Lord_of_Sipan Posted May 25 Share Posted May 25 Thanks Trebor. I didn’t realize that the version I downloaded was for Pokey cartridges instead of Hokey carts like mine. I will switch over to the other version today and see if it fixes any of the compatibility issues. 1 Quote Link to comment Share on other sites More sharing options...
+x=usr(1536) Posted May 25 Share Posted May 25 12 hours ago, Lord_of_Sipan said: My Mac is an M1 Mac mini. You didn't mention if you were using version 1.3 or 2.0-beta of the flasher, but on Monterey or above you probably want to be using 2.0-beta: Also, I ran into a problem a while back with the flasher that was solved by installing Qt6 out of Homebrew. No idea if that could be affecting M* Macs since I'm on Intel, but it conceivably may. Quote Link to comment Share on other sites More sharing options...
Lord_of_Sipan Posted May 25 Share Posted May 25 I was using 2.0 beta. Like I said, last winter I had it working with 1.3 I think. I am still kind of thinking the KEX component of the driver to recognize the concerto isn’t working. I booted into recovery to give the system permission to allow me to edit/add kernel extensions but I’m still unconvinced that did the trick as if I check the usb devices by port nothing shows up that way so I don’t think the problem with not detecting the cartridge necessarily has anything to do with the harmony software. 1 Quote Link to comment Share on other sites More sharing options...
+x=usr(1536) Posted May 27 Share Posted May 27 On 5/25/2023 at 3:15 PM, Lord_of_Sipan said: I was using 2.0 beta. Like I said, last winter I had it working with 1.3 I think. I am still kind of thinking the KEX component of the driver to recognize the concerto isn’t working. I booted into recovery to give the system permission to allow me to edit/add kernel extensions but I’m still unconvinced that did the trick as if I check the usb devices by port nothing shows up that way so I don’t think the problem with not detecting the cartridge necessarily has anything to do with the harmony software. It's a good thing that this part of the discussion cropped up - I reinstalled this machine from scratch about a month ago, and it's helping to get the 10,000,000 standalone tools that I use reinstalled Here's what I've found. Note that this is under macOS 13.3.1 (Ventura) on Intel. Installing the 2.0-beta version of the Harmony software worked right out of the box - it saw the Harmony Encore and likely would have flashed it successfully. I didn't try that because it's current so there's no reason to do it, but it was at least seen. To get it to recognise the Concerto, the CH34x drivers had to be installed. I realise that this is a tangent, but figured I'd kill two birds with one stone. One thing I will mention is that neither the Harmony nor the Concerto are recognised if I plug them in to the USB-C hub that also provides Ethernet, connectivity for the second monitor, SD cards, etc. Connecting both directly to the USB port via a USB-C adapter worked fine. I'm wondering if it's not an M* issue, but that's beyond my pay grade right now. Someone with one of those machines who has done this would need to answer that. Quote Link to comment Share on other sites More sharing options...
Phylax Posted May 27 Share Posted May 27 Hello. I’m fairly new to Atari collecting and picked up a production Concerto recently with a soldered Hokey. It had the most recent firmware (30723). First game I tried was the Popeye RC demo and it sounded way off. I read through part of this thread and saw that 30323 may be better for Hokey so I downgraded, and it improved the audio but it’s still wrong. So what I’m wondering is, is this just how it is, or did I get a bad Concerto? Is this just a known bug? It seems normal on Commando and Ballblazer. Is there specific test software I could use to test it? Quote Link to comment Share on other sites More sharing options...
Lord_of_Sipan Posted May 27 Share Posted May 27 21 hours ago, x=usr(1536) said: One thing I will mention is that neither the Harmony nor the Concerto are recognised if I plug them in to the USB-C hub that also provides Ethernet, connectivity for the second monitor, SD cards, etc. Connecting both directly to the USB port via a USB-C adapter worked fine. I have noticed the same thing. I have a thunderbolt hub I usually use for most peripherals but the concerto hasn't ever been detected through that. Sometimes I have noticed my Mac has trouble detecting drives in general when they are connected via a hub rather than directly into the Mac. It isn't a power issue since I have a high end powered hub with a huge power brick and massive output to run music production related stuff like audio interfaces. I currently have a thunderbolt SSD that works fine connected to the hub and a regular spinning platter western digital drive that my Mac usually only can see connected directly to the computer. Also my keyboard works fine connected to the hub but not my mouse so I have no idea anymore about apple stuff. I grew up using Macs as my dad has used them since the Apple II and never touched a windows computer until I was in middle school in the early 2000s. I used to feel that I was a higher end user with Mac OS than windows particularly in the terminal but now the terminal uses a different shell by default and half of the operating system and first party software just seems deliberately broken to try to railroad what people can do with the machines. I'm selling out and buying a windows computer after this mini. The bluetooth transmitter and wifi adapter doesn't work properly because of unshielded interference inside the case and apple refuses to/can't do anything about it since it is a design flaw. I thought apple would have learned their lesson about shielding components 45 years ago with the Apple II situation lol. /rant over 1 Quote Link to comment Share on other sites More sharing options...
+batari Posted May 30 Author Share Posted May 30 On 5/27/2023 at 1:19 PM, Phylax said: Hello. I’m fairly new to Atari collecting and picked up a production Concerto recently with a soldered Hokey. It had the most recent firmware (30723). First game I tried was the Popeye RC demo and it sounded way off. I read through part of this thread and saw that 30323 may be better for Hokey so I downgraded, and it improved the audio but it’s still wrong. So what I’m wondering is, is this just how it is, or did I get a bad Concerto? Is this just a known bug? It seems normal on Commando and Ballblazer. Is there specific test software I could use to test it? It's a known bug. On Commando and Ballblazer (and other games designed for a POKEY at $4000), there are no issues. For homebrew games such as this, the POKEY address is moved to $0450 and this requires more of Concerto's resources to manage. However, there are solutions. First, the CEM devices (as described here) give back resources to your Concerto. One of the things these devices do is free up enough resources to fully fix sound issues with certain homebrew games. The "free" version of CEM, the CEM #0, is nearly ready to go. These are totally free for 7800 game developers, and others only need to send $5 my way to help defray shipping costs (in the USA.) The CEM #0 and the other CEM devices all fix the sound issues you are experiencing. There are also plans to address the issue in firmware without CEM support. If anyone wants a technical explanation - With the POKEY at alternate locations like $0450, there is some jitter in the timing and a POKEY and HOKEY respond a little differently to this jitter, so the firmware has tried to find a middle ground to balance POKEY and HOKEY support. Once the autodetection is in place, firmware may be optimized separately for each device and the sound should be improved for each. The CEM removes the jitter completely, so it works equally well with either device. 8 Quote Link to comment Share on other sites More sharing options...
Phylax Posted June 1 Share Posted June 1 On 5/30/2023 at 7:36 PM, batari said: It's a known bug. On Commando and Ballblazer (and other games designed for a POKEY at $4000), there are no issues. For homebrew games such as this, the POKEY address is moved to $0450 and this requires more of Concerto's resources to manage. However, there are solutions. First, the CEM devices (as described here) give back resources to your Concerto. One of the things these devices do is free up enough resources to fully fix sound issues with certain homebrew games. The "free" version of CEM, the CEM #0, is nearly ready to go. These are totally free for 7800 game developers, and others only need to send $5 my way to help defray shipping costs (in the USA.) The CEM #0 and the other CEM devices all fix the sound issues you are experiencing. There are also plans to address the issue in firmware without CEM support. If anyone wants a technical explanation - With the POKEY at alternate locations like $0450, there is some jitter in the timing and a POKEY and HOKEY respond a little differently to this jitter, so the firmware has tried to find a middle ground to balance POKEY and HOKEY support. Once the autodetection is in place, firmware may be optimized separately for each device and the sound should be improved for each. The CEM removes the jitter completely, so it works equally well with either device. Thanks for the reply and clearing it all up! I’m enjoying the Concerto as is and look forward to new firmware updates. Interesting idea with the CEM as well. Definitely interested! (I mean, who could say no to CEM 0 at least?) Sounds like the 7800’s version of a Genesis 32X! Quote Link to comment Share on other sites More sharing options...
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