laoo Posted October 12, 2021 Share Posted October 12, 2021 On 10/8/2021 at 10:59 AM, LordKraken said: @laoo could confirm, but I think the only reason MK is doable at this level of quality on the lynx is because all animations are streamed from cart! So yeah I'm more and more confident the rotation as seen in the arcade game are achievable on the lynx too I confirm There are more than 100kb of sprites animations. The cartridge is blazing fast - loading 2kB sector takes about 1/3 of a frame. On 10/8/2021 at 3:22 PM, karri said: There is a noticable delay when the data is loaded. Taking into consideration what I've just have written and what we where able to do in MK I don't think that your delays are unavoidable. The sprite on this animation isn't too big. Maybe try to load a frame of animation at a time? Or maybe try to write more low-level stuff in assembly? Quote Link to comment Share on other sites More sharing options...
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.