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# Check space between sprites?

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I'm trying to figure out how to do a calculation that checks if player0x = player1x at like, 20 and then continues checking for as long player0x is at 20 or closer to player1x, any ideas?

Something like:

if player0x = player1x && player0x >=20

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This is the first thing that pops into my head:

If player0x > player1x then temp5 = player0x - player1x : goto __Skip_20_Check
temp5 = player1x - player0x
__Skip_20_Check

If temp5 < 21 then DO SOMETHING

Thanks!

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I find it helps to verbally think out the problems.

"If the player0x is greater than 20 then I need to start checking if player0x is equal to player1x"

Leads to a super simple solution:

if player0x >= 20 then if player0x = player1x then

it wont run the "then if", unless player0x >= 20

did I understand your problem correctly?

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Simple and elegant! Thank you. Yes, I think you understood it correctly ?

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