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rubyQ! (finished!)


Silvio Mogno
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Edit: final demo ROMs are here! Development is finished, game will be released by AtariAge!

 

Hi,

 

I'm making an improved CDFJ version of Q*Bert for the VCS.

 

Here's a small video.

 

ASAP I'll release a demo version.

 

Hope you'll like it!

 

Edit: I added the demo binary as shown on ZPH stream yesterday. It's limited to first two levels, then it loops back to level 1. Much work has to be done. I hope you'll enjoy!

 

Qbert_Demo_06_Jan_2021.bin

Edited by Silvio Mogno
changed post name; added link to newest binary
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2 hours ago, Silvio Mogno said:

I'm making an improved CDFJ version of Q*Bert for the VCS.

This looks amazing!

 

Everything looks updated including the animation of the enemies, the score at the top, 99% of the graphics. The music and sound seems to be the same.

 

Is this a complete rewrite of the game from scratch?

 

- James

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8 hours ago, ZeroPage Homebrew said:

This looks amazing!

 

Everything looks updated including the animation of the enemies, the score at the top, 99% of the graphics. The music and sound seems to be the same.

 

Is this a complete rewrite of the game from scratch?

 

- James

The kernel is totally mine. I started from the Collect 3 demo by Darrel Spice Jr. and added my code. 

 

I tried to reproduce the mechanics of the original game adding some improvements and new features.

 

Graphics and music are ripped from the original game because I'm neither a graphics designer nor a musician. ? I slightly changed graphics and music but help to improve would be appreciated! 

 

Silvio

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6 hours ago, xybot67 said:

Wow, you fixed the pyramid; It's finally symmetrical, looks fantastic! It always  bothered me. Great job. Do you think that you will be able to introduce the missing enemies?

I'm working now to add Ugg and Wrong Way. It seems not so hard.

 

Silvio

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3 hours ago, TrekMD said:

Oh, that looks nice and symmetrical! Nice work so far.

 

I had a hard time opening the video file.  It opened with VLC.  Regardless, I did a screen grab, @Cafeman.  I hope that's OK with Silvio.

QBert.png

Thank you very much!

 

I didn't think it was so difficult opening the video file. I made it with FRAPS after googling on the internet for how to made it.

 

Silvio

Edited by Silvio Mogno
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4 hours ago, Silvio Mogno said:

Thank you very much!

 

I didn't think it was so difficult opening the video file. I made it with FRAPS after googling on the internet for how to made it.

 

Silvio

The different media players (Movies, Windows Media Player, and RealPlayer) I used on Windows kept telling me the codec for playing the video was missing.  VLC worked fine, though.

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25 minutes ago, xybot67 said:

Truly amazing! Are you also introducing new gameplay mechanics? I noticed a light blue Sam that when touched slows you down? Great addition ?

Thanks!

 

The blue Sam "ice" freezes cubes and when q*bert jumps on he get cool for some time so he goes slower.

 

I also included moving discs and "flashing Sam" from Faster Harder More Challenging Q*Bert.

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1 hour ago, Silvio Mogno said:

Thanks!

 

The blue Sam "ice" freezes cubes and when q*bert jumps on he get cool for some time so he goes slower.

 

I also included moving discs and "flashing Sam" from Faster Harder More Challenging Q*Bert.

 

All these additions you're putting into the game are incredible! I can't wait to stream it on ZeroPage Homebrew, people are going to love it!

 

- James

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