Jaden (JRH) Posted March 11, 2021 Share Posted March 11, 2021 I initially wanted to wait until I had done more work on this, but I just couldn't wait any longer. So, I put together this little collection of assets for a theoretical port of Dig Dug 2 to the 7800. There's no programming here. I'm admittedly not much of a coder. I'm still in the process of learning C#, and I've barely touched 7800basic at all. However, I figured that I should make at least something to get the ball rolling. I'm not super familiar with the limitations of the 7800, and you guys can let me know if there are any issues with my sprites. However, I think I managed to stay faithful to the limitations in terms of colors and pixel size. This is also in no way meant to be a call for any programmers to work on a port of Dig Dug 2. Homebrew devs are obviously busy doing whatever they're doing right now and I'm not gonna stop them. This is mostly just a "what if" scenario, but it could become a full game once I learn how to write in 7800basic. Hope you like what you see, and hopefully there are other Dig Dug 2 fans on this forum besides me. Dig Dug 2 7800.zip 12 Quote Link to comment Share on other sites More sharing options...
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