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Developing for Linux with Graphics Libraries


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Programs for the VCS like D/Generation require the SDL libraries, and use an in-house engine.

Here is a general list of libraries.

LibSDL has it's own project page for example. This library also supports the VCS controllers.

Here's an introductory video!


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I do most of my work in SDL2 these days, and have some of my stuff running on my VCS in PC mode.


I did have to make one change around screen updates in my code though to get it to display correctly though.   Not sure if it's an NVIDIA vs AMD thing since I originally tested my stuff on nvidia only and it worked fine there.

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