At long last, it's finally finished well as finished as finish could be at least. Changes include altered platforms in the playfield, enemies get increasingly fast when half of the wafers are collected (think Space Invaders/Mario Bros.) Difficulty switch A serves as a separate game mode, where enemies go faster then slower. I can't do anymore because few things 1. I'm creatively tapped as used the last of my creative muscle on this, and 2. I only have 7 bytes left on the rom & I really don't
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