nick3092 Posted January 23, 2022 Share Posted January 23, 2022 I don't think they normally email out a shipping confirmation based on my order experiences with them. I ordered Gorf when it restocked about 2 weeks ago, and it showed up yesterday. I never ordered an Intellivision game from them before, only Coleco. I was a little disappointed to see they are trashing oem games and reusing the shells. Quote Link to comment Share on other sites More sharing options...
Eisengrim Posted January 23, 2022 Share Posted January 23, 2022 On 1/22/2022 at 3:39 PM, bretthorror said: Has anyone from the second batch of ordering got a shipping confirmation yet? Yes, got the confirmation for Gorf and it showed up yesterday. Quote Link to comment Share on other sites More sharing options...
Eisengrim Posted January 24, 2022 Share Posted January 24, 2022 Is anyone else having trouble with Gorf and Intellivoice? My Intellivoice is working, I can hear what I think is supposed to be the "Long Live Gorf" at the intro, but when my ship gets hit the game crashes. It doesn't do this when not using Intellivoice. Quote Link to comment Share on other sites More sharing options...
Eisengrim Posted January 24, 2022 Share Posted January 24, 2022 22 hours ago, Eisengrim said: Is anyone else having trouble with Gorf and Intellivoice? My Intellivoice is working, I can hear what I think is supposed to be the "Long Live Gorf" at the intro, but when my ship gets hit the game crashes. It doesn't do this when not using Intellivoice. Also, it doesn't seem to be a problem with my Intellivoice module - B-17 and Space Spartans work fine. Maybe I got a bad cartridge? Quote Link to comment Share on other sites More sharing options...
nick3092 Posted January 24, 2022 Share Posted January 24, 2022 (edited) 22 hours ago, Eisengrim said: Is anyone else having trouble with Gorf and Intellivoice? My Intellivoice is working, I can hear what I think is supposed to be the "Long Live Gorf" at the intro, but when my ship gets hit the game crashes. It doesn't do this when not using Intellivoice. I can reproduce this. It's very strange. I have two original 2609 models, and two Intv II units. I have 3 intellivoices, we'll call them A, B and C. All consoles and intellivoices have been recapped within the last 3 years, and all pass freewheel diagnostics with no issues. Nor have I seen any other issues with original intellivoice games. On a first trial run, 2609 #1 crashes with intellivoices B and C. But does not crash with A. On a second trial run, it crashed with all 3 intellivoices. I tried A a third time, it crashed. Seems like a fluke it worked the first time. 2609 #2 crashes with all 3 intellivoices the first try. Also crashed with all 3 on the second try. Also to note on both 2609s, randomly the "music" on the first level would stop and I would get all static. Once it stayed that way until I died and it crashed. Other times the static would stop after 2-3s and normal music/sounds would resume. Intv II #1 worked fine with all 3 intellivoices, both trial runs. Intv II #2 also worked fine with all 3 intellivoices, both trial runs. Both 2609s play the cartridge alone fine. So it appears to be an issue with intellivoices and original 2609s. Edited January 24, 2022 by nick3092 1 Quote Link to comment Share on other sites More sharing options...
nick3092 Posted January 24, 2022 Share Posted January 24, 2022 Another observation. For giggles I pulled out the ECS. When hooked up to the 2609, the game will not boot through the ECS - with or without the intellivoice. Just get a green solid screen. Hooked up to the Intv II, it boots fine through the ECS with or without the intellivoice. And a completely unrelated observation, the voice is incredibly hard to make out most of the time when I have it working on the Intv II. If it says Space Cadet, I can usually make that out, but nothing else it says around it. I heard a "ha ha ha" a couple times that I could make out too. The title screen seems to say one of two things: "Long Life Gorf" (which I assume is supposed to sound like "live" instead of "life") or what sounds like "Push any slider bafoon". @retroillucid Any thoughts on the crashing? As noted in my last post, I have at least two 2609s and three intellivoices that crash when coupled together. Game plays fine with no Another user has an unknown model of Intellivision also crashing with Intellivoice. It sounds like we both got ours from the most recent restock, and not the first batch that sold out back in Sept or Oct. Quote Link to comment Share on other sites More sharing options...
+5-11under Posted January 25, 2022 Share Posted January 25, 2022 Do other (recent?) homebrews fail using the same setup? Quote Link to comment Share on other sites More sharing options...
nick3092 Posted January 25, 2022 Share Posted January 25, 2022 I don't own any other homebrews except the Freewheel diagnostic cart. And that was I think at least 2 years old? Maybe 3 now? But I noticed no issues with it. 1 Quote Link to comment Share on other sites More sharing options...
wolfy62 Posted January 25, 2022 Share Posted January 25, 2022 The game Gorf itself plays well but the voice elements with the Intellivoice are totally unintelligible babble at best. The phrase mentioned here as "Space Cadet" even sounds like "Space Comet" and the closest I came to deciphering any of the words. But even with that,I still like the gameplay and am glad it finally was converted to the Intellivision. ? 1 Quote Link to comment Share on other sites More sharing options...
Sinjinhawke Posted January 25, 2022 Share Posted January 25, 2022 Tried GORF on Intellivision 2609, Sears, Tandyvision, Intellivision II and III. All with Intellivoice and ECS. The only one that gave me trouble was the Sears. It did not like GORF with the ECS plugged in. Title screen would come up but the audio was just loud static, sometimes it would freeze. And yes, the basic Intellivoice speech is unintelligible. It's the same with Wizard of Wor. No idea what it's saying. GORF and WoW are still great. I have a similar issue with another game that only shows itself on the my 2609 with Intellivoice. Missile Domination on that machine has garbled graphics and crashes. On another 2606 it was fine. Only the cart version of Missile Domination has the issue on that machine. The LTO ROM version runs fine. It seems sometimes there is a combination of hardware that just has something that causes an issue. 1 1 Quote Link to comment Share on other sites More sharing options...
nick3092 Posted January 25, 2022 Share Posted January 25, 2022 Well, to be fair a 2609 and intellivoice is a pretty basic combo. And the one most people are likely to have and use with a game written for it. The cart should work with this setup. The fact I have multiple units acting the same isn't a great sign for the cart. Skimming the thread, it seems like maybe you guys got yours from the first batch, and seem to have less issues than Eisengrim and I have from the second batch. 1 Quote Link to comment Share on other sites More sharing options...
ColecoGamer Posted January 25, 2022 Share Posted January 25, 2022 It looks like I’m late to the party (again), but is it possible to still order Gorf and Goonienuff for Intellivision? I missed out last time. ? Quote Link to comment Share on other sites More sharing options...
nick3092 Posted January 25, 2022 Share Posted January 25, 2022 54 minutes ago, ColecoGamer said: It looks like I’m late to the party (again), but is it possible to still order Gorf and Goonienuff for Intellivision? I missed out last time. ? Did you check the CollectorVision store to see if they are still in stock? Quote Link to comment Share on other sites More sharing options...
Sinjinhawke Posted January 25, 2022 Share Posted January 25, 2022 1 hour ago, ColecoGamer said: It looks like I’m late to the party (again), but is it possible to still order Gorf and Goonienuff for Intellivision? I missed out last time. ? https://collectorvision.com/store/shop/intellivision/gorf-intellivision/ https://collectorvision.com/store/shop/intellivision/gooninuff-intellivision/ They seem to still be in stock atm. 1 Quote Link to comment Share on other sites More sharing options...
Eisengrim Posted January 25, 2022 Share Posted January 25, 2022 23 hours ago, nick3092 said: I can reproduce this. It's very strange. I have two original 2609 models, and two Intv II units. I have 3 intellivoices, we'll call them A, B and C. All consoles and intellivoices have been recapped within the last 3 years, and all pass freewheel diagnostics with no issues. Nor have I seen any other issues with original intellivoice games. On a first trial run, 2609 #1 crashes with intellivoices B and C. But does not crash with A. On a second trial run, it crashed with all 3 intellivoices. I tried A a third time, it crashed. Seems like a fluke it worked the first time. 2609 #2 crashes with all 3 intellivoices the first try. Also crashed with all 3 on the second try. Also to note on both 2609s, randomly the "music" on the first level would stop and I would get all static. Once it stayed that way until I died and it crashed. Other times the static would stop after 2-3s and normal music/sounds would resume. Intv II #1 worked fine with all 3 intellivoices, both trial runs. Intv II #2 also worked fine with all 3 intellivoices, both trial runs. Both 2609s play the cartridge alone fine. So it appears to be an issue with intellivoices and original 2609s. Thanks for the info on your different experiments. Could you verify that in your cart you're not able to kill the flagship with one shot to the central reactor? I've fought many iterations of the Gorf flagship (even creating my own over in the INTV Programmer forum), and in all the others one of the coolest things is being able to kill this big intimidating flagship with one shot. In the INTV version most of my shots go right through the reactor and damage the hull on the other side (the top of the ship). Eventually a hit will make it explode. Does your Gorf do this too? Quote Link to comment Share on other sites More sharing options...
nick3092 Posted January 26, 2022 Share Posted January 26, 2022 2 hours ago, Eisengrim said: Thanks for the info on your different experiments. Could you verify that in your cart you're not able to kill the flagship with one shot to the central reactor? I've fought many iterations of the Gorf flagship (even creating my own over in the INTV Programmer forum), and in all the others one of the coolest things is being able to kill this big intimidating flagship with one shot. In the INTV version most of my shots go right through the reactor and damage the hull on the other side (the top of the ship). Eventually a hit will make it explode. Does your Gorf do this too? I think I see what you mean. I had multiple shots go through the reactor and chip away at the blue on top of the reactor instead of exploding it, as shown in the picture. What model of Intellivision do you have that's crashing with the intellivoice? The original 2609, like mine? Another complaint about the game is the fact the explosion when you die is much, much louder than the rest of the sound effects. It's quite annoying as you either have to turn down the volume on 99% of the game, or play the rest of the game at normal volume and get blasted every time you get hit. Quote Link to comment Share on other sites More sharing options...
Sinjinhawke Posted January 26, 2022 Share Posted January 26, 2022 Yeah, I was curious what the logic was for the mother ship. It does not seem like it can be done with a single well placed shot. I don't mind that it takes chipping away but curious if you can hit a vulnerable spot or is it just X number of hits. 1 Quote Link to comment Share on other sites More sharing options...
Eisengrim Posted January 26, 2022 Share Posted January 26, 2022 9 hours ago, nick3092 said: I think I see what you mean. I had multiple shots go through the reactor and chip away at the blue on top of the reactor instead of exploding it, as shown in the picture. What model of Intellivision do you have that's crashing with the intellivoice? The original 2609, like mine? Another complaint about the game is the fact the explosion when you die is much, much louder than the rest of the sound effects. It's quite annoying as you either have to turn down the volume on 99% of the game, or play the rest of the game at normal volume and get blasted every time you get hit. Yes, that's the flaghsip effect I'm seeing too. I've been able to almost completely isolate the reactor with shots that go right through it. As for the crashing problem, I have an original 2609 unit with Intellivoice. Quote Link to comment Share on other sites More sharing options...
wolfy62 Posted January 26, 2022 Share Posted January 26, 2022 10 hours ago, Sinjinhawke said: Yeah, I was curious what the logic was for the mother ship. It does not seem like it can be done with a single well placed shot. I don't mind that it takes chipping away but curious if you can hit a vulnerable spot or is it just X number of hits. Those are exactly my questions! What is the actual strategy to take out the mother ship and how many hits does it take? I keep losing all my lives with enemy ship collisions trying to dodge and shoot them at the bottom of the screen. Quote Link to comment Share on other sites More sharing options...
nick3092 Posted January 30, 2022 Share Posted January 30, 2022 Still waiting to hear from @retroillucid on this. Multiple original Intellivisions crash with Gorf when the intellivoice is hooked up by at least two people, both with carts from the recent restock. There was an issue with Suite Macabre on Coleco back a couple months ago as well where it would crash on multiple peoples consoles. I know @-^CrossBow^- had several affected consoles alone. I never saw any reply or acknowledgement for CollectorVision in that thread of the issue. I hope this isn't going to be a recurring theme going forward with CollectorVision. I recently bought a sears super arcade that will hopefully be here soon. I can see if Gorf will go 0 for 3 on my original hardware Quote Link to comment Share on other sites More sharing options...
+5-11under Posted January 30, 2022 Share Posted January 30, 2022 What component combinations fail? Does that combination not fail for some? Quote Link to comment Share on other sites More sharing options...
nick3092 Posted January 30, 2022 Share Posted January 30, 2022 I documented my findings earlier. Basically both my original 2609 crash whenever any of my three intellivoices are connected. Someone else who got their cart from this batch is seeing the same thing with their 2609 and intellivoice. Oddly, works fine with both my Intellivision IIs with intellivoice. But it should work with the 2609. Three consoles and four intellivoices can't be a fluke. Quote Link to comment Share on other sites More sharing options...
Eisengrim Posted January 30, 2022 Share Posted January 30, 2022 3 hours ago, nick3092 said: Still waiting to hear from @retroillucid on this. Multiple original Intellivisions crash with Gorf when the intellivoice is hooked up by at least two people, both with carts from the recent restock. There was an issue with Suite Macabre on Coleco back a couple months ago as well where it would crash on multiple peoples consoles. I know @-^CrossBow^- had several affected consoles alone. I never saw any reply or acknowledgement for CollectorVision in that thread of the issue. I hope this isn't going to be a recurring theme going forward with CollectorVision. I recently bought a sears super arcade that will hopefully be here soon. I can see if Gorf will go 0 for 3 on my original hardware I emailed Collectorvision through their website about Gorf crashing and haven't heard anything back. Quote Link to comment Share on other sites More sharing options...
+5-11under Posted January 30, 2022 Share Posted January 30, 2022 Does anyone know if Gooninuff or Death Race fail with the same hardware? Quote Link to comment Share on other sites More sharing options...
nick3092 Posted January 31, 2022 Share Posted January 31, 2022 Those games don't use the Intellivoice. So it's not exactly apples to apples. Quote Link to comment Share on other sites More sharing options...
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