+darryl1970 Posted March 5 Share Posted March 5 14 hours ago, batari said: Another firmware build. This one has the following changes: - Improvements to games with cartridge RAM: improved stability and better support for POKEY - Improved automatic cartridge mapper type detection for 2600 and 7800 - Direct support for 64k games such as Tower Toppler, Realsports baseball, Waterski and Tank Command - Improved A78 header support - Stability improvements to Activision games Rampage and Double Dragon hbios_concerto_0.96_build_30323_NTSC.bin 333 kB · 23 downloads Thanks for the firmware update. I have been stuck on .95, because PentaGo and RatTrap work perfectly on that revision. The updates have broken my 144k homebrew games. PentaGo has static in the graphics on the title screen. I believe this is due to large amounts of sprite data being plotted in the title zone. (I am plotting a large blackout banner over top the regular banner. Maybe a DMA timing issue?) I've been told that RatTrap doesn't work at all. Fred, I didn't mean this to hijack your thread. I figured it might be helpful to supply the two games that I know that I've been informed have issues. RatTrap_Demo_3-4-2023.a78 PentaGo_Demo(12-5-2022).a78 ** NOTE: PentaGo uses POKEY auto-detect, which I do not believe works on Concerto. (This is why it appeared that the POKEY sound wasn't working at PRGE!) The cartridge will default to TIA sound, but POKEY can be FORCE-SELECTED in the settings menu (Left-right on the number of players setting). The game will then access the POKEY chip on the Concerto cartridge. At least this is how it works in .95. I do not want to upgrade until I know the issue has been resolved. Somebody please share if these games work on the latest .96 build! Quote Link to comment Share on other sites More sharing options...
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