TIX Posted November 15, 2021 Share Posted November 15, 2021 12 hours ago, Beeblebrox said: . I was just wondering ... will the great little touches like the animated falling leaves and tranquil music on the a prayer of hope screen feature in this excellent A8 version of the game? . yes and more ! 3 Quote Link to comment Share on other sites More sharing options...
Beeblebrox Posted November 15, 2021 Share Posted November 15, 2021 41 minutes ago, TIX said: yes and more ! @TIX thanks for confirming. It's the little touches and attention to detail that polish the gameplay experience. (PoP case in point) Thanks for all your work on this port. Can't wait to see the release version. 1 Quote Link to comment Share on other sites More sharing options...
Beeblebrox Posted December 2, 2021 Share Posted December 2, 2021 @TIX How ya doing? Any more teaser screen shots for us eager ADM groupies? Quote Link to comment Share on other sites More sharing options...
TIX Posted December 2, 2021 Share Posted December 2, 2021 (edited) 9 hours ago, Beeblebrox said: @TIX How ya doing? Any more teaser screen shots for us eager ADM groupies? Hey, you have to be a little patient.. ? Edited December 2, 2021 by TIX 2 1 Quote Link to comment Share on other sites More sharing options...
Synthpopalooza Posted December 14, 2021 Share Posted December 14, 2021 On 11/14/2021 at 2:43 PM, Beeblebrox said: @fantômas Fantastic, thanks for sharing. Colours and animation looking great. Tix working his magic. I was just wondering ... will the great little touches like the animated falling leaves and tranquil music on the a prayer of hope screen feature in this excellent A8 version of the game? (3mins into this video (which is the C64 longplay vid) Absolutely yes, though I have remixed it a bit to sound really plaintive, sad, and more tranquil. 2 Quote Link to comment Share on other sites More sharing options...
Thelen Posted December 14, 2021 Share Posted December 14, 2021 Read this topic for the first time today (sorry!), what a great project! Quote Link to comment Share on other sites More sharing options...
Mclaneinc Posted December 14, 2021 Share Posted December 14, 2021 4 hours ago, Thelen said: Read this topic for the first time today (sorry!), what a great project! No need to apologise, it's not exactly a stand out topic name unless you already are aware of ADM (in it's thankfully shortened name form). I almost missed out on the thread even though I do own the game on the C64. And yes, it's a great project, great team making the Atari version look great and you just know it's going to have all the playability of the original (and perhaps more ) Quote Link to comment Share on other sites More sharing options...
Beeblebrox Posted April 16, 2022 Share Posted April 16, 2022 @fantômas @TIX Hope things are going well and ADM is looking as good as it has to date. Any more teaser GIFs? Really looking frward to this one!! Quote Link to comment Share on other sites More sharing options...
Mclaneinc Posted April 16, 2022 Share Posted April 16, 2022 I think they have fallen asleep... Quote Link to comment Share on other sites More sharing options...
fantômas Posted April 16, 2022 Author Share Posted April 16, 2022 1 hour ago, Beeblebrox said: @fantômas @TIX Hope things are going well and ADM is looking as good as it has to date. Any more teaser GIFs? Really looking frward to this one!! To be honest, I wasn't very motivated the last few months, but I'm happy to say that the project has picked up in earnest the last few weeks. Tix and Synthpopalooza did a great job and they don't rest as they continue to improve graphics and sounds almost every day! The code is 95% complete I think and here are the final specifications : 128k cartridge for 48k A8 As a teaser, here is the wip end scene: Poor Jean! 21 3 1 Quote Link to comment Share on other sites More sharing options...
solo/ng Posted May 4, 2022 Share Posted May 4, 2022 looks awesome Quote Link to comment Share on other sites More sharing options...
rdefabri Posted July 26, 2022 Share Posted July 26, 2022 Nicely done! Quote Link to comment Share on other sites More sharing options...
rensoup Posted July 27, 2022 Share Posted July 27, 2022 On 4/16/2022 at 10:23 PM, fantômas said: The code is 95% complete I think and here are the final specifications : 128k cartridge for 48k A8 96% yet ? Is it going to work on the 800 too ? Quote Link to comment Share on other sites More sharing options...
Beeblebrox Posted July 27, 2022 Share Posted July 27, 2022 @fantômas Really great work - looking forward to this immensely, (hopefully perhaps by the Autum(?) ). Would a digital version be made available? I'd love to be able to run this off SIDE3 and also burn this to an Atarimaxflash 8MBit cart. Thanks again to all involved. Quote Link to comment Share on other sites More sharing options...
fantômas Posted August 24, 2022 Author Share Posted August 24, 2022 On 7/27/2022 at 4:39 AM, rensoup said: 96% yet ? 95.5 🙃 The problem is that you save the things you don't like to do for the end... and in the end, you still don't like to do them... On 7/27/2022 at 4:39 AM, rensoup said: Is it going to work on the 800 too ? With emulators (Altirra, A800), the game runs in 800 configuration. I hope that on a real 800 it will work fine ... On 7/27/2022 at 8:48 AM, Beeblebrox said: @fantômas Really great work - looking forward to this immensely, (hopefully perhaps by the Autum(?) ). Thank you! I hope as soon as possible, but motivation comes and goes... On 7/27/2022 at 8:48 AM, Beeblebrox said: Would a digital version be made available? At some point, a "car" file will be available, I think. ----------------- 21 Quote Link to comment Share on other sites More sharing options...
rdefabri Posted August 24, 2022 Share Posted August 24, 2022 Wow this is looking great! Quote Link to comment Share on other sites More sharing options...
TheNameOfTheGame Posted August 24, 2022 Share Posted August 24, 2022 Yes, very nice! Quote Link to comment Share on other sites More sharing options...
rensoup Posted August 24, 2022 Share Posted August 24, 2022 4 hours ago, fantômas said: 95.5 🙃 The problem is that you save the things you don't like to do for the end... and in the end, you still don't like to do them... Obviously Perhaps you could list the things left to do ? (Might help remotivate too!) 4 hours ago, fantômas said: With emulators (Altirra, A800), the game runs in 800 configuration. I hope that on a real 800 it will work fine ... Cool! So what are the differences compared to the XL (beside the 48KB limit) ? I read that you basically have to leave the original VBi running and link to your own ? Thus losing cycles in the process ? ...and DLi are also impacted ? Do you have to leave some memory for the OS ? No disk version ? You have the OS available after all Looking good! 4 Quote Link to comment Share on other sites More sharing options...
Synthpopalooza Posted August 25, 2022 Share Posted August 25, 2022 On 4/16/2022 at 4:23 PM, fantômas said: To be honest, I wasn't very motivated the last few months, but I'm happy to say that the project has picked up in earnest the last few weeks. Tix and Synthpopalooza did a great job and they don't rest as they continue to improve graphics and sounds almost every day! The code is 95% complete I think and here are the final specifications : 128k cartridge for 48k A8 As a teaser, here is the wip end scene: Poor Jean! His digitized scream from the C64 version has been brought over too ... 2 Quote Link to comment Share on other sites More sharing options...
miker Posted August 25, 2022 Share Posted August 25, 2022 That last scene screams for some easter egg. 😁 Quote Link to comment Share on other sites More sharing options...
Steril707 Posted August 26, 2022 Share Posted August 26, 2022 This really looks mighty fine. A8 is such a nice little platform if you know how to squeeze things out of it... 1 Quote Link to comment Share on other sites More sharing options...
Mclaneinc Posted August 26, 2022 Share Posted August 26, 2022 It is indeed looking excellent, credit for all the work so far.. As for motivation, yes, it's very hard to continue to be motivated with all the terrible negativity in the world, everything seems to be about loss at the moment, and it's unlikely to get better soon, or in some cases, ever.. I used to be a person who wanted things NOW, latest film, NOW, latest game, NOW. But I've since learned to wait and appreciate time, sometimes we have too much time, but in other cases far too little. With so little left to do on the game, even if it is the stuff you want to put off, I suspect the game will get finished at some point and released, let's just wait and see, I'm sure it will be more than worth it. We thank you guys for YOUR time that you have put in.. 2 Quote Link to comment Share on other sites More sharing options...
Synthpopalooza Posted August 26, 2022 Share Posted August 26, 2022 I'm excited about this too ... I have really enjoyed doing the music on this, and pushing the POKEY in a few new directions in the process. It's a terrific game. 2 Quote Link to comment Share on other sites More sharing options...
Beeblebrox Posted August 26, 2022 Share Posted August 26, 2022 (edited) More screen teasers...🤩 😃 Edited August 26, 2022 by Beeblebrox 1 Quote Link to comment Share on other sites More sharing options...
Thelen Posted August 26, 2022 Share Posted August 26, 2022 Yes, Everything I've seen/heard about this game is fantastic! Great work! Quote Link to comment Share on other sites More sharing options...
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