+atari2600land Posted April 2, 2021 Share Posted April 2, 2021 This is a thread where I will post updates to the game I'm working on called "X vs. O." The object of the game is to guide the X to the O and then press fire. You'll get a point and another O will appear on the screen. There's no way to die yet, but I will add a letter L, and if you touch it you'll die. So basically it's like my fly swatting game for the Game Boy. Questions: If I make the letter L the ball, can I make it another color or does it have to be yellow since the COLUPF is yellow when I'm drawing the sides of the wall? Can I reuse the missiles? Right now the missiles are the doors in the buildings on top, but I was wondering if I could also make them appear and move them around in the play area? Here is the game as it stands April 2, 2021. xversuso8.bin 2 Quote Link to comment Share on other sites More sharing options...
+atari2600land Posted April 4, 2021 Author Share Posted April 4, 2021 I figured out the answer to question #1. It must be yellow. But I still don't know about question #2. I got a letter i moving in the game, and the letter o does, too. But you still can't die. Even if you could, it still doesn't seem very hard. Perhaps if I add a timer and if the player doesn't get the o when it reaches 0 the game ends? I don't know what to do. xversuso11.bin 1 Quote Link to comment Share on other sites More sharing options...
vitoco Posted April 6, 2021 Share Posted April 6, 2021 You can go to the O while pressing the button and you'll eventually capture it. To make it harder, you can force the I to follow the X while the trigger is pressed, and this way you will need to be sure when to press the button and minimize the risk. Quote Link to comment Share on other sites More sharing options...
+atari2600land Posted August 15, 2021 Author Share Posted August 15, 2021 I decided to work some more on this. If you keep pressing the button, after half a second, it won't work and you won't catch the O and get a point. I also redid the in-game screen and made it so the O comes out in a random X position instead of either the extreme left and right. xversuso12.bin 1 Quote Link to comment Share on other sites More sharing options...
+atari2600land Posted August 22, 2021 Author Share Posted August 22, 2021 And now it's time to play Name That Tune. Guess what tune is on the title screen. It's only the first four bars. I didn't want to go crazy. I think I'll have to make this a 4k game still though. xversuso13.bin 1 Quote Link to comment Share on other sites More sharing options...
+atari2600land Posted August 22, 2021 Author Share Posted August 22, 2021 Change: the i now chases the x around the screen as he tries to get the o. There's something that I can't quite put my finger on that is making this be a really fun game, perhaps you can give me feedback on what I should do. xversuso14.bin 1 Quote Link to comment Share on other sites More sharing options...
+ZeroPage Homebrew Posted August 23, 2021 Share Posted August 23, 2021 23 hours ago, atari2600land said: There's something that I can't quite put my finger on that is making this be a really fun game, perhaps you can give me feedback on what I should do. Possibilities: The i could speed up over time (to a limit, so you can still escape it) The O could speed up over time making it harder to catch You subtract points for pressing the button when you're NOT on the O - James Quote Link to comment Share on other sites More sharing options...
+littaum Posted August 23, 2021 Share Posted August 23, 2021 It reminds me a bit of an open air KC Munchkin -- or playground tag. You could also add in random obstacles that the X has to move around (perhaps touching the obstacle slows X down) Quote Link to comment Share on other sites More sharing options...
vitoco Posted August 24, 2021 Share Posted August 24, 2021 5 hours ago, littaum said: You could also add in random obstacles that the X has to move around (perhaps touching the obstacle slows X down) I second this... About the game title, it looks like more "X vs i"... Did you try some animated characters? Quote Link to comment Share on other sites More sharing options...
+ZeroPage Homebrew Posted August 31, 2021 Share Posted August 31, 2021 ZeroPage Homebrew is playing x vs. o on tomorrow's (Tue Aug 31, 2021) stream LIVE on Twitch at 6PM PT | 9PM ET | 1AM GMT+1Day! ZPH Twitch Stream: https://www.twitch.tv/zeropagehomebrew/ Games: Cave Rescue (2021 Retail Unboxing) by Natan Vasconcelos / ERA Games Homebrew x vs. o (2021 WIP) by Chris Read @atari2600land Soul of the Beast (2021 Final Updated Binary) by Michael Christophersson/ΛERIF°RM @pvmpkin (SET TO 1080P60 FOR FULL QUALITY) Quote Link to comment Share on other sites More sharing options...
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