Retrospect Posted August 22, 2021 Author Share Posted August 22, 2021 10 minutes ago, xahmol said: Made a picture with the TI and C64 version at the same time Hey thanks! Great to see them both side-to-side like that 2 1 Quote Link to comment https://forums.atariage.com/topic/322621-hunch-back-no-f-18a/page/2/#findComment-4891078 Share on other sites More sharing options...
xahmol Posted August 22, 2021 Share Posted August 22, 2021 (edited) 4 hours ago, Retrospect said: Hey thanks! Great to see them both side-to-side like that Have Hunchback for my Oric Atmos and ZX Spectrum 128+ as well, but could not photograph those at the same time as they are connected to the same CRT as the TI via SCART switcher. But your version compares very well in looks and playability! Great work. Played the ZX Spectrum version a lot back then. Did not have the C64 or Oric version then, but nowadays with internet and mass storage devices for all my retros of course that is now trivial ? Edited August 22, 2021 by xahmol 3 Quote Link to comment https://forums.atariage.com/topic/322621-hunch-back-no-f-18a/page/2/#findComment-4891272 Share on other sites More sharing options...
twoodland Posted August 28, 2021 Share Posted August 28, 2021 This game is AWESOME! Thank you so much! 1 Quote Link to comment https://forums.atariage.com/topic/322621-hunch-back-no-f-18a/page/2/#findComment-4894682 Share on other sites More sharing options...
Retrospect Posted September 11, 2021 Author Share Posted September 11, 2021 On 8/28/2021 at 2:22 PM, twoodland said: This game is AWESOME! Thank you so much! You are welcome twoodland. It's great to know people like the game. 1 Quote Link to comment https://forums.atariage.com/topic/322621-hunch-back-no-f-18a/page/2/#findComment-4903631 Share on other sites More sharing options...
+save2600 Posted September 12, 2021 Share Posted September 12, 2021 Thank you @Retrospect, can add me to the list of people that appreciate this conversion! Only became aware of this game years ago, thanks to the 2600 homebrew. And despite being old enough, had no idea it was an arcade game as I never saw it BITD. It is a fun little game, and this version has that classic arcade quality feel to it. Challenging in a fun way, but damn... still need to get the "hang" of jumping onto the swinging ropes! 1 Quote Link to comment https://forums.atariage.com/topic/322621-hunch-back-no-f-18a/page/2/#findComment-4904004 Share on other sites More sharing options...
oddemann Posted September 12, 2021 Share Posted September 12, 2021 PDF HunchBack Game Manual.pdf 1 1 Quote Link to comment https://forums.atariage.com/topic/322621-hunch-back-no-f-18a/page/2/#findComment-4904221 Share on other sites More sharing options...
Retrospect Posted September 12, 2021 Author Share Posted September 12, 2021 8 hours ago, save2600 said: still need to get the "hang" of jumping onto the swinging ropes Hi save2600, glad you like it ... the ropes are a real bugger ... but they're not quite as hard as some other home conversions, such as the Vic-20 to name but one ! .... once you get the timing right, it's just about the same every time. Jump when the rope is about a sprite's width away from the edge, coming toward the player. Then ensure you press fire again only when you reach the edge at the other side. By the way you'll be pleased to know, it gets slightly harder as you progress, as I'm sure I remember putting in arrows or fireballs that shoot across the screen as you wait for the rope. 3 Quote Link to comment https://forums.atariage.com/topic/322621-hunch-back-no-f-18a/page/2/#findComment-4904298 Share on other sites More sharing options...
Retrospect Posted September 12, 2021 Author Share Posted September 12, 2021 2 hours ago, oddemann said: PDF Thankyou, oddyman 1 Quote Link to comment https://forums.atariage.com/topic/322621-hunch-back-no-f-18a/page/2/#findComment-4904299 Share on other sites More sharing options...
Retrospect Posted January 12, 2023 Author Share Posted January 12, 2023 **** Update coming soon **** There's going to be an update to this game coming this year. It will be re-written from the ground up, with focus on getting it even closer to the arcade original, and the player (Quasimodo) will be more than one sprite, to make him a little bigger. (But not as big as the MSX version, he was like 6ft 5) 16 Quote Link to comment https://forums.atariage.com/topic/322621-hunch-back-no-f-18a/page/2/#findComment-5189096 Share on other sites More sharing options...
retrodroid Posted January 13, 2023 Share Posted January 13, 2023 Can I ask why you are updating the same game? Is it to implement new / better techniques you’ve learned since the last one? What programming language are you using for this game? has it changed? Quote Link to comment https://forums.atariage.com/topic/322621-hunch-back-no-f-18a/page/2/#findComment-5189820 Share on other sites More sharing options...
Retrospect Posted January 13, 2023 Author Share Posted January 13, 2023 1 hour ago, retrodroid said: Can I ask why you are updating the same game? Is it to implement new / better techniques you’ve learned since the last one? What programming language are you using for this game? has it changed? Hi Retrodroid. It's getting an update because I felt that the main player character wasn't quite as good as it could have been, the movement wasn't very nice, and could have been done a little better than it was. The programming language is Extended Basic, with the XB256 extensions and the compiler, by Harry Wilhelm. That is the same language that I used last time, that hasn't changed. Also the graphics are having a bit of an overhaul. I love the arcade game of Hunchback so I wanted to make sure justice was done for the Texas TI99 because I actually feel that with me doing it the way I did it, someone else could have done it better and I robbed them of that chance. That said, this is in no way an "official" conversion so if anyone else wants to do an HunchBack game, please do!! 5 Quote Link to comment https://forums.atariage.com/topic/322621-hunch-back-no-f-18a/page/2/#findComment-5189854 Share on other sites More sharing options...
Retrospect Posted January 13, 2023 Author Share Posted January 13, 2023 12 Quote Link to comment https://forums.atariage.com/topic/322621-hunch-back-no-f-18a/page/2/#findComment-5189856 Share on other sites More sharing options...
retrodroid Posted January 15, 2023 Share Posted January 15, 2023 On 1/13/2023 at 5:34 PM, Retrospect said: Hi Retrodroid. It's getting an update because I felt that the main player character wasn't quite as good as it could have been, the movement wasn't very nice, and could have been done a little better than it was. The programming language is Extended Basic, with the XB256 extensions and the compiler, by Harry Wilhelm. That is the same language that I used last time, that hasn't changed. Also the graphics are having a bit of an overhaul. I love the arcade game of Hunchback so I wanted to make sure justice was done for the Texas TI99 because I actually feel that with me doing it the way I did it, someone else could have done it better and I robbed them of that chance. That said, this is in no way an "official" conversion so if anyone else wants to do an HunchBack game, please do!! Thanks for responding, I Just wasn't up on the history of your project so wasn't sure what the motivation, etc. for "upgrades" might be. Hunchback is an interesting game, pretty ambitious for its time for sure. I'll have to give this a spin. 3 Quote Link to comment https://forums.atariage.com/topic/322621-hunch-back-no-f-18a/page/2/#findComment-5190831 Share on other sites More sharing options...
Retrospect Posted January 16, 2023 Author Share Posted January 16, 2023 More work on graphics tonight. Trying to use less sets so as to conserve memory. Main aim is two things; the player being more than a single colour, better movement, and graphics closer to the look and feel of the arcade. It's not 100 percent true to the arcade because if it was you'd have to turn your monitor 90 degrees, to get the longer screen! This has always been the issue attempting certain older arcade games. I had that issue with Lunar Rescue. 12 Quote Link to comment https://forums.atariage.com/topic/322621-hunch-back-no-f-18a/page/2/#findComment-5191398 Share on other sites More sharing options...
+OLD CS1 Posted January 16, 2023 Share Posted January 16, 2023 22 minutes ago, Retrospect said: It's not 100 percent true to the arcade because if it was you'd have to turn your monitor 90 degrees, to get the longer screen! I think that is an accepted arcade conversion convention. It looks great! 1 1 Quote Link to comment https://forums.atariage.com/topic/322621-hunch-back-no-f-18a/page/2/#findComment-5191409 Share on other sites More sharing options...
Retrospect Posted January 16, 2023 Author Share Posted January 16, 2023 7 minutes ago, OLD CS1 said: I think that is an accepted arcade conversion convention. It looks great! Thanks! It would be insane trying to program something to work with the monitor at 90 degrees, I'll have to try it sometime 4 Quote Link to comment https://forums.atariage.com/topic/322621-hunch-back-no-f-18a/page/2/#findComment-5191414 Share on other sites More sharing options...
SteveB Posted January 16, 2023 Share Posted January 16, 2023 Insanity is our speciality! 1 2 2 Quote Link to comment https://forums.atariage.com/topic/322621-hunch-back-no-f-18a/page/2/#findComment-5191426 Share on other sites More sharing options...
Retrospect Posted January 16, 2023 Author Share Posted January 16, 2023 Indeed! And it would get around the 4-sprites-in-a-line-limitation one way 2 1 Quote Link to comment https://forums.atariage.com/topic/322621-hunch-back-no-f-18a/page/2/#findComment-5191442 Share on other sites More sharing options...
+OLD CS1 Posted January 16, 2023 Share Posted January 16, 2023 44 minutes ago, Retrospect said: Indeed! And it would get around the 4-sprites-in-a-line-limitation one way Brilliant! Though sometimes indistinguishable from insanity. 2 1 Quote Link to comment https://forums.atariage.com/topic/322621-hunch-back-no-f-18a/page/2/#findComment-5191464 Share on other sites More sharing options...
Retrospect Posted January 17, 2023 Author Share Posted January 17, 2023 So far I have the climbing pikeman .... the further he is away from you when you get to that bell, the more points you will get. He's the only one working today. Quasimodo's not here, he's got the day off. Classic99 QI399.063 2023-01-17 11-50-34.mp4 7 Quote Link to comment https://forums.atariage.com/topic/322621-hunch-back-no-f-18a/page/2/#findComment-5191639 Share on other sites More sharing options...
Retrospect Posted January 17, 2023 Author Share Posted January 17, 2023 A little more work done tonight. The sound effects might not stay, they will probably be different. If you think these are annoying you should hear the arcade version's sounds. Well Quasimodo is moving around now, and can jump. I noticed with the arcade version you can still move left and right whilst jumping so I made it do this here also. There's no rope in the fire pit screens yet. I think it's coming along nicely. Classic99 QI399.063 2023-01-17 22-25-48.mp4 9 1 Quote Link to comment https://forums.atariage.com/topic/322621-hunch-back-no-f-18a/page/2/#findComment-5191899 Share on other sites More sharing options...
Retrospect Posted July 17 Author Share Posted July 17 This would require an F-18A just because of the sprites. I have officially 'retired' from programming ... as it does depress me now for some reason?! But if I was still doing it I'd be going for this. Obviously it needs a swinging rope. And a climbing pikeman. I was never truly happy with my released version after a while I saw things that could be improved upon. Shame. 6 1 Quote Link to comment https://forums.atariage.com/topic/322621-hunch-back-no-f-18a/page/2/#findComment-5501966 Share on other sites More sharing options...
Retrospect Posted July 17 Author Share Posted July 17 4 Quote Link to comment https://forums.atariage.com/topic/322621-hunch-back-no-f-18a/page/2/#findComment-5501990 Share on other sites More sharing options...
OX. Posted July 17 Share Posted July 17 Sorry to hear that Joe, hope you get your mojo back soon .. and when you do you could use overlayed sprites for the main character for a standard Ti99/4a release. I have a hunch you'll be back 6 Quote Link to comment https://forums.atariage.com/topic/322621-hunch-back-no-f-18a/page/2/#findComment-5501992 Share on other sites More sharing options...
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