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Gridsprite demo


saboteur

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Hi,

 

First up thanks for JagStudio, been going through the examples and seeing what differences and gotcha's i'd come across converting from BCX.

 

Anyhoo, the gridsprite demo is awesome.

 

I'd been mucking around with tile based maps for my manicminer but was having real problems with sprite position to tile and never got it quite right but this demo has put me right.

 

I think i found a mistake in the .bas though, i think line 123 should be :

sprite[2].y=(sprite_y)<<16

this then allows the sprite to move to sprite to the top row of the map.

 

Once again thanks for all the effort.

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