ZippyRedPlumber Posted May 4, 2021 Share Posted May 4, 2021 Fiddling around with ideas for a game & I kinda like the gravitational physics of Rare's Jetpac. Can this be done? What coding tricks should I use? 1 Quote Link to comment Share on other sites More sharing options...
+atari2600land Posted May 4, 2021 Share Posted May 4, 2021 It's been done: It's on the 2005 Minigame Multicart. Quote Link to comment Share on other sites More sharing options...
+Gemintronic Posted May 13, 2021 Share Posted May 13, 2021 On 5/4/2021 at 6:42 PM, ZippyRedPlumber said: What coding tricks should I use? I was experimenting with embedding the ball and missiles into the player sprite for collision. My code is too buggy to show. But, maybe with your savvy at least the concept would pan out In this demo it is possible to get trapped when the player gets stuck inside the playfield. Platforms with thin floors will cause the player to fall through if they just jumped. badaegondemo.bin Quote Link to comment Share on other sites More sharing options...
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