Leeroy ST Posted September 24, 2021 Share Posted September 24, 2021 By 3D I mean polygon in this case. For several computers you can find polygonal impressive (for their time) software starting in the 80's all the way to 1993 before the bigger leaps. But you don't really hear of impressive polygonal games coming from apple machines during that time frame. Usually it's bare minimum or they are behind. But I thought maybe some Apple series or early MAC computer users could chime in. Were there impressive 3D polygonal games on Apple computers before the mid-90's?? Quote Link to comment Share on other sites More sharing options...
JamesD Posted September 26, 2021 Share Posted September 26, 2021 Filled polygons weren't really a thing in the 80s. I tried looking up when the filled polygon algorithms were first created, but had no luck. Wireframe was clearly the thing in the 80s Quote Link to comment Share on other sites More sharing options...
Leeroy ST Posted September 26, 2021 Author Share Posted September 26, 2021 2 minutes ago, JamesD said: Filled polygons weren't really a thing in the 80s. I tried looking up when the filled polygon algorithms were first created, but had no luck. Wireframe was clearly the thing in the 80s There were several computer games with filled polygons in the 80's (especially mid onward). On other platforms. But this thread is specifying apple devices from the 80's until 1993. As from what I can find they were behind on that aspect. I thought they had a port of midwinter but seems that was not the case. Quote Link to comment Share on other sites More sharing options...
remz Posted September 27, 2021 Share Posted September 27, 2021 I remember Vette! on the classic Macintosh around 1989, with filled polygon. I believe there was a black&white version as well. It was pretty impressive at the time. 1 Quote Link to comment Share on other sites More sharing options...
Leeroy ST Posted September 27, 2021 Author Share Posted September 27, 2021 6 hours ago, remz said: I remember Vette! on the classic Macintosh around 1989, with filled polygon. I believe there was a black&white version as well. It was pretty impressive at the time. It does seem to be for DOS and Mac. Stutters a bit but it does seem impressive on MAC for 1989 for that device. Though Midwinter came out the same year I'm curious if the black and white version increases performance over what's in the above gif. Although for the time that's actually not that bad. Seems to have a working rev mirror too. Nice. Also people are walking about so that's interesting. Definitely seems ambitious. Some boats on the left side, those seem to move too. 2 Quote Link to comment Share on other sites More sharing options...
Keatah Posted September 27, 2021 Share Posted September 27, 2021 Lifestar on the Apple II. Had 2 or 3 polygon-based ships onscreen at once. Is it impressive? To a kid back then unequivocally yes. Today and in perspective? Maybe. 3 Quote Link to comment Share on other sites More sharing options...
Leeroy ST Posted September 27, 2021 Author Share Posted September 27, 2021 8 minutes ago, Keatah said: Lifestar on the Apple II. Had 2 or 3 polygon-based ships onscreen at once. Is it impressive? To a kid back then unequivocally yes. Today and in perspective? Maybe. Now it's a bit iffy on the dates but apparently lifestar came out in 86, so I guess this would depend on if you look at the game broadly or just as an Apple II game. Broadly probably not, as an Apple II game undeniably. 2 Quote Link to comment Share on other sites More sharing options...
The Usotsuki Posted September 28, 2021 Share Posted September 28, 2021 Do Horizon V, Zenith and Airheart count? 1 Quote Link to comment Share on other sites More sharing options...
HuckleCat Posted October 9, 2021 Share Posted October 9, 2021 The Eidolon (sp?). (Old FPS Lucasarts dungeon game) .. Also Elite, though those were not "filled" polys.... Quote Link to comment Share on other sites More sharing options...
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