,430 8 6th carlsson 7,540 7 7th Sector Wars 5,630 6 8th jblenkle 3,640 5 Sector Wars 1st McKong 157,000 12 2nd therealbountybob 133,010 11 3rd Sector Wars 84,850 10 4th graywest 66,310 9 5th carlsson 28,120 8 6th jblenkle 20,500 7 Quote Link to comment Share on other sites More sharing options...
McKong Posted December 24, 2020 Share Posted December 24, 2020 Yep both good games. I couldn't resist keep going back to Sector Wars, not so much Last Squadron, still a good game though 1 Quote Link to comment Share on other sites More sharing options...
SectorWars Posted December 24, 2020 Share Posted December 24, 2020 (edited) Hi guys. Many thanks for the positive comments on Sectors Wars. Although I never got to release it back in the day to be able to finish it during lockdown and actually see people playing it is really rewarding. I never thought such scores were possible so that was a great surprise too. I will keep an eye out for these competitions and will definitely play some more. Also just want to say how great Last Squadron is. Shoot 'em ups were and still are my favourite genre and this is a great shooter. Also from a programming point of view many of us know how much work goes into building something like that in assembler so all credit to Janusz and Michal! ? Edited December 24, 2020 by SectorWars 1 Quote Link to comment Share on other sites More sharing options...
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