José Pereira Posted December 2, 2021 Share Posted December 2, 2021 (edited) I recently started (RE-STASTRTED ?) Last Ninja thinkings... Lets say I found some 'ways of' but by now have not it prepared to show and may take a while. Lets just focus on the loading screen(s) for a start... C64 use the face on the playing area part that, to be honest I don't like. And on A8 it could or not be because will need DLIs and better not to be shown while loading that was the reason for me to create this topic: So C64 as is: This is the main game and for the first level THE WASTELANDS (it don't show it and we just start playing after the load). Then it 'cuts of' the THE - LAST and NINJA to display the next levels names like this one for the DUNGEONS level: So what I'm now showing is on A8 what could be like: -> Top: THE - LAST or LOADING is in hi-res GR.8 Bitmap mode; -> Middle face is in Bitmap mode but GR.15. -> Bottom is in Charmode so is GR.12 and you can have any colour as PF3 so change level to level load tah I got the font (and have some free chars to even had some more punctuation?) and was from NES that automaticall turned into 2:1 ratio seems exactly like the C64 one: This colours for the levels are more or less the ones I found more related to each level's gfxs and lookings... I'm also presentin THE WASTELANDS in case would be possible at a certain part of the laoding 'cut off' NINJA and continue last part showing the 1st level game's name. Will see when I have some time to next show you my idea for the game itself. Also my today's created topic is, of course, related to LN and to have music while loading like the C64: P.s.- On his face the PMGs are used (again with no DLIs) to give the blue and green on the eyes. ? Edited December 2, 2021 by José Pereira 10 Quote Link to comment Share on other sites More sharing options...
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