asponge Posted September 26, 2021 Share Posted September 26, 2021 I really don't know much about this game. If there are any special rules you think we need to put into place please let me know. Note there are stages that optionally use the light gun instead of the controller. If you'd like to use the light gun on those stages select Game B. Otherwise Game A uses the d-pad for all stages. If anyone has/finds a link to a manual please share it with us. Game Rules: Game A or B Score Post Deadline: Sunday October 10 at 11:59 PM CDT. AtariAge High Score: None Scores as of 10/4: mbd39 92,770 Lauren Tyler 43,680 fakecortex 20,730 NES Arcade: Below are 10 arcade ports we're playing alongside the regular games. You may post a score for any title, during the current regular season round. Score improvements are always accepted as well. Points for these games will be awarded at the end of the season. Each game will be scored like a regular season round, e.g. first place will receive 25 points, second 20 points, etc. All points earned here will be added to your season total. Click here for the Arcade Scoreboard Bad Dudes Bump 'n' Jump BurgerTime Manual Manual Manual Donkey Kong Donkey Kong Jr. Gyruss Manual Manual Manual Game A Game A Palamedes Popeye Q*bert Manual Manual Manual Start at Level 1 Game A Shinobi Manual Season Standings: General HSC Season Rules: To participate, just post a score to the thread. Anyone can join in at any time. A picture or screenshot is encouraged when posting a score but not required. The season is 15 rounds long. Games will be posted on Sundays and run two weeks through Sunday at 11:59 PM CST. Do not exploit game glitches, take advantage of 1-up loops or intentionally die in order to replay a level. If "point pressing" is not specified in the game rules you should be moving forward in an attempt to complete/loop the game and not "camping" for points. No emulator save states, slow-mo, rewind, etc. No cheats, e.g. Konami code, Game Genie, etc. Turbo controllers are allowed. Round points are awarded according to the following chart: Quote Link to comment Share on other sites More sharing options...
mbd39 Posted September 26, 2021 Share Posted September 26, 2021 I only have Bayou Billy on cart. I guess I'll have to play this on emulator. I can beat Bayou Billy and this is supposed to be much easier so we'll see what happens! 1 Quote Link to comment Share on other sites More sharing options...
Lauren Tyler Posted September 26, 2021 Share Posted September 26, 2021 43,680 1 Quote Link to comment Share on other sites More sharing options...
fakecortex Posted September 26, 2021 Share Posted September 26, 2021 Didn't know there was a different Japanese version of Bayou Billy! I'll have to throw it on my everdrive and try it with the zapper. I recall BB being hard... Quote Link to comment Share on other sites More sharing options...
asponge Posted September 27, 2021 Author Share Posted September 27, 2021 22 hours ago, fakecortex said: Didn't know there was a different Japanese version of Bayou Billy! I'll have to throw it on my everdrive and try it with the zapper. I recall BB being hard... As mbd39 mentioned above, this version is supposed to be easier. Here's an interesting page I ran into yesterday that details the differences if you're curious: https://tcrf.net/The_Adventures_of_Bayou_Billy/Regional_Differences. 1 Quote Link to comment Share on other sites More sharing options...
fakecortex Posted October 1, 2021 Share Posted October 1, 2021 Still difficult to me, but I’d have to throw in BB to compare. I really like stage 2 with the zapper. Stage 3 boss is brutal, almost kinda got him. Mad City - 20,730 Game B Stage 3 Notice how he kicked me in half. 1 Quote Link to comment Share on other sites More sharing options...
mbd39 Posted October 2, 2021 Share Posted October 2, 2021 92,770 1 Quote Link to comment Share on other sites More sharing options...
mbd39 Posted October 2, 2021 Share Posted October 2, 2021 Well, I beat the game and reached second level of second loop. For some reason the shooting stages are hard for me in this one. The beat em up stages are definitely a lot easier. The helicopters in the second driving stage are a pain in the ass. Quote Link to comment Share on other sites More sharing options...
fakecortex Posted October 8, 2021 Share Posted October 8, 2021 (edited) Slightly higher score, lost at the same part. Wouldn’t know from the pic, but I got him down to two health again. Gotta love that zapper stage tho. Mad City - 21,070 Game B Stage 3 Edited October 8, 2021 by fakecortex Quote Link to comment Share on other sites More sharing options...
fakecortex Posted October 8, 2021 Share Posted October 8, 2021 (edited) Gyruss - Made a huge leap from 26k during this last session. Very fun game, what a thumb killer. Nowhere near some of these other scores, but pretty happy with my progress nevertheless. Gyruss - 101,850 Stage 7 boss, control b Edited October 8, 2021 by fakecortex Quote Link to comment Share on other sites More sharing options...
Razzie.P Posted October 11, 2021 Share Posted October 11, 2021 Bayou Bi... er... Mad City --- 62,200 I'll swing back and beat this later. Kinda sick of it. Seems like it misses so many of my inputs, its driving me batty. 1 Quote Link to comment Share on other sites More sharing options...
Razzie.P Posted October 11, 2021 Share Posted October 11, 2021 Mad City - 76,500 Aw, hell.... I just couldn't let it go. Plus I got sick of hearing my daughter's "ha! ha! Daddy rage quit" nonsense. Also -- Mr. Konami? Was that a real person/writer, or there some history there? 1 Quote Link to comment Share on other sites More sharing options...
bubufubu Posted October 11, 2021 Share Posted October 11, 2021 907,000 (Still going, but decided to post this for the round since I'm up against the clock. I don't know if the score rolls over or maxes out. Will post final score soon.) 1 Quote Link to comment Share on other sites More sharing options...
bubufubu Posted October 11, 2021 Share Posted October 11, 2021 965,400 (Almost there...) 1 Quote Link to comment Share on other sites More sharing options...
bubufubu Posted October 11, 2021 Share Posted October 11, 2021 1,100,000 - Ok, I'm sick of Mad City for tonight. Stage 7 can blow me. 1 Quote Link to comment Share on other sites More sharing options...
asponge Posted October 11, 2021 Author Share Posted October 11, 2021 This one might be too close to call... Points Awarded: bubufubu 1,100,000 +25 mbd39 92,770 +20 Razzie.P 76,500 +17 Lauren Tyler 43,680 +14 fakecortex 21,070 +12 1 Quote Link to comment Share on other sites More sharing options...
mbd39 Posted October 12, 2021 Share Posted October 12, 2021 16 hours ago, asponge said: This one might be too close to call... Points Awarded: bubufubu 1,100,000 +25 mbd39 92,770 +20 Razzie.P 76,500 +17 Lauren Tyler 43,680 +14 fakecortex 21,070 +12 I assume that bubu had to loop the game around 10 times to get that score. Wow. I still prefer Bayou Billy over this one. Quote Link to comment Share on other sites More sharing options...
Razzie.P Posted October 12, 2021 Share Posted October 12, 2021 24 minutes ago, mbd39 said: I still prefer Bayou Billy over this one. Me too, but I'm not sure why. I've always enjoyed Bayou Billy, but when playing this, seems like so many of my inputs get missed, it was a bit frustrating. As in, press left, then jumpkick... I'd kick right. Played a couple of levels of BB to see if that's the case, and no issue. So I dunno what was up. Quote Link to comment Share on other sites More sharing options...
mbd39 Posted October 12, 2021 Share Posted October 12, 2021 (edited) 12 minutes ago, Razzie.P said: Me too, but I'm not sure why. I've always enjoyed Bayou Billy, but when playing this, seems like so many of my inputs get missed, it was a bit frustrating. As in, press left, then jumpkick... I'd kick right. Played a couple of levels of BB to see if that's the case, and no issue. So I dunno what was up. Yeah this didn't seem to play as well as Bayou Billy and I like how the earlier beat em up stages are more fleshed out in BB despite being more difficult. The first shooting stage seemed harder in Mad City as well. I don't know how much this was because I was playing on emulator or if it's the game, but enemies seemed trickier to hit, and I wasn't even getting a health refill. It could be I was using too much ammo so was getting more ammo drops rather than refills but it was dying at least once on that stage. Edited October 12, 2021 by mbd39 Quote Link to comment Share on other sites More sharing options...
bubufubu Posted October 12, 2021 Share Posted October 12, 2021 5 hours ago, mbd39 said: I assume that bubu had to loop the game around 10 times to get that score. Wow. I still prefer Bayou Billy over this one. I stopped counting at some point, but my guess is that you're very close if not spot on. Around 100,000 points achieved per loop. As far as preference, I'm with Mad City. The Adventures of Bayou Billy made the driving stages very, very stressful on your hands. Just a stupid, sadistic decision by Konami of America. If you're using a Zapper, then you're dealing with even more pain and stress. Subsequent loops truly turn into a nightmare. Mad City got the driving stages right. No one-hit deaths to worry about or carpal tunnel steering to deal with. 4 hours ago, Razzie.P said: Me too, but I'm not sure why. I've always enjoyed Bayou Billy, but when playing this, seems like so many of my inputs get missed, it was a bit frustrating. As in, press left, then jumpkick... I'd kick right. Played a couple of levels of BB to see if that's the case, and no issue. So I dunno what was up. The inputs being missed is a good point. I noticed this, especially, on the shooting stages. However, I didn't want to be too judgmental about it seeing as how I was playing it via emulator and without the use of both a crt and colt revolver light gun. But man, a whole bunch of inputs were missed. It's been a while since I played The Adventures of Bayou Billy, but I do remember consistently having input issues with it over the years, as well. I never knew if it was the light gun or if the game was designed that way to increase the difficulty. 4 hours ago, mbd39 said: Yeah this didn't seem to play as well as Bayou Billy and I like how the earlier beat em up stages are more fleshed out in BB despite being more difficult. The first shooting stage seemed harder in Mad City as well. I don't know how much this was because I was playing on emulator or if it's the game, but enemies seemed trickier to hit, and I wasn't even getting a health refill. It could be I was using too much ammo so was getting more ammo drops rather than refills but it was dying at least once on that stage. I actually think it plays better. For a game that offers the player a chance to indefinitely loop it against a higher degree of difficulty, Mad City makes this possible due to a better balance. I disagree about the first shooting stage being harder in Mad City. It felt the same to me, judging solely on Game A mode. I don't know if you are Razzie are aware of this but you can hold down the shoot button for auto fire. That helps quite a bit. I believe you have a good chance at two health refills on Stage 2. You could be onto something in that it might be affected by how much health/ammo you have, though. I always had at least one health drop, just before the boss. What I did notice was that some of the item dropping snipers didn't always appear. This could be a sprite and/or emulator issue. If you don't stay on top of the enemies and kill them off quickly enough, then one of the snipers might not appear. Quote Link to comment Share on other sites More sharing options...
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