+x=usr(1536) Posted July 12, 2021 Share Posted July 12, 2021 This game renews my faith in humanity and provides a reason to live. 10/10 A+++++++++++++, will run in emulator again and again. 3 Quote Link to comment Share on other sites More sharing options...
+x=usr(1536) Posted July 12, 2021 Share Posted July 12, 2021 4 hours ago, fimbulvetr said: This is the spiritual descendent of the great ZX Spectrum classic game Scuttle Butt Why does the arse look more like something unfeasibly large and attached to Buster Gonad? Quote Link to comment Share on other sites More sharing options...
Keatah Posted July 12, 2021 Share Posted July 12, 2021 Because it does! It's BIG! It's Beautiful! Like The Sun crossing the sky. OMG! I'm just in awe! 4 Quote Link to comment Share on other sites More sharing options...
LASooner Posted July 13, 2021 Share Posted July 13, 2021 Cheeky gameSent from my Samsung Chromebook Plus using Tapatalk 1 1 Quote Link to comment Share on other sites More sharing options...
+Retrospect Posted July 13, 2021 Author Share Posted July 13, 2021 Speaking of cheeky .... I meant to show you all this earlier but forgot. If in case anyone was wondering what actually happened after Hunchback rescued Esmeralda , need look no further .... what_happened_next.mp4 7 Quote Link to comment Share on other sites More sharing options...
tmop69 Posted July 13, 2021 Share Posted July 13, 2021 14 minutes ago, Retrospect said: Speaking of cheeky .... I meant to show you all this earlier but forgot. If in case anyone was wondering what actually happened after Hunchback rescued Esmeralda , need look no further .... what_happened_next.mp4 3.1 MB · 1 download Joe, I bet that we'll have soon your port for the TI of Custer’s Revenge from VCS 2600... how many ? do you need from this AA forum to start this new exciting project? ? 2 Quote Link to comment Share on other sites More sharing options...
wierd_w Posted July 13, 2021 Share Posted July 13, 2021 Oh dear. I had blissfully forgotten how pervy my fellow nerds were. Oh well. 3 Quote Link to comment Share on other sites More sharing options...
+Retrospect Posted July 13, 2021 Author Share Posted July 13, 2021 45 minutes ago, tmop69 said: port for the TI of Custer’s Revenge from VCS 2600 Hell maybe I should of started that instead of Frankenstein LOL Quote Link to comment Share on other sites More sharing options...
tmop69 Posted July 13, 2021 Share Posted July 13, 2021 (edited) 1 hour ago, Retrospect said: Hell maybe I should of started that instead of Frankenstein LOL Well, you can develop both: Frankenstein for Halloween, Custer for Valentine's Day! I could suggest also a third: "Porky's"! This was announced for the TI99 by 20th Century Fox, but never released. It exists for the VCS 2600. We need to decide only the deadline for the release... ? Now all the guys here are waiting for the first videos!!! ? To support and encourage these new projects from Joe, please add your ? Let's start with mine: ? ? Edited July 13, 2021 by tmop69 1 2 Quote Link to comment Share on other sites More sharing options...
LASooner Posted July 13, 2021 Share Posted July 13, 2021 10 hours ago, Retrospect said: Speaking of cheeky .... I meant to show you all this earlier but forgot. If in case anyone was wondering what actually happened after Hunchback rescued Esmeralda , need look no further .... what_happened_next.mp4 3.1 MB · 3 downloads Of all the things I've seen, that is far and away the most recent. ? 6 Quote Link to comment Share on other sites More sharing options...
Airshack Posted July 13, 2021 Share Posted July 13, 2021 On 7/11/2021 at 10:08 PM, Retrospect said: If I knew what I was doing with the start address, low mem and high mem etc etc i really would do. I hear @arcadeshopper is going to make a how-to video. With Module Creator 2 all you need to know is the name and location of the first E/A file. Easy. That’s the point of the app. Module Creator 2. It’s listed under Fred’s Modules menu not the Projects menu. 1 1 Quote Link to comment Share on other sites More sharing options...
+Retrospect Posted July 13, 2021 Author Share Posted July 13, 2021 11 minutes ago, Airshack said: I hear @arcadeshopper is going to make a how-to video. With Module Creator 2 all you need to know is the name and location of the first E/A file. Easy. That’s the point of the app. Module Creator 2 Hi mate. This needs changing for a start, really. I quote from the website; "The last thing to do is to set the correct path in the Yab script file. Open the file 'modulecreator.yab' with notepad or your favorite text editor. Locate the text '@1=C:\modulecreator_20' and change the path 'C:\modulecreator_20' into the path" I'm not being funny but sod that. An app needs to be easy to use, one click and it's on the screen, ready to make a module out of an EA5 file. All that stuff right there is what puts me off. It's just too much to think about and I don't learn new tricks easily. He needs to sort this out. This of course is just my opinion there will be guys out there who can do this in a pinch just not me. It's gonna have to get easier than that. 4 Quote Link to comment Share on other sites More sharing options...
Airshack Posted July 13, 2021 Share Posted July 13, 2021 Truth be told, I installed it and then had to read the instructions twice to get it working. Install was slightly a pain in the posterior, equivalent to what one imagines a butt plug would feel like if one were to have felt it — ever. The utility it provides is worthwhile. Module Creator 2’s utility that is. 1 5 Quote Link to comment Share on other sites More sharing options...
LASooner Posted July 13, 2021 Share Posted July 13, 2021 I just installed it in C:\modulecreator_20 so I didn't have to change anything 2 2 Quote Link to comment Share on other sites More sharing options...
+arcadeshopper Posted July 13, 2021 Share Posted July 13, 2021 Hi mate. This needs changing for a start, really. I quote from the website; "The last thing to do is to set the correct path in the Yab script file. Open the file 'modulecreator.yab' with notepad or your favorite text editor. Locate the text '@1=C:\modulecreator_20' and change the path 'C:\modulecreator_20' into the path" I'm not being funny but sod that. An app needs to be easy to use, one click and it's on the screen, ready to make a module out of an EA5 file. All that stuff right there is what puts me off. It's just too much to think about and I don't learn new tricks easily. He needs to sort this out. This of course is just my opinion there will be guys out there who can do this in a pinch just not me. It's gonna have to get easier than that. [emoji6]It's easier than using the classic99 memory dump Sent from my LM-V600 using Tapatalk Quote Link to comment Share on other sites More sharing options...
+Retrospect Posted July 13, 2021 Author Share Posted July 13, 2021 Well, I just can't use this app and I refuse to even try any further out of principle. The author can either fix it so it's easy to use or not. I'll just ignore .BIN creation and continue to make XB and EA5 files. I won't ask other's for .BINs, I won't push for that. If they want to supply me them, great, I'll take them but I won't pester. That app needs to a launchable .EXE that just takes 2 else 3 EA5 files and spits out a .BIN file I can't see why it just isn't like that. <stamps feet furiously> rant over ..... 3 1 Quote Link to comment Share on other sites More sharing options...
+OLD CS1 Posted July 14, 2021 Share Posted July 14, 2021 8 hours ago, Airshack said: I hear @arcadeshopper is going to make a how-to video. Oh, dear God... for a second, I thought you meant Greg was going to demo how to use those special plugs. Regarding Module Creator, I found that, using Classic99, I had to save the resulting EA5 files in a FIAD with the TIFILES V9T9 header option turned on for the disk. What I normally do is set up one of the high DSK#, like DSK5 or DSK8, then copy the resulting EA5 files there. Also, spaces in the paths for files used by Module Creator 2 break things. 2 1 Quote Link to comment Share on other sites More sharing options...
+arcadeshopper Posted July 14, 2021 Share Posted July 14, 2021 56 minutes ago, OLD CS1 said: Oh, dear God... for a second, I thought you meant Greg was going to demo how to use those special plugs. Regarding Module Creator, I found that, using Classic99, I had to save the resulting EA5 files in a FIAD with the TIFILES header option turned on for the disk. What I normally do is set up one of the high DSK#, like DSK5 or DSK8, then copy the resulting EA5 files there. Also, spaces in the paths for files used by Module Creator 2 break things. mc2 requires the files in v9t9 format.. step one. unpack to a folder C:\ModuleCreator_20 create folder in that folder called src or whatever you want, mind's called src (for source files) with tidir copy the EA5 files you want to make a module of into that folder from wherever you keep them, and make sure they are V9T9 FORMAT If they aren't v9t9 format, select them, and use convert TIFILES to v9t9 file in this example butt is tifiles: select the files then open tools, convert TIFILES to V9T9 file run modulecreator shortcut enter a name for the project. doesn't matter this is just what it names the folder it outputs the module into check the first ADD box and enter a name for the TI MENU then select the 3 dots box to the right of that section and pick the first file of the EA5 file you copied earlier hit CREATE MODULE some windows will pop up, look for errors in the last lines of the windows.. if you don't get errors, CONGRATS you did it.. errors are usually caused by files that aren't v9t9 format. YMMV some programs won't convert, for instance the web browser wouldn't.. Assuming no errors: a folder will be created in the Modulecreator_20 folder that is the same as the project name so if I picked bp as my project name I'd get this: rename the bin file to be xxxx32k8.bin so it's compatible with fg99 and classic99 and says 32k because all these modules require 32k. I renamed this bp32k8.bin for that reason profit 1 2 2 Quote Link to comment Share on other sites More sharing options...
+Retrospect Posted July 14, 2021 Author Share Posted July 14, 2021 thanks greg. i'll give it another go, although my initial difficulty was getting the app to actually start. 3 Quote Link to comment Share on other sites More sharing options...
+OLD CS1 Posted July 14, 2021 Share Posted July 14, 2021 1 hour ago, arcadeshopper said: mc2 requires the files in v9t9 format.. DOH, yup. Just double-checked and that is how I have it set. (hangs head in shame) Quote Link to comment Share on other sites More sharing options...
HOME AUTOMATION Posted July 17, 2021 Share Posted July 17, 2021 On 7/11/2021 at 8:30 PM, Retrospect said: Deluxe Butt-Plug Simulator is an adult-themed game not intended for children. What self-respecting child would want to play this game anyway! Spoiler 4 Quote Link to comment Share on other sites More sharing options...
OX. Posted July 18, 2021 Share Posted July 18, 2021 Butt needs the ability to "fire" back 2 Quote Link to comment Share on other sites More sharing options...
Cebus Capucinis Posted July 18, 2021 Share Posted July 18, 2021 Is it the simulator itself that's Deluxe, or is it only stimulating Deluxe Butt Plugs (pleb Butt Plugs need not apply)? Believe me, discerning tastes can tell the difference! 2 Quote Link to comment Share on other sites More sharing options...
Cebus Capucinis Posted July 18, 2021 Share Posted July 18, 2021 On 7/12/2021 at 12:30 AM, x=usr(1536) said: Why does the arse look more like something unfeasibly large and attached to Buster Gonad? R. Crumb was involved in creating the art assets. 1 Quote Link to comment Share on other sites More sharing options...
+x=usr(1536) Posted July 18, 2021 Share Posted July 18, 2021 (edited) On 7/17/2021 at 6:18 AM, HOME AUTOMATION said: What self-respecting child would want to play this game anyway! I can state without reservation that my 13- to 15-year-old self would have found this absolutely hilarious and played the living daylights out of it. Then again, my middle-aged self also finds this to be utterly amazing, so my judgement may be questionable. Edited July 18, 2021 by x=usr(1536) I'm not telling. So there. 3 1 Quote Link to comment Share on other sites More sharing options...
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