rra Posted April 5, 2021 Share Posted April 5, 2021 Introducing a new free homebrew puzzle game for the Atari 8-bit called Sokoban 2021! This is a full version of Sokoban that includes playable 54 levels. Features include multicolor animated player/missile graphics, fine scrolling, VBIs, DLIs, music, sound effects, and lots of fun! This game is actually 25 years in the making by the team of Anschuetz/Weisgerber/Anschuetz. A little background... The three of us got our Atari 400s in 1982/1983 and immediately started writing BASIC games - three of which were published in Antic and 2 others were purchased by Compute but never published. A couple years ago, we wrote a manuscript that documented the process of writing the games in the 1980s. We also uploaded all the BASIC games we wrote to Atarimania. 1980's Anschuetz/Weisgerber/Anschuetz BASIC Games Release! - Atari 8-Bit Computers - AtariAge Forums The original version of Sokoban was written in BASIC in 1988 and was released on a full disk which included the main game and a level editor. Each level was loaded as a separate file on the disk and it also supported saving high scores. All of this was pretty impressive for an Atari BASIC game in 1988. This game was released through USENET forums and eventually made its way to archive.org and atarimania.com. http://www.atarimania.com/game-atari-400-800-xl-xe-soko-ban_4784.html The new version of Sokoban was written in 6502 Assembly and is now released as a single 48K XEX executable with all of the levels stored within the executable. Sokoban 2021 was developed a PC and cross-compiled to the Atari 8bit using the Eclipse IDE with the excellent WUDSN plugin with the MADS 6502 compiler. It also uses RMT for music and sound effects and the AtariPlayerEditor to animate overlayed multicolor player/missile graphics. Why go back and update a 25-year-old game? Well, one of us (Eric Anschuetz) is nearing retirement (hard to believe, considering we were in high school when we first started with our Atari 400 in 1982!). Eric wanted to get back into programming for the Atari 8-bit in Assembly to see what our games "could have been" had they been written in Assembly instead of BASIC. A couple weeks ago, Eric got his programming development environment setup. The first game he decided to update was Sokoban. The results turned out quite good in only a couple weeks of programming! The Anschuetz/Weisgerber/Anschuetz team will release additional updated Assembly Language versions of our 1980's games over the next weeks and months! Robert Anschuetz Sokoban 2021.xex 24 7 Quote Link to comment Share on other sites More sharing options...
TGB1718 Posted April 5, 2021 Share Posted April 5, 2021 My thumb hurts ? !!! Quote Link to comment Share on other sites More sharing options...
darwinmac Posted April 5, 2021 Share Posted April 5, 2021 Thanks for releasing this. Bob C Quote Link to comment Share on other sites More sharing options...
Wrathchild Posted April 5, 2021 Share Posted April 5, 2021 2 hours ago, rra said: The Anschuetz/Weisgerber/Anschuetz team will release additional updated Assembly Language versions of our 1980's games over the next weeks and months! Based on the quality of the Sokoban update you might want to consider entering something to SillyVenture this year? Quote Link to comment Share on other sites More sharing options...
+CharlieChaplin Posted April 5, 2021 Share Posted April 5, 2021 2 hours ago, rra said: The Anschuetz/Weisgerber/Anschuetz team will release additional updated Assembly Language versions of our 1980's games over the next weeks and months! Robert Anschuetz Sokoban 2021.xex 36.92 kB · 37 downloads Wow, this is so cool! Played your (Basic) Sokoban version several times and liked it (or the other way around, I liked it and therefore played it several times). Another favourite of mine is "Kooky's Quest" - hope to see an assembly/ML version of it... Quote Link to comment Share on other sites More sharing options...
rra Posted April 6, 2021 Author Share Posted April 6, 2021 Here is a quick update to Sokoban 2021 that allows you to push in one direction without re-centering the joystick or your hurting your thumb! Sokoban 2021.xex 3 4 Quote Link to comment Share on other sites More sharing options...
+gnusto Posted April 6, 2021 Share Posted April 6, 2021 Thanks for the update, and also thanks for your games back in the day, they remain popular today BASIC or not! What development environment is Eric using, WUDSN or some other IDE, MADS? Quote Link to comment Share on other sites More sharing options...
Wrathchild Posted April 6, 2021 Share Posted April 6, 2021 4 minutes ago, gnusto said: What development environment is Eric using, WUDSN or some other IDE, MADS? Answered in the fifth paragraph of the opening post? Quote Link to comment Share on other sites More sharing options...
+gnusto Posted April 6, 2021 Share Posted April 6, 2021 (edited) Ah so it was, I should not reply while distracted apparently! Was just curious because I've been using WUSDN myself. Edited April 6, 2021 by gnusto Quote Link to comment Share on other sites More sharing options...
+Larry Posted April 7, 2021 Share Posted April 7, 2021 Nice! Wasn't there another ML game similar to this called "Think and Work" maybe from Germany? Quote Link to comment Share on other sites More sharing options...
+CharlieChaplin Posted April 7, 2021 Share Posted April 7, 2021 6 hours ago, Larry said: Nice! Wasn't there another ML game similar to this called "Think and Work" maybe from Germany? Yes, "Think and Work" was a type-in listing from german Happy Computer magazine. The original version had 25 levels, but someone made another 150 levels (three disks with 50 levels each) with its editor, downloadbale e.g. here: http://a8.fandal.cz/detail.php?files_id=4540 And there was also Atari XL Sokoban (PD) from KE-Soft, Sogon (commercial) from KE-SOFT (and several level-disks for it), Atari Socoban from Compysoft (B.Mueller) and several others. Quote Link to comment Share on other sites More sharing options...
eea Posted July 5, 2021 Share Posted July 5, 2021 Small update with custom font, one additional screen (now 55 total), and baseline redone to match upcoming 5200 release... Sokoban 2021.XEX 3 2 Quote Link to comment Share on other sites More sharing options...
ivop Posted July 5, 2021 Share Posted July 5, 2021 15 minutes ago, eea said: Small update with custom font, one additional screen (now 55 total), and baseline redone to match upcoming 5200 release... Sokoban 2021.XEX 30.51 kB · 1 download Perhaps you can ask a moderator for editing rights of the first post, so your updates won't be buried inside the thread. Nice game! Quote Link to comment Share on other sites More sharing options...
eea Posted July 5, 2021 Share Posted July 5, 2021 Good suggestion! My twin brother is the original poster, so he can move the executable to the top post. Quote Link to comment Share on other sites More sharing options...
ivop Posted July 5, 2021 Share Posted July 5, 2021 LOL I didn't notice the difference at first. @rra and @eea . Got it Quote Link to comment Share on other sites More sharing options...
eea Posted July 5, 2021 Share Posted July 5, 2021 He just tried to edit the original post and doesn't have the EDIT option available. I suppose he needs to ask a moderator for permission to edit - or is there something we are both missing? Quote Link to comment Share on other sites More sharing options...
DjayBee Posted July 5, 2021 Share Posted July 5, 2021 You need to ask a moderator and the right given will only allow editing the very first post of the thread. Quote Link to comment Share on other sites More sharing options...
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