+SvOlli Posted June 19, 2021 Share Posted June 19, 2021 Hello there! Another idea that's traversing through my mind is to take the original Adventure code and make it something like "multiplatform" by separating the game logic from the input and output, so that the game can then be ported rather easy to other 6502 based platforms like the C64, C16/Plus4, Apple II series and alike. In a later step, expanding the kingdom would be also an option. But to evaluate if this is feasible with an amount of effort I can spend on this project, I'd like to read through some disassembly. I know of the one hosted on the minidig, and while this one is a start, I found a couple of things that could be improved in the first two minutes. When I started working on that sourcecode, I wondered if there is some better around. Looking at all the Adventure hacks around, I assume chances are high, but I didn't find one so far. So I decided to ask around here. And of course, once I've got something to share, I'll set up a git repository for it for others to join in. 1 Quote Link to comment Share on other sites More sharing options...
+Karl G Posted June 19, 2021 Share Posted June 19, 2021 If there's a better one, I bet @Nukey Shay would be aware of it. Haven't seen him around in a while, though. Quote Link to comment Share on other sites More sharing options...
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