asponge Posted July 19, 2021 Share Posted July 19, 2021 This is another title that loops so please let us know if you want to loop this one or just do a single playthrough. Game Rules: Manual Score Post Deadline: Sunday August 1 at 11:59 PM CDT. AtariAge High Score: 1,004,430 by bubufubu posted on 8/3/2020 Scores as of 8/1: bubufubu 1,448,760 mbd39 770,990 fakecortex 83,900 Lauren Tyler 34,500 roadrunner 11,400 NES Arcade: Below are 10 arcade ports we're playing alongside the regular games. You may post a score for any title, during the current regular season round. Score improvements are always accepted as well. Points for these games will be awarded at the end of the season. Each game will be scored like a regular season round, e.g. first place will receive 25 points, second 20 points, etc. All points earned here will be added to your season total. Click here for the Arcade Scoreboard Bad Dudes Bump 'n' Jump BurgerTime Manual Manual Manual Donkey Kong Donkey Kong Jr. Gyruss Manual Manual Manual Game A Game A Palamedes Popeye Q*bert Manual Manual Manual Start at Level 1 Game A Shinobi Manual Season Standings: General HSC Season Rules: To participate, just post a score to the thread. Anyone can join in at any time. A picture or screenshot is encouraged when posting a score but not required. The season is 15 rounds long. Games will be posted on Sundays and run two weeks through Sunday at 11:59 PM CST. Do not exploit game glitches, take advantage of 1-up loops or intentionally die in order to replay a level. If "point pressing" is not specified in the game rules you should be moving forward in an attempt to complete/loop the game and not "camping" for points. No emulator save states, slow-mo, rewind, etc. No cheats, e.g. Konami code, Game Genie, etc. Turbo controllers are allowed. Round points are awarded according to the following chart: Quote Link to comment Share on other sites More sharing options...
mbd39 Posted July 19, 2021 Share Posted July 19, 2021 Awesome it's Jackal I love this game. Quote Link to comment Share on other sites More sharing options...
bubufubu Posted July 19, 2021 Share Posted July 19, 2021 The difficulty increases so I vote in favor of loops. Quote Link to comment Share on other sites More sharing options...
mbd39 Posted July 19, 2021 Share Posted July 19, 2021 If it's one loop then you're more forced to maximize score by shooting everything and rescuing prisoners. But I'd be fine with either. Quote Link to comment Share on other sites More sharing options...
mbd39 Posted July 19, 2021 Share Posted July 19, 2021 Bump n Jump Quote Link to comment Share on other sites More sharing options...
mbd39 Posted July 19, 2021 Share Posted July 19, 2021 Broke 300k! 2 Quote Link to comment Share on other sites More sharing options...
bubufubu Posted July 20, 2021 Share Posted July 20, 2021 Bad Dudes - 840,800 1 Quote Link to comment Share on other sites More sharing options...
VectorGamer Posted July 21, 2021 Share Posted July 21, 2021 Popeye 29990 DK 28300 Jr 5700 Gyruss 25350 1 Quote Link to comment Share on other sites More sharing options...
VectorGamer Posted July 22, 2021 Share Posted July 22, 2021 I played Jackal but the screen never came back to tell me what my score was. Popeye 31090 Jr. 6900 1 Quote Link to comment Share on other sites More sharing options...
mbd39 Posted July 22, 2021 Share Posted July 22, 2021 19 minutes ago, VectorGamer said: I played Jackal but the screen never came back to tell me what my score was. You have to get your score on life 0 or else it disappears. Really stupid and a lot of NES games were like this. 1 Quote Link to comment Share on other sites More sharing options...
asponge Posted July 22, 2021 Author Share Posted July 22, 2021 Go ahead and loop this one if you want since there isn't a ton of opinion on the matter. All of the scoreboards are now up to date. 1 1 Quote Link to comment Share on other sites More sharing options...
bubufubu Posted July 23, 2021 Share Posted July 23, 2021 Donkey Kong - 104,400 2 Quote Link to comment Share on other sites More sharing options...
Lauren Tyler Posted July 23, 2021 Share Posted July 23, 2021 Just BARELY got my snapshot in time for Jackal: 34,500 1 Quote Link to comment Share on other sites More sharing options...
VectorGamer Posted July 23, 2021 Share Posted July 23, 2021 Gyruss 82750 DK 54500 Popeye 55890 1 Quote Link to comment Share on other sites More sharing options...
VectorGamer Posted July 23, 2021 Share Posted July 23, 2021 It's no wonder nobody is playing BurgerTime. Chef constantly getting stuck on the ladders or stops dead in his tracks. I don't have problems playing this on the ColecoVision. 8450 1 Quote Link to comment Share on other sites More sharing options...
bubufubu Posted July 24, 2021 Share Posted July 24, 2021 1,448,760 1 Quote Link to comment Share on other sites More sharing options...
fakecortex Posted July 24, 2021 Share Posted July 24, 2021 12 hours ago, VectorGamer said: It's no wonder nobody is playing BurgerTime. Chef constantly getting stuck on the ladders or stops dead in his tracks. I don't have problems playing this on the ColecoVision. Yes, totally agree. The NES port takes some getting used to, but doesn’t feel right. I like the CV version too and am partial to the one on Intellivision, even if it is pretty different. I believe I voted for BT this season tho bc I wanted to get better at it. I better sink some time into these arcade games. Quote Link to comment Share on other sites More sharing options...
fakecortex Posted July 24, 2021 Share Posted July 24, 2021 I like running over and squishing the soldiers, reminds me of TMNT, not too odd since that was also by Konami. I also like getting power ups for rescuing POWs and points for dropping them off at the helicopter. Here’s a game I own and don’t remember getting...or playing for that matter. Jackal - 58,900 lvl 2 Quote Link to comment Share on other sites More sharing options...
fakecortex Posted July 24, 2021 Share Posted July 24, 2021 Quick update. Made it to the level 2 boss this time, but wasn’t doing any damage. Jackal - 83,900 lvl 2 Quote Link to comment Share on other sites More sharing options...
mbd39 Posted July 25, 2021 Share Posted July 25, 2021 Is it my imagination or are the lasers faster in stage 3 of second loop? I couldn't get through the first one without a death. Or maybe I was getting tired, dunno. 606,560 2 Quote Link to comment Share on other sites More sharing options...
bubufubu Posted July 25, 2021 Share Posted July 25, 2021 2 minutes ago, mbd39 said: Is it my imagination or are the lasers faster in stage 3 of second loop? I couldn't get through the first one without a death. Or maybe I was getting tired, dunno. The first time I played the second loop, the only difference I could discern was the difficulty of the tank. There was either an uptick or its pattern had changed. Further runs, it seemed as if the bullet speed for the soldiers was faster, rate of fire had increased, and they fired sooner. I think those grey cars that chase you might be a tad faster, too. About the lasers, I can't say. During yesterday's run, I figured out that the game stops awarding you free lives once you reach the third loop. My left hand was in shambles by then anyway. 1 Quote Link to comment Share on other sites More sharing options...
mbd39 Posted July 25, 2021 Share Posted July 25, 2021 2 minutes ago, bubufubu said: The first time I played the second loop, the only difference I could discern was the difficulty of the tank. There was either an uptick or its pattern had changed. Further runs, it seemed as if the bullet speed for the soldiers was faster, rate of fire had increased, and they fired sooner. I think those grey cars that chase you might be a tad faster, too. About the lasers, I can't say. During yesterday's run, I figured out that the game stops awarding you free lives once you reach the third loop. My left hand was in shambles by then anyway. It's possible fatigue was setting in. Died a couple times to the lasers and then had more stupid deaths. I think this game is harder than Contra. It sucks because I had 7 lives going into stage 3 and left with 0 lives, and i usually have no issues with stage 3 at least on the first loop. Quote Link to comment Share on other sites More sharing options...
mbd39 Posted July 25, 2021 Share Posted July 25, 2021 Another thing I noticed in second loop was no more hidden stars unless the the locations changed. Quote Link to comment Share on other sites More sharing options...
bubufubu Posted July 25, 2021 Share Posted July 25, 2021 52 minutes ago, mbd39 said: It's possible fatigue was setting in. Died a couple times to the lasers and then had more stupid deaths. I think this game is harder than Contra. It sucks because I had 7 lives going into stage 3 and left with 0 lives, and i usually have no issues with stage 3 at least on the first loop. I had a bunch of stupid deaths on the third loop. I sacrificed about six lives to the tank on the first two loops, thinking I'd easily get those lives back through points. Found out I was wrong the hard way. I would agree that it's harder than Contra. Jackal beats up your hand in a way that Contra doesn't and it has a limit on total lives. As far as AI behavior, I'm not sure. Contra really throws out those enemy soldiers at you from both sides on successive loops and either your weapon is weaker or some enemies have higher HP. When I make points runs with Jackal, I tend to take it real slow. No use rushing it. It also helps to have some effective strategies for those choppers on the final stage. 1 hour ago, mbd39 said: Another thing I noticed in second loop was no more hidden stars unless the the locations changed. I think they're just gone for good. I've never read about them moving locations. It's possible but it makes more sense for them to be one-time grabs. Quote Link to comment Share on other sites More sharing options...
mbd39 Posted July 25, 2021 Share Posted July 25, 2021 770,990 2 Quote Link to comment Share on other sites More sharing options...
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