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HSC18 Round 22: THE GREAT AMERICAN CROSS COUNTRY ROAD RACE


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Back in season 9 TGACCRR was the final round of a gruelling slug out between trbb and Scalak for the HSC title... now 9 seasons later it's back!

 

THE GREAT AMERICAN CROSS COUNTRY ROAD RACE

After loading the game press [Select] then [Y/N] to load an opposing field from disk (if you have one), then [Y/N] to choose the game "route" you want to race. Press [Start] to go to the map screen then use the joystick including diagonals to pick the city you want to go to, then press fire to hit the road. [Space] is pause and also shuts off the engine noise on the map screen!

post-19705-0-50069500-1357046832_thumb.png

Scoring 1pt per place on the short routes using the default starting time of day:

Los Angeles to New York

Seattle to Miami

San Francisco to Washington

 

U.S. Tour as a bonus, this is where the game really kick's in, visit all the cities, any route you fancy. You may set the starting time of day by repeatedly pressing [Option] Please work out your own routes, it's all part of the fun. Scoring based on the default table (below) 10th=3pts, up to 1st with 12pts plus an additional 2pt bonus point if anyone beat's DieMON's HSC Record of  71:37 10,878 :-o

post-19705-0-23391700-1357046699_thumb.png

The key to a good time is to be steady and go fast when the conditions are good and the road is clear.

 

Controls: Hold fire to accelerate, pull back to break. Change gears by releasing the accelerator and then tap Up/Down. To get gas pull over when you see the pump, don't go too fast or you'll miss it! If you blow the tank or run out of fuel you will need to push to pump by tapping fire!

 

Load/Save: Play the disk version which saves your best times - If you use one of the emulators set the disk as Read/Write. If, like me, you have a disk with previous times saved load in an 'opposing field from disk' by pressing Select (F3). Looking foward to seeing your driving names ;)
 

Download:

atarionline.pl v1 ATR looks good and has default scores, atarimania has ATR's of activision's US ver & UK ver.

Manual:

on  archive.org

 

Round NOW finishes: Sun16th Jan 10PM GMT we can extend this a little if needed.

EVERYONE WELCOME TO PLAY :party:

 

Ger READY to Push to Pump!

Edited by therealbountybob
ROUND NOW ENDS 10PM SUNDAY 16TH JAN
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This was one of my favourites as a teenager, especially the LA to NY run.  Love the way the cities come in to view as you get closer (and love the small touches like the St Louis arch and the WTC)

 

Also one of my favourites as a teenager was Cannonball Run - so it was natural to use "Captain Chaos" as my name on the disk.  Until FujiNet I never bothered saving but will now!

 

LA to NY:  18:54 (1st)

SEA to MIA:  23:55 (beaten below)

SF to WAS: 24:08 (beaten below)

US Tour:  89:14  (beaten below)

 

What's crazy about my route is that my 11728 one was almost identical to DieMON's other than I did his city '4' on my way down (so it was my '13' if you will).  Crazy that one small change cost me 1000 miles!  Even crazier is that I found an even *longer* route but managed to beat my time from before LOL

 

LA to NY.jpg

SEA tp MIA.jpg

SF to WAS.jpg

US Tour.jpg

Edited by 8BIT 1337
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Seattle to Miami: 38:09 (thus outside of the top 10)

 

On first attempt, I simply followed the path blindly and ended up in New York, going north to Portland and back to New York a couple of times before I realized that you get to select which road to take next. It resulted in that I arrived in Miami after 60 hours. On second attempt, I tried more carefully to choose what I thought was the fastest path but clearly I was far behind the top results, which makes 8BIT 1337's score of 23:55 even more impressive.

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So I decided I'd try to find my original disk to see if I had saved scores and bingo!  Field 8 had a bunch of scores for all races but U.S. Tour (easily the most for LA to NY, which is what I remembered)

 

I tried to back this up to my PC using "Drive copy" but when I try to load the file into Altirra it freezes, which makes me think it didn't copy properly.  If anyone has advice on how to back this up let me know, as I'd love to 'switch' over to this copy to start using it through FujiNet (although I suppose I could just bite the bullet and use my 1050 :) )  EDIT:  I've tried MyCopyR and CopyMate 4.4 and nothing has worked.  There are simply a chunk of sectors that can't be read.  I don't want to hijack this thread so if you have suggestions or questions please PM me.

 

PXL_20220102_222454357.jpg

Edited by 8BIT 1337
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So should we list the default times in order for everyone to calculate their position on the top list, or do we simply compete with eachother?

 

I mean there is a difference between if three people end up in #1 on a given route and each are awarded 10 pseudopoints which are later combined to yield HSC points, than if all HSC participants are ranked and pseudopoints are awarded per route regardless of how you scored against fixed results.

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Improvement:

SEA to MIA:  22:58 (2nd)

 

FYI:  I tried loading game using FujiNet, then loading a field from real disk drive, then swapping back to FujiNet after and I got an I/O error.  Which is a bummer.

SEA tp MIA.jpg

Edited by 8BIT 1337
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21 hours ago, carlsson said:

Seattle to Miami: 38:09 (thus outside of the top 10)

 

On first attempt, I simply followed the path blindly and ended up in New York, going north to Portland and back to New York a couple of times before I realized that you get to select which road to take next. It resulted in that I arrived in Miami after 60 hours. On second attempt, I tried more carefully to choose what I thought was the fastest path but clearly I was far behind the top results, which makes 8BIT 1337's score of 23:55 even more impressive.

Yeah for whatever reason (probably lack of space for coding) the nav seems to always want to take you NE.  That's how I messed up my first SF to WAS run and ended up in NY.

 

For SEA to MIA you definitely want to go to to Salt Lake first and then Denver.  It's 50miles shorter than going the default way through Billings.

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Some nice posts already :thumbsup:

 

Various replies:

 

Tables based on times (post distances too) - doesn't matter if you play a saved field from disk. Not sure if you fail to make the scoreboard but finish if you can still see your time? If not pause it at the end of your go and grab it if possible.

 

Disk is copy protected (from memory) could ask on main forum re technical stuff :ponder:

 

Read first post for hints, most common mistake is not selecting your next stop before setting off - diagonals allow other cities to be selected on the map.

 

Shorter routes may not be quicker! Try and develop yor own routes.

 

Want to see those drivin' names so let's get creative, I'm hitting the road later :lust:

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Another score improvement.

 

SEA to MIA:  22:35 (1st)

 

Anybody notice other numbers appearing in the MPH column?  When you switch races it pops up first and then is replaced by MPH.  Thought maybe it was KMs but didn't seem to convert properly unless I did something wrong :)

 

188496648_SEAtpMIA.thumb.jpg.939a8865af019a473d2d9688606b1bd1.jpg

 

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GACCRR review 

---
 

Decent effort

User Rating: 6 | The Great American Cross-Country Road Race A800
By croromano | Review Date: August 14, 2020

This game puts you in the position of a driver of a high-performance car participating, as the name implies, in races between U.S. cities. Noteworthy features of the game include a multitude of weather and road conditions (fog, snow, road construction), day/night changes (complete with smooth twilight transitions) and the ability to plan individual route to beat competition to the destination.

Additional features, that this game was among the first to boast, are sequential manual transmission, refuelling, traffic and police pursuits. The graphical presentation is pseudo-3D perspective with behind the car view.






 

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Getting ready to play TGACCRR! Archive.org has the instruction manual in case anyone is interested, but I don't think there is anything there that TRBB or others haven't already mentioned.

https://archive.org/details/thegreatamericancrosscountryroadraceinstructionsactivision/mode/2up

 

TGACCRR: (LA to NY) 24:12

20220104_231717.thumb.jpg.834b51a91ac9936ca67148bc47ec8178.jpg

 

TGACCRR: (Seattle to Miami) 25:46

20220105_005623.thumb.jpg.037ef6d6e66ac5c9639737fd3b70c9e9.jpg

 

TGACCRR: (SF to DC) 21:18

20220105_011055.thumb.jpg.07be1acd2bed0e24ab9cd9cf7ec21e78.jpg

Edited by graywest
Added additional race times
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9 hours ago, carlsson said:

Here is a different take on the same game, posted on May 23, 2020 so only a few months before.

https://videogamecritic.com/xefg.htm?e=50855#rev5345

That's funny. I can understand, though. At first glance, TGACCRR seems like it's just a clone of Enduro from the 2600. Activision was infamous for their low-effort early 8-bit ports that basically duplicated the 2600 versions with (slight) graphical and sound improvements. (See Kaboom, Megamania, Pitfall, etc.)

 

But this one is different. If someone is expecting a pick-up-and-play title like Enduro, they're going to be really surprised to find out that there is some strategy and technique involved. You really can't play TGACCRR without learning how it works first.

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9 hours ago, graywest said:

Getting ready to play TGACCRR! Archive.org has the instruction manual in case anyone is interested, but I don't think there is anything there that TRBB or others haven't already mentioned.

https://archive.org/details/thegreatamericancrosscountryroadraceinstructionsactivision/mode/2up

 

TGACCRR: (LA to NY) 24:12

 

Will add link to 1st post :thumbsup:

 

Got the wheels out and a rusty

LA-NY in 23:47 117 including a small spell of pushing the car along :ponder:

 

Players may just find that HSC play brings out the best in TGACCRR as it's all about the competition. I'd really encourace you all to have a saveable score disk too, always amusing to find yourself stuck behind "Little Dick Mick". I've kept with the Bob theme so here's my first one:

1833637137_TGACCRRLA-NY.jpg.e0fbc9e17f7f80e962709e7a0ac68059.jpg

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FINAL tables (16th Jan):

For short races play on default starting times.

US Tour can set start time, work out your own routes please - see 1st post for details.

 

Scoring: For 3 short races 1 HSC pt per player, per race, if 10 players top place gets 10 HSC points etc. US tour scored by position in table below.

 

L.A. to N.Y.C  (mph)

1st HOT-ROD BOUNTY BOB 17:45 (157) 11pts

2nd TOMPATEUS 17:49 (157) 10pts

3rd MCKONG 18:18 9pts

4th CAPTAIN CHAOS 18:54 (148) 8pts
5th DETEACHER 21:54 (127) 7pts

6th ANDERS CARLSSON 22:13 (125) 6pts

7th DEVWEBCL 22:41 (123) 5pts

8th RUNNER 23:07 (121) 4pts
9th MOVIN UP SPHINX 23:37 (118) 3pts

10th FAST RONNIE CAFEMAN 23:38 (118) 2pts

11th GROOVY GRAYEST 24:12 (115) 1pt

 

SEATTLE to MIAMI (mph)

1st HOT STEEL BOUNTY BOB 21:50 (156) 9pts

2nd TOMPATOURING 22:02 (157) 8pts

3rd CAPTAIN CHAOS 22:35 (151) 7pts

4th MCKONG 22:52 () 6pts

5th GASHOG GRAYWEST 25:46 (134) 5pts

6th ANDERS AUTOGEAR 29:50 (125) 4pts

7th DEVWEBCL 29:55 (114) 3pts

8th LONG WAY SPHINX 31:32 (113) 2pts

9th WRONG WAY RUNNER 42:13 () 1pt

 

SAN FRANCISCO to WASHINGTON  (mph)

1st HOT WHEEL BOUNTY BOB 19:35 (156) 10pts

2nd TOMPATORING 19:38 (156) 9pts

3rd CAPTAIN CHAOS 20:19 (151) 8pts
4th GALLOPIN GRAWYEST 21:18 (144) 7pts

5th MCKONG 21:21 () 6pts

6th DEVWEBCL 24:07 (128) 5pts

7th ANDERS AUTOGEAR 24:51 (123) 4pts

8th BETTER SPHINX 27:12 (121) 3pts

9th FAST RONNIE CAFEMAN 28:23 (116) 2pts

10th RUNNER 29:03 (113) 1pt

 

U.S. TOUR

Best DieMON's HSC Record of 71:37 10,878 for 15pts

1st Beat High Revvin Renee for 12pts 76:00 11021

* CAPTAIN CHAOS 76:27 (10,878) * 11pts

* TOMPATEUS 76:34 (11,115) * 11pts

2nd Beat Leadfoot Laurette for 11 pts 78:43 11021

3rd Beat Jersey Jessica for 10pts 81:38 11021

*THEWHEELBOUNTYBOB 83:46 (11,267) * 9pts

*MCKONG 84:02 () * 9pts

4th Beat Move Over Mary for 9pts 84:47 11021

5th Beat Daring Dan for 8pts 88:10 11021

* GO HARD GRAYWEST 90:03 (11,366) * 7pts

6th Beat Jump Start John for 7pts 91:50 11021

7th Beat 'Jet Engine Jim for 6pts 95:50 11021

* ANDERS AUTOGEAR 96:32 (11,380) * 5pts

8th Beat Careful Caroline for 5pts 100:11 11021

9th Beat Keep Ahead Kevin for 4pts 104:58 11021

10th Beat Quick Start K.C. for 3pts 110:13 11021

Finish the course for 1pt

Edited by therealbountybob
FINAL TABLES
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