This is the dumping thread for demo binaries of my new ChronoColour(TM) Sprite System. This first demo just has spaceships;  I plan to have it running some fighter sprites to see how it looks. This will probably bork on hardware; it's not too far away, though, from working if it does.   No interaction here... purely a demo. My goal is to refine the system and see how much speed I can get, and thus how many/big sprites can be drawn. Also, to see if a fighting game us