+Karl G Posted March 3, 2021 Share Posted March 3, 2021 I like @Muddyfunster's idea of having a topic to aggregate demos and game ideas that may or may not be developed into full projects eventually. No need to add anything here to the list of 7800 works-in-progress. Anyway, as I own both a QuadTari and a 7800, and knew that they should work together, I wanted to make a proof in concept game demo to see if it worked. The result is the 4-player game "Raindrops" below: Raindrops Instructions: You are a magical flying umbrella. Like all magical, flying umbrellas, you want to avoid raindrops, and catch flying rainbows. Collect 9 rainbows before your fellow magical flying umbrellas do the same. Getting the rainbow will get you one point, whereas colliding with a raindrop will kock you back to your starting position. Developer Notes: I know RevEng plans to add QuadTari support to 7800Basic, but I was impatient and wanted to take a stab at it myself. ? I set the active controllers in a topscreenroutine based on a bit set in the program. Pressing a joystick button to restart the game does not seem to work, but otherwise everything seems to work fine on hardware. Currently, there is no emulator support for the QuadTari, so it will only work properly on real hardware. Version 3 (corrects scoring issue): raindrops.78b.a78 raindrops.78b.bin 14 Quote Link to comment Share on other sites More sharing options...
+Muddyfunster Posted March 3, 2021 Share Posted March 3, 2021 Nice proof of concept Karl, glad to know the Quadtari plays nicely with the 7800 and even better you have working code 2 Quote Link to comment Share on other sites More sharing options...
+Karl G Posted March 3, 2021 Author Share Posted March 3, 2021 8 minutes ago, Muddyfunster said: Nice proof of concept Karl, glad to know the Quadtari plays nicely with the 7800 and even better you have working code Thanks! I guess I forgot to attach the source, which was the main point of doing the demo to begin with. raindrops.78b Quote Link to comment Share on other sites More sharing options...
+sramirez2008 Posted March 3, 2021 Share Posted March 3, 2021 That screen capture looks great. Can't wait to try this out with the family. Thank you.? 1 Quote Link to comment Share on other sites More sharing options...
+Karl G Posted March 3, 2021 Author Share Posted March 3, 2021 29 minutes ago, sramirez2008 said: That screen capture looks great. Can't wait to try this out with the family. Thank you.? Well, if someone is actually going to play it, then maybe I should add some sound. I'll post an updated version in a day or two. ? 2 Quote Link to comment Share on other sites More sharing options...
NRV Posted March 4, 2021 Share Posted March 4, 2021 For your next demo.. x) 3 Quote Link to comment Share on other sites More sharing options...
+Karl G Posted March 4, 2021 Author Share Posted March 4, 2021 Updated raindrops in the first post to add sounds borrowed from @RevEng's handy dandy sample sound collection. It's amazing how much just adding two different sound effects can change a game. ? 3 Quote Link to comment Share on other sites More sharing options...
+sramirez2008 Posted March 4, 2021 Share Posted March 4, 2021 18 hours ago, Karl G said: Updated raindrops in the first post to add sounds borrowed from @RevEng's handy dandy sample sound collection. It's amazing how much just adding two different sound effects can change a game. ? Works well Karl, but I'm not hearing any sounds. Quote Link to comment Share on other sites More sharing options...
+Karl G Posted March 4, 2021 Author Share Posted March 4, 2021 27 minutes ago, sramirez2008 said: Works well Karl, but I'm not hearing any sounds. I must have uploaded the wrong one. Should be fixed now. Sorry about that! ? 1 Quote Link to comment Share on other sites More sharing options...
+sramirez2008 Posted March 4, 2021 Share Posted March 4, 2021 (edited) 37 minutes ago, Karl G said: I must have uploaded the wrong one. Should be fixed now. Sorry about that! ? No problem. Thanks, I hear the sounds now. Really like the colors you chose. They look great? Edited March 4, 2021 by sramirez2008 Spelling 1 Quote Link to comment Share on other sites More sharing options...
+ZeroPage Homebrew Posted March 5, 2021 Share Posted March 5, 2021 (edited) ZeroPage Homebrew is playing RAINDROPS on tomorrow's (Fri Mar 5, 2021) stream LIVE on Twitch at 6PM PT | 9PM ET | 2AM GMT! Hope everyone can watch! ZPH Twitch Stream: https://www.twitch.tv/zeropagehomebrew/ Games: Raindrops (2021 WIP | 7800) by Karl Garrison @Karl G Tubes (2005 | 7800) by Bruce Tomlin @Bruce Tomlin T:ME Salvo (2016 | 7800) by Mike Saarna @RevEng (SET VIDEO TO 1080P60 FOR FULL QUALITY) Edited March 7, 2021 by ZeroPage Homebrew 2 Quote Link to comment Share on other sites More sharing options...
CloakeD Posted March 5, 2021 Share Posted March 5, 2021 Oh boy Quote Link to comment Share on other sites More sharing options...
Jinks Posted March 5, 2021 Share Posted March 5, 2021 Successfully added Raindrops to the works in progress section of my library. Quote Link to comment Share on other sites More sharing options...
+Karl G Posted March 6, 2021 Author Share Posted March 6, 2021 I updated the first post to correct a raindrops scoring bug found on the ZPH show (only the first player's score would be checked for a win). Thanks for playing it on the show! 1 Quote Link to comment Share on other sites More sharing options...
+ZeroPage Homebrew Posted March 6, 2021 Share Posted March 6, 2021 14 hours ago, Karl G said: I updated the first post to correct a raindrops scoring bug found on the ZPH show (only the first player's score would be checked for a win). Thanks for playing it on the show! You're so welcome, really looking forward to playing your four player games again once we can have four people in the house! ? - James 1 Quote Link to comment Share on other sites More sharing options...
gambler172 Posted March 6, 2021 Share Posted March 6, 2021 Hi Carl looks good so far ? But i would like to see Penult on the 7800 ? Now i am able to play Penult on a 7800. greetings Walter 1 Quote Link to comment Share on other sites More sharing options...
TrekMD Posted March 6, 2021 Share Posted March 6, 2021 Looks interesting! Checking it out! 1 Quote Link to comment Share on other sites More sharing options...
Shawn Posted March 6, 2021 Share Posted March 6, 2021 40 minutes ago, gambler172 said: Hi Carl looks good so far ? But i would like to see Penult on the 7800 ? Now i am able to play Penult on a 7800. greetings Walter I agree. Penult would look WAY better on the 7800 versus the 2600. Could probably get close to the old PC version if not spot on. 1 Quote Link to comment Share on other sites More sharing options...
SlidellMan Posted March 6, 2021 Share Posted March 6, 2021 That Raindrops demo makes good use of using both 160A and 160B. I look forward to 7800basic's Quadtari support. 1 Quote Link to comment Share on other sites More sharing options...
+Karl G Posted March 7, 2021 Author Share Posted March 7, 2021 7 hours ago, Shawn said: I agree. Penult would look WAY better on the 7800 versus the 2600. Could probably get close to the old PC version if not spot on. There's no PC version of Penult. I have considered doing a 7800 version, but I would want to wait for the 2600 release before working on it in earnest (hopefully late this year, or whenever Albert releases the next big batch of games). 1 Quote Link to comment Share on other sites More sharing options...
+Karl G Posted March 8, 2021 Author Share Posted March 8, 2021 No demo yet, but here's a screenshot from a half-baked idea I've been working on in bits and pieces for a while now. Basically, it's Adventure in space. Your ship gets sucked into a pocket dimension, and you must find what you need to heal the rift and escape. You need to navigate energy barriers while avoiding hungry space blobs, and a malfunctioning scavenger robot that takes items when it gets the opportunity. 5 Quote Link to comment Share on other sites More sharing options...
gambler172 Posted March 13, 2021 Share Posted March 13, 2021 On 3/8/2021 at 6:02 PM, Karl G said: No demo yet, but here's a screenshot from a half-baked idea I've been working on in bits and pieces for a while now. Basically, it's Adventure in space. Your ship gets sucked into a pocket dimension, and you must find what you need to heal the rift and escape. You need to navigate energy barriers while avoiding hungry space blobs, and a malfunctioning scavenger robot that takes items when it gets the opportunity. Hi Carl A....in Space....show a file Quote Link to comment Share on other sites More sharing options...
+Karl G Posted March 18, 2021 Author Share Posted March 18, 2021 On 3/13/2021 at 2:04 PM, gambler172 said: Hi Carl A....in Space....show a file Hi Walter! I plan on making a demo available and seeing what people think. Right now I'm very happy with the engine, so I just need to add more content (room maps) before I release a demo. 4 Quote Link to comment Share on other sites More sharing options...
+Karl G Posted March 28, 2021 Author Share Posted March 28, 2021 Here's a ROM for my Adventure-style space game. Sound effects are largely from @RevEng's TIA SFX collection. Feedback is welcome, especially on a name for the game. Apparently "SpaceVenture" is already taken. UntitledSpaceAdventureGame.a78 UntitledSpaceAdventureGame.bin 4 Quote Link to comment Share on other sites More sharing options...
Trebor Posted March 28, 2021 Share Posted March 28, 2021 1 hour ago, Karl G said: Feedback is welcome, especially on a name for the game. Space Peril 3 Quote Link to comment Share on other sites More sharing options...
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