+sixersfan105 Posted December 21, 2021 Share Posted December 21, 2021 My hope in creating this post is to establish a single "go-to" thread here on AtariAge dedicated to the Mattel HyperScan console, warts and all. The HyperScan was released on October 23, 2006 and discontinued in Q1 2007. As a member of the seventh generation of video game consoles, its "competition" was the Nintendo Wii, Microsoft Xbox 360 and Sony PlayStation 3. The most unique thing about this console is that it requires the use of trading cards, sold separately in "Booster Packs," to supplement the six (6) cards that came with each game (7 if you bought Spider-Man at Toys R Us), to unlock characters, character abilities and other gameplay elements. Cards are scanned on the console itself via RFID technology, or as Mattel marketed it, "IntelliCard technology," a clear homage to its previous video game console, the Intellivision. "Scan, Battle, Re-Scan" was a trademarked slogan used in marketing materials. Only five (5) games were released for the system, each with a varying number of IntelliCards available for purchase: X-Men (pack-in)(57 cards released; 45 unreleased), Ben 10 (80 cards released), Interstellar Wrestling League (54 cards released; 51 unreleased), Marvel Heroes (70 cards released) and Spider-Man (59 cards released; 1 unreleased). Two games were announced but cancelled: Nick (Nickelodeon) Extreme Sports and Avatar: The Last Airbender, the latter of which is rumored to have been completed. When the HyperScan was originally announced at the 2006 San Diego Comic Con, Mattel planned to release approximately 100 IntelliCards/game cards per game, including 10-20 character cards and 80+ modification cards, with 20-40 hours of play on each character card. Cards were to be released using a matrix scheme of various series and a rarity system to drive collectibility. Given the fact that X-Men and Interstellar Wrestling League had nearly 100 combined unreleased cards, it is likely that there is considerable game content that is literally unlockable. A rarity guide for the game cards/IntelliCards came be found here. With an MSRP of just $69.99, the initial retail bundle included the console, one (1) controller, the X-Men game and six (6) X-Men cards. Later, a 2-Player Value Pack was sold online and possibly in retail stores, which included the console, two (2) controllers, the X-Men game and twelve (12) X-Men cards. While parents surely enjoyed the low price tag, the 8 to 12-year-old boys that the console was targeting likely did not enjoy the long load times, constant card scanning and small game library. Accessories that could be purchased a la carte included a spare/2nd controller, a card case "designed to protect and transport your collectible game cards" and a system case "to take your console, controller and game gear on the road." Curious if the card case and system case ever got produced? I did come across a page on Mattel's official site that mentions the "Hyperscan™ Intellicard™ Game System Case" but the picture looks to be that of a card case only. Looking for instruction manuals? Here are links to manuals for the console, controller, Marvel Heroes, X-Men, and Ben 10. If anyone has scans of the manuals for Interstellar Wrestling League and/or Spider-Man, please post them on this thread, as I could not find them anywhere. Here's a commercial for the HyperScan from BITD. Fun fact - the HyperScan has a USB port which is used for absolutely nothing. That said, the console manual does state that the "USB expansion port [is] provided for future accessories and/or devices." Welp. Years back, some folks dabbled in making their own demos for the HyperScan, but there has not been anything since in the homebrew scene. Homebrew files and some other goodies can be accessed here and burned to disc for play on real hardware. Much like the Dreamcast, there is no copy protection on the HyperScan. There is supposedly a HyperScan emulator but I haven't checked it out myself. Came across an interesting blog entry about "hacking" the HyperScan and it contains a decent amount of info I haven't seen elsewhere. Interesting stuff! If you're on Facebook, feel free to join the newly-created HyperScan Fans group. Did anyone here buy a HyperScan at retail back in 2006/07? Who here picked up a HyperScan more recently? I know the general consensus is that it is a poor system but curious to hear everyone's thoughts who actually had/has one and took the time to try out the games and acquire a bunch of game cards, etc. 3 Quote Link to comment Share on other sites More sharing options...
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