This is the dumping thread for demo binaries of my new ChronoColour(TM) Sprite System.
This first demo just has spaceships; I plan to have it running some fighter sprites to see how it looks.
This will probably bork on hardware; it's not too far away, though, from working if it does.
No interaction here... purely a demo.
My goal is to refine the system and see how much speed I can get, and thus how many/big sprites can be drawn.
Also, to see if a fighting game us