+DZ-Jay Posted February 12, 2023 Share Posted February 12, 2023 23 hours ago, atari2600land said: Yeah, I was using 1.2.9. How about this? Would this work better? This was before I tried to fix stuff. herts40.bas 46.08 kB · 1 download You are right, this one works. I'll put the cloud back to the top and see what is going on. -dZ. Quote Link to comment Share on other sites More sharing options...
+atari2600land Posted May 31, 2023 Author Share Posted May 31, 2023 I've decided to come back to this after I read a YouTube comment on the video for this game and asked when the game was coming out! So I decided to finish the game to make it come out. (Although Peter the Pea was never released.) I decided to attempt to fix a few things. Fixed the pea disappearing when the enemy is shot. If the enemy is shot and the pea is on screen, it should stay there moving left until it goes off the screen. The waves in level 9 (beach) still roll when the boss is out. In previous versions, it stopped. I am thinking I have too much code in my game loop. The game still works okay, except for that cloud bug in level 1. Next this fall (it turns too hot to code in my room which I call "the oven" in the summer even with a/c.) is to code level 10, and then make an ending. herts42.rom 3 Quote Link to comment Share on other sites More sharing options...
+atari2600land Posted May 31, 2023 Author Share Posted May 31, 2023 herts42 rom is broken. Don't use it. Instead, use #43. I fixed everything and even made it so the veggies don't shoot peas after they die. herts43.rom 2 Quote Link to comment Share on other sites More sharing options...
+atari2600land Posted June 1, 2023 Author Share Posted June 1, 2023 Messing around with the cloud again. I got it to be higher except when it's at the extreme right, it's doubled: I could not for the life of me get it to stop doing that, so in the end, I made it look like this: Oh wow. Something must be interesting. Those are completely different colors. Quote Link to comment Share on other sites More sharing options...
+DZ-Jay Posted June 1, 2023 Share Posted June 1, 2023 3 hours ago, atari2600land said: Messing around with the cloud again. I got it to be higher except when it's at the extreme right, it's doubled: I could not for the life of me get it to stop doing that, so in the end, I made it look like this: Oh wow. Something must be interesting. Those are completely different colors. I can’t see the problem in the second video: the cloud seems to jump from one end to the other, as if the video was cut. dZ. Quote Link to comment Share on other sites More sharing options...
+atari2600land Posted June 1, 2023 Author Share Posted June 1, 2023 The second video was to show what happens when the cloud reaches one end. I had to make it not come in from the side but instead make it pop up on the right side because of the problem. Quote Link to comment Share on other sites More sharing options...
+DZ-Jay Posted June 1, 2023 Share Posted June 1, 2023 5 hours ago, atari2600land said: The second video was to show what happens when the cloud reaches one end. I had to make it not come in from the side but instead make it pop up on the right side because of the problem. I see. Quote Link to comment Share on other sites More sharing options...
carlsson Posted June 1, 2023 Share Posted June 1, 2023 On 5/31/2023 at 5:17 PM, atari2600land said: I fixed everything and even made it so the veggies don't shoot peas after they die. While in some games, enemies release one last shot before they explode, I'm not sure if any type of enemies release a number of shots when it is about to die. Perhaps that would be something interesting to add, that an exploding veggie fires one last swarm of peas everywhere but most prominently towards you. 1 Quote Link to comment Share on other sites More sharing options...
+DZ-Jay Posted June 1, 2023 Share Posted June 1, 2023 18 minutes ago, carlsson said: While in some games, enemies release one last shot before they explode, I'm not sure if any type of enemies release a number of shots when it is about to die. Perhaps that would be something interesting to add, that an exploding veggie fires one last swarm of peas everywhere but most prominently towards you. I had reported before that the lettuce seemed to shoot after they are killed, sometimes even after their sprite disappears, so it was definitely a race-condition bug. For reference, here is the comment to which I was alluding: dZ. Quote Link to comment Share on other sites More sharing options...
+atari2600land Posted June 2, 2023 Author Share Posted June 2, 2023 I think I solved the cloud problem. I don't know how. I also went and fixed a few more bugs. Next up: designing level 10, the final level. Since there's no score, I think the final goal of the entire game is getting the burgers to Switzerland at the end. herts43xx.rom 1 Quote Link to comment Share on other sites More sharing options...
carlsson Posted June 2, 2023 Share Posted June 2, 2023 I got inspired to make a song for winning the game. Feel free to use it if you like. swiss.rom swiss.bas 1 Quote Link to comment Share on other sites More sharing options...
+atari2600land Posted June 3, 2023 Author Share Posted June 3, 2023 Good job! I like the idea of using Switzerland's national anthem as the end music. Quote Link to comment Share on other sites More sharing options...
+atari2600land Posted June 4, 2023 Author Share Posted June 4, 2023 Here's what level 10 looks like. It's called "Hamburger Castle." The long rectangles are supposed to be windows. Quote Link to comment Share on other sites More sharing options...
+DZ-Jay Posted June 5, 2023 Share Posted June 5, 2023 9 hours ago, atari2600land said: Here's what level 10 looks like. It's called "Hamburger Castle." The long rectangles are supposed to be windows. What about calling it White Castle? dZ. 1 Quote Link to comment Share on other sites More sharing options...
carlsson Posted June 5, 2023 Share Posted June 5, 2023 There is a McCarthy's "Lord of the Burgers" in Chateau-d'Oex and of course Gruyère Castle in the region famous for the cheese with that name. Quote Link to comment Share on other sites More sharing options...
+DZ-Jay Posted June 5, 2023 Share Posted June 5, 2023 39 minutes ago, carlsson said: There is a McCarthy's "Lord of the Burgers" in Chateau-d'Oex and of course Gruyère Castle in the region famous for the cheese with that name. Or maybe the famous White Castle hamburger restaurant chain from the USA decided to open a store in Switzerland, which is why the hamburgers went there. 😄 dZ. Quote Link to comment Share on other sites More sharing options...
+atari2600land Posted June 5, 2023 Author Share Posted June 5, 2023 I don't want to get in trouble with the White Castle people. Quote Link to comment Share on other sites More sharing options...
+littaum Posted June 5, 2023 Share Posted June 5, 2023 Perhaps in Switzerland they're known as "Alabaster Castle". Quote Link to comment Share on other sites More sharing options...
+DZ-Jay Posted June 5, 2023 Share Posted June 5, 2023 19 minutes ago, littaum said: Perhaps in Switzerland they're known as "Alabaster Castle". Or you could euphemize it, like, “Snow Fortress” or “White Palace.” Quote Link to comment Share on other sites More sharing options...
+atari2600land Posted June 5, 2023 Author Share Posted June 5, 2023 I renamed it "Alpencastle." I also fixed some bugs and stuff. All that's needed now is an ending. I made new music for levels 9 and 10. To see the Alpencastle, press "0" at the beginning. Of course, I'll remove the level selecting thing in the finished version. Or perhaps I'll hide it. What say you? herts45.rom 1 Quote Link to comment Share on other sites More sharing options...
+DZ-Jay Posted June 5, 2023 Share Posted June 5, 2023 32 minutes ago, atari2600land said: I renamed it "Alpencastle." Sounds good. 32 minutes ago, atari2600land said: I also fixed some bugs and stuff. All that's needed now is an ending. How about showing the hamburgers going skiing and enjoying their holiday. dZ. Quote Link to comment Share on other sites More sharing options...
+atari2600land Posted June 8, 2023 Author Share Posted June 8, 2023 Beginning work on the ending. The music carlsson provided is in. I have a question. Most NES games of the era have it so you must press reset or power off the console upon the end. This is the way I have it set up now. Should I change it so a fire press makes it go back to the title screen? I mean, once you hear the ending theme and see the ending picture, there's not really much left to do if you don't want to play it again. I also tried to make the sky cyan but it wouldn't work, so it's blue. 1 Quote Link to comment Share on other sites More sharing options...
+atari2600land Posted June 8, 2023 Author Share Posted June 8, 2023 Neatened up the ending screen a little. They're "hamburgers," not "burgers." Quote Link to comment Share on other sites More sharing options...
+atari2600land Posted June 9, 2023 Author Share Posted June 9, 2023 Found and (hopefully) fixed a bug pertaining to shooting the last enemy. Here is version 47. It starts at level 1. (if you want to see the ending, at the title screen, press 4, 7, 4, 7, and ENTER. It's the code for warping: 4, 7, 4, 7, level #.) I somehow managed to fit this in a 32k ROM. Yay? herts47.rom 2 Quote Link to comment Share on other sites More sharing options...
+atari2600land Posted July 31, 2023 Author Share Posted July 31, 2023 I hereby call the hamburger experiment, "Hamburgers En Route To Switzerland" completed. I sent a PM to Rev. We'll see what he does with it? Will he even read the PM? Who knows... 1 Quote Link to comment Share on other sites More sharing options...
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