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Search Air Raid Source or Sprites Datas


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The easiest way to get the sprites and playfield would be to use the Stella debugger, which displays a disassembly of the binary of whatever ROM is loaded. The disassembler is smart enough to differentiate program code and graphics bytes, and it displays the graphics bytes in such a way that it is usually easy to tell which sprite is which. You could also use DiStella directly to do this since that's what the Stella debugger uses.

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