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What have you actually PLAYED tracker for 2022 (Season 15)


carlsson

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Arcade:

 

Glass - 25 minutes. DO NOT SEARCH FOR THIS if you are concerned about your search history or somebody seeing it. I was playing the censored version on Evercade with salacious images like this:

 

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Joe & Mac Returns - 45 minutes. Hey, this is actually Tumblepop! Oh well, it's still a lot of fun. Cutscenes are kinda gross, though.

 

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Thunder Hoop - 25 minutes.

 

World Rally - 75 minutes. What a fun game.

 

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Atari 2600:

 

Frostbite - 100 minutes for HSC

 

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Atari Lynx:

 

Raid on Tricity Second Wave - 15 minutes

 

7E5049DD-55B1-4AB0-82F5-4F963731A393.thumb.jpeg.e9bb34d59672e5b1ab8eec73bcba21eb.jpeg

 

Super Asteroids/Missile Commands - 20 minutes.

 

Playing for HSC, but I keep leaving it too late when I'm too wiped out to play well.

 

LCD handhelds:

 

Double Cross (GCE Chase n Counter) - 15 minutes. I love that this thing saves high scores.

Treasure Trek (GCE Chase n Counter) - 20 minutes. Got to the wizard again.

 

Milton Bradley Microvision:

 

Star Trek Phaser Strike - 80 minutes

 

One of the most reviled games on the Microvision, I felt it deserved a second look. I wrote a whole guide to making it fun in a rather odd character's voice. I'd like to build a game like this except with a fixed cannon at center screen and using the paddle to aim it. I think people would like it a lot more that way.


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Nintendo Entertainment System/Famicom:


Arkade Rush - 15 minutes. So stressful, and it's still day 1!

 

Journey to Silius - 25 minutes. Talk about tough as nails. I think I am going to get out the Game Genie for this one.

 

Moai-kun - 20 minutes. Very cute graphics. Absolutely uncompromising puzzling. It gets hard right away. One false move and you’re toast.

 

Splatterhouse Wanpaku Graffiti - 35 minutes. This is the best Splatterhouse game. That's just how it is.

 

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Super Homebrew War - 15 minutes of a simple but fun Smash Bros takeoff.

 

Nintendo Game & Watch:

 

According to Wikipedia, these are exact simulations of the physical units, and who am I to disagree?
 

Oil Panic - 45 minutes

Game A & B
 

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Donkey Kong - 20 minutes

Game B


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Parachute - 25 minutes

Game A.


Man, losing in these is just brutal.

 

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And finally

 

Parachute x Octopus - 55 minutes.

 

This was a special crossover they made for Game & Watch Collection 2. As far as I can tell, it uses the same state machines as the LCD games, but if this should be counted as a DS game that's fine too.

 

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This raises the stakes and makes you work a lot harder to get as much gold as you can, and it makes you more desperate to stay alive. It takes two fun but a little bit brain-dead games and welds them into a much more challenging and interesting whole. Even if it doesn’t make a whole lot of sense from a real world perspective ;)

 

Nintendo Game Boy:

 

Chain Break - 20 minutes

 

Sega Genesis:

 

The Curse of Illmoore Bay - 45 minutes. I want to like this so much. Maybe on real hardware. Antstream has problems.

Mega Man: The Wily Wars - 20 minutes of Mega Man 1.

 

Sega Master System:

 

Cloud Master - 35 minutes

 

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Sega SG-1000:

 

C-SO - 35 minutes. Reminds me of Color Computer games, in no small part because I still feel like I don't know what I'm doing.

 

BCD7D6C3-5A5C-4331-BC06-C4E99D7A5647.thumb.jpeg.9f6192247cad1b0cbfe604231b281afb.jpeg

 

Congo Bongo - 15 minutes

 

Everybody but me hates this version, it seems...

 

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Monaco GP - 15 minutes

 

What a strange thing to call a Bump n Jump clone.

 

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Tiger R-Zone:

 

Independence Day - 35 minutes. Finally got this one, but my cartridge is corrupted somehow - the timer doesn't reset after finishing the first level, so there is no way to play the second level. Boo. This is an exact duplicate of the Star Trek: The Next Generation handheld, just with different art assets.

 

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Indy 500 - 45 minutes. Finally came in first in the first race! …whaddya mean I have to race several more? Not right now.

 

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Panzer Dragoon - 20 minutes

 

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I finally tried out my SuperScreen slide, and to my horror I realized it's somehow flexing the cartridge and making it go rainbow colored. Looks impressively psychedelic, but it is not very playable.

 

Star Wars: Imperial Assault - 15 minutes

 

Probably the best lightgun type shooter. Much better than Rebel Forces. I do feel bad about shooting down all those X Wings, though…

 

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Star Wars: Millennium Falcon Challenge - 20 minutes

 

Definitely one of the best for the system. Not actually a Star Trek The Next Generation clone after all.

 

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Virtua Cop: 15 minutes

 

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Virtua Fighter 2: 10 minutes

 

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Due to working on more music stuff I only have 2 games this week. In my emulation/PC gaming setup I made a switch from PS4 controller to PS5 controller after finishing Super Mario Land 2 but before starting Zelda. I found this controller used at the pawn shop for only $45. I find it more comfortable and feel like I am getting less input errors.

 

The Legend of Zelda: Link's Awakening for Game Boy - 333 minutes

Super Mario Land 2: 6 Golden Coins for Game Boy - 82 minutes

 

Progress:

Super Mario Land 2 - completed Easy mode with all 31 exits

Zelda: Link's Awakening - completed with all items and hearts

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Atari 7800 Beef Drop, 30 mins. For HSC.

Atari 5200 Joust, 30 mins. For HSC.

Atari XL computer Donkey Kong, 30 mins. for HSC.

 

Dreamcast Dead or Alive 2, 30 mins.  The graphics and tight gameplay are perhaps the most impressive shown on Dreamcast.

Dreamcast NCAA 2k2, 90 mins.  Using similar engine as the NFL2K series, I've enjoyed the college atmosphere and slightly different playbook and feel from NFL. I need to dig out a VMU with some free space on it, been only playing exhibition games using Penn State and Pittsburgh teams. 

 

 

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Coming in a touch late this week on account of an unusually eventful day yesterday, but I've got a good bit of time to contribute :)

 

 

Ineligible
Resident Evil (Nintendo Switch) - 325 minutes

Wordle (Browser Based) - 89 minutes

 

Arcade
Ms. Pac-Man - 12 minutes
Street Fighter II': Champion Edition - 20 minutes


Atari 2600
Assembloids - 102 minutes

 

Game Boy Color
Super Mario Land DX - 55 minutes


PlayStation
Resident Evil: Director's Cut - 173 minutes
Tomb Raider - 184 minutes
Tomb Raider III - 70 minutes

 

 

Total Video Game Play Time This Week

1,030 minutes (17 hours 10 minutes) [616 minutes eligible]

 

Individual System Play Times This Week

PlayStation: 427 minutes

Nintendo Switch: 325 minutes

Atari 2600: 102 minutes

Browser Based: 89 minutes

Game Boy Color: 55 minutes

Arcade: 32 minutes

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7 hours ago, Atarian7 said:

You didn't play Frostbite, agb?

 

 

I did not. It’s the first non homebrew HSC game I skipped in a few years. I think I will only play HSC games I like this season. Plus the NFL playoffs Sunday messed up my video game routine. 

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Here's the summary for Week 04, running from Jan 24 - 30. We logged 6259 minutes of eligible play, playing 92 games on a total of 26 systems.

 

Top 10:

 

1. Dragon Quest III (Dragon Warrior III) (NES/Famicom) - 566 min. (#9)
2. Food Fight (Atari 7800) - 420 min.
3. Legend of Zelda: Link's Awakening (Game Boy) - 333 min.
4. Tetris (NES/Famicom) - 330 min. (#3)
5. Solar Fox (Atari 2600) - 302 min. (#10)
6. Sky Kid (NES/Famicom) - 275 min.
7. Shark! Shark! (Intellivision) - 215 min.
8. Touchstone (CoCo 1 & 2) - 210 min.
9. Tomb Raider (PlayStation) - 184 min.
10. Resident Evil: Director's Cut (PlayStation) - 173 min. (#2)

 

Pre-NES top 10:

 

1. Food Fight (Atari 7800) - 420 min.
2. Solar Fox (Atari 2600) - 302 min. (PN#2)
3. Shark! Shark! (Intellivision) - 215 min. (PN#8)
4. Touchstone (CoCo 1 & 2) - 210 min.
5. Frostbite (Atari 2600) - 172 min. (PN#7)
6. Assembloids (Atari 2600) - 129 min.
7. Jumpman Jr. (ColecoVision) - 120 min.
8. Shovel Adventure (Amstrad CPC) - 110 min.
9. Gold Runner (CoCo 1 & 2) - 100 min.
10. Donkey Kong (Atari 8-bit) - 88 min.

 

Top 10 systems:

 

1. NES/Famicom - 1314 min. (#3)
2. Atari 2600 - 620 min. (#4)
3. Atari 7800 - 500 min.
4. Game Boy - 435 min.
5. PlayStation - 427 min. (#1)
6. Arcade - 324 min. (#6)
7. CoCo 1 & 2 - 310 min.
8. Intellivision - 284 min.
9. Neo Geo AES/MVS - 270 min.
10. Dreamcast - 260 min. (#2)

 

Dragon Quest/Warrior III (depending on which continent you live) on the NES/Famicom becomes #1 this week, roughly 2.5 hours ahead of Food Fight on the Atari 7800 which in its turn is the most played pre-NES game. Note that Frostbite (pre-NES #5) was only one minute away from the overall top 10. Systems wise, the NES/Famicom is the most played with five systems entering the list that didn't make it last week.

 

Shark! Shark! (Intellivision) becomes member #478 in the 1000 Minute Club with a total of 1147 minutes. It is the 15th Intellivision game to enter this club.

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I went back to the arcade a few days ago and played 17 different games while I was there, apparently. Lots of arcade games here, but 2 of them live over in the modern world and not the old world, so you won't see them here.

 

The 5th was the 25th anniversary of DoDonPachi's release and the day that shooting games changed forever, but I was lazy that day and played it at home instead of playing it at the arcade on the PCB lol. I did play it a few days earlier on the PCB, though.

 

G/MD
Fire Shark - 57

Want a super easy shooting game that's so easy it's occasionally boring? This is the one to play, at least on normal difficulty and below. The original Japanese arcade version of Same! Same! Same! is legendary for its insane difficulty, but this one is a very good version and much better balanced, and this one's difficulty is much closer to the difficulty that the developers originally intended Same! Same! Same! to have before they made it ridiculously hard at the request of arcade operators. I managed to 1CC this one on normal on my second time playing the game seriously, so you can too. Try it. Hard mode is just about perfect, I think, so if you find normal too easy like I did, try hard.
Slap Fight MD - 10
Zero Wing - 113

 

PC Engine
Nexzr - 9
Tatsujin - 6

 

Arcade

Battle Garegga - 20

Darius (Old version) - 21

I have an amendment to make to my previous Darius entry: I was playing the old version at the arcade. Big differences between old, new, and extra versions and I have all 3 of them on Steam now, so expect all of them to show up at some point. Most of this time was done on Steam.

Darius Gaiden - 12

DoDonPachi - 24

Hishouzame - 15

In the Hunt - 5

Yes, I played this credit-destroying monster on a real cabinet like a fool. Practice this one a lot before you do that!
Kyuukyoku Tiger - 10

Tatsujin was out of sevice, so I played this instead, as it's right next to the Tatsujin cabinet. Fun game, but like In the Hunt, practice a lot first before you give this one your money.
Raiden DX - 5

RayForce - 5
R-Type - 5

Last time was R-Type II, but this time it's R-Type. There's a button on the cabinet that lets you switch freely between the 2 games at the same time. I wonder if anyone is good enough to play both of them at the same time... that would be insane and I want to see it!

Same! Same! Same! - 10

Here it is, the destroyer of credits, the original Japanese Same! Same! Same!, an unassuming but ridiculously hard game. The international Fire Shark is easier from what I understand. This machine actually ate one of my coins and didn't give me a credit, so I had to call the staff dude to fix it. Remember how I had Dogyuun!! last time I went to the arcade? They swapped it for this game, as it's in the same cabinet that Dogyuun!! was in. After the dude fixed the machine when it ate my coin, I asked about Dogyuun!! and he said they have a Toaplan sponsorship program where you can sponsor a Toaplan game to have it featured in that cabinet and the current sponsor chose this game. I wonder if I might be able to go sponsor Out Zone...

Sega Rally Championship - 5

Space Harrier - 5

My beloved Space Harrier! No, it was unfortunately not the huge moving cabinet and the stick was making me constantly stay at the top of the screen if I let go of it. Broken, perhaps?

Tatsujin - 6

Emulated on MAME, as the cabinet at Mikado was out of service for some reason, so this doesn't count as one of the 17.

Tatsujin Ou - 10
Wardner no Mori - 5

 

Neo Geo AES/MVS
Neo Turf Masters - 5

Found this one in the arcade, but I played horribly and gave it 3 pars in a row and lost my credit, so I stopped. I haven't played that horribly since I started playing the game, but I have not played it much recently.

 

Dreamcast
Hanagumi Taisen Columns 2 - 58

Edited by Steven Pendleton
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6 hours ago, Steven Pendleton said:

I have an amendment to make to my previous Darius entry: I was playing the old version at the arcade. Big differences between old, new, and extra versions and I have all 3 of them on Steam now, so expect all of them to show up at some point. Most of this time was done on Steam.

Thanks. Since I wasn't aware about multiple versions, I presumed you played the 1986 version all along,  which in fact seems to have been what you did play.

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My triumphant return!  lol... just kidding...

 

Just one classic game for me this week...

 

Jaguar

Tempest 2000 - 30 min (Been watching some streamers with the new Jaguar SD card cartridge (I forget the name) and it made me want to play some Tempest.  Streamer I was watching was barely breaking 50,000 points, so I was curious what my high score was... it was in the upper 400k region.  I still haven't broken that 500k mark to get top place on the score board.)

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NES

Dr. Mario for HSC 197. First time ever playing. Lot of fun. Like it a lot. 
 

Tetris for a FB retro January contest. 
15 for me and 40 for the Mrs. 

We are all done with Tetris for a while. 
 

Atari 2600

 

Skiing for HSC 29

Solar Fox 168

 

all fun. 

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For me, it was a week of a lot of high score challenges and the usual randomness. Another week focused primarily on the SG-1000.

 

Atari 2600:

Assembloids - 60 minutes for HSC

Skiing - 25 minutes for HSC

Video Pinball - 25 minutes

Winter Games - 35 minutes for HSC

 

Atari 7800:

Beef Drop - 20 minutes for HSC

 

Atari Jaguar:

2048 - 125 minutes for HSC (ReBOOTed bonus game, but I think it's exactly the same as the public rom)

 

Atari Lynx:

Raiden - 15 minutes for HSC

Super Asteroids/Missile Command - 50 minutes of Super Asteroids for HSC

 

Mattel Intellivision:

Pinball - 35 minutes

 

NEC PC Engine/Turbografx 16:

Genji Tsushin Amedama - 45 minutes

Gokuraku! Chuuka Daisen - 25 minutes

Kyukyoku Tiger - 15 minutes

 

Nintendo Famicom/NES:

Astro Robo SASA - 15 minutes

Chack'n Pop - 20 minutes

Gekitotsu Yonku Battle - 20 minutes

King Kong 2 - 35 minutes

The Goonies - 20 minutes

Super Xevious - 15 minutes

 

Nintendo Game Boy:

Stop That Roach! - 25 minutes

 

Nintendo Super Famicom/SNES:

Nichibutsu Arcade Classics Vol 1 - 15 minutes of Moon Cresta (tries to be faithful to the arcade, but I'm pretty sure it's redeveloped)

Super Bonk - 15 minutes

 

Sega SG-1000:

The Castle - 75 minutes

Drol - 55 minutes

Exerion - 20 minutes

Gulkave - 40 minutes

Pacar - 20 minutes

Rock'n Bolt - 45 minutes

Star Jacker - 70 minutes

 

Sega Mega Drive/Genesis:

Biohazard Battle - 15 minutes

NBA Jam Tournament Edition - 20 minutes

Stormlord - 90 minutes

Xenon 2 - 15 minutes with no music at all on the Evercade Bitmap Brothers collection :| 

Xenon 2 is made by its music and if you can't get the rights to it at least commission some good music... sigh.

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Jan 31 - Feb 6

110 min - Dosbox  - Tie Fighter, special edition 

240 min - NES        -  Dr. Mario NES

   For HSC, Dr. Mario is a favorite of mine.  

15 min   - INTV       -  Gooninuff

  Just a quick test.  I'll be revisiting this one for sure.

35 min   - INTV       -  Norseman

  It's fun but having some trouble getting the controls to behave.  Got some new membranes coming in, can't wait!

 

norseman1.thumb.jpg.1c347b1fe290196403fc0d8784b7a979.jpg

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ColecoVision

  • Bank Panic - 10 minutes
  • Boxxle - 2 minutes. Too thinky for the time of night :) Will return.
  • Girl's Garden - 20 minutes
  • Jumpman Junior - 238 minutes
  • LodeRunner (Original Version, Not CollectorVision release) - 11 minutes

 

Tandy Color Computer 2

  • Fighter Pilot - 10 minutes
  • GoldRunner - 210 minutes

 

Right before hitting 1 million :)
Speed3-Pre-Roll.png

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