clth Posted November 9, 2021 Author Share Posted November 9, 2021 Things are pretty slow lately but still work in progress. I had to redo some code parts and replace RMT with with simple player. This together with hackish C code optimizer and some other stuff gave me bit over 4 kilobytes of free memory which should be enough for finishing game. Right now I am trying to implement projectile weapons/spells and it looks pretty doable. Still kinda unsure where all this will lead, making dozen of levels while them being anything else than rat mazes filled with enemies and loot is tricky to make right and fun 4 Quote Link to comment Share on other sites More sharing options...
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