+Andrew Davie Posted January 10, 2021 Share Posted January 10, 2021 Here's a weird one. I left the PlusCart displaying a file (my new User Manual.txt). Came back into the room half-hour later, and some of the letters were mirrored. Must be a glitch in REFP0/REFP1 somewhere. What we're seeing here is pairs of letters swapped left/right, and mirrored. That's because each sprite (containing 2 letters) is mirrored. Very odd. Only seen it the once.... Link to comment Share on other sites More sharing options...
+Al_Nafuur Posted January 10, 2021 Share Posted January 10, 2021 4 hours ago, Andrew Davie said: Here's a weird one. I left the PlusCart displaying a file (my new User Manual.txt). Came back into the room half-hour later, and some of the letters were mirrored. Must be a glitch in REFP0/REFP1 somewhere. What we're seeing here is pairs of letters swapped left/right, and mirrored. That's because each sprite (containing 2 letters) is mirrored. Very odd. Only seen it the once.... Was it an encased PlusCart? was it a thin PCB? sometimes slight vibrations (like closing the door to hard, or children shaking the desk) can cause effects like this with a thin PCB PlusCart that is not encased. Link to comment Share on other sites More sharing options...
+Andrew Davie Posted January 10, 2021 Author Share Posted January 10, 2021 2 minutes ago, Al_Nafuur said: Was it an encased PlusCart? was it a thin PCB? sometimes slight vibrations (like closing the door to hard, or children shaking the desk) can cause effects like this with a thin PCB PlusCart that is not encased. I have made a fix - will post in a few minutes. The mirror registers were not initialised...? In any case, I now write them ever frame. Link to comment Share on other sites More sharing options...
+Andrew Davie Posted January 10, 2021 Author Share Posted January 10, 2021 I have fixed this by forcing REFP0/REFP1 writes to 0 on every frame. Overkill maybe, but cost nothing as it replaced NOPs. Now pushed to DEV. Link to comment Share on other sites More sharing options...
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