+atari2600land Posted May 3, 2022 Author Share Posted May 3, 2022 Added level three: The Yukon River. I tried to draw a polar bear in the river. What do you think? canoe10a.bin Quote Link to comment Share on other sites More sharing options...
+atari2600land Posted May 12, 2022 Author Share Posted May 12, 2022 Decided to put this in the doodles thread. I made some changes to "1 on 1 Basketball". The current ROM is attached here. Basically what I did was make it so the longer the action button is pressed, the farther the ball gets shot. 1_on_1_basketball_2022_05_12.bin Quote Link to comment Share on other sites More sharing options...
+atari2600land Posted May 12, 2022 Author Share Posted May 12, 2022 Ending and blue player weren't working correctly. Fixed. 1_on_1_basketball_2022_05_12_v2.bin Quote Link to comment Share on other sites More sharing options...
+atari2600land Posted May 13, 2022 Author Share Posted May 13, 2022 Fixed another bug with the game. 1_on_1_basketball_2022_05_13.bin Quote Link to comment Share on other sites More sharing options...
+atari2600land Posted May 31, 2022 Author Share Posted May 31, 2022 Added level 4: The Moon (Moon River?) This was hard because the alien kept showing up garbled. But I think I fixed it. Beginning on level 4, the enemies zig zag up and down. The stars will eventually turn to trees. This is because I haven't programmed in levels 5 and 6 yet. 1 Quote Link to comment Share on other sites More sharing options...
+atari2600land Posted June 1, 2022 Author Share Posted June 1, 2022 I have to give up on the canoe game. It's being a *%^$^&$%$$&*. EDIT: Fixed! Yay! 2 Quote Link to comment Share on other sites More sharing options...
+atari2600land Posted June 2, 2022 Author Share Posted June 2, 2022 Level 5 takes place deep in the Amazon rain forest. Apparently the natives don't like you canoeing there, as they have started throwing poison arrows at you! 1 Quote Link to comment Share on other sites More sharing options...
+atari2600land Posted September 28, 2022 Author Share Posted September 28, 2022 I've been working on Can You Canoe? some more. It will have 5 levels. I had to change some stuff to make it work on a real Odyssey². 2 Quote Link to comment Share on other sites More sharing options...
+atari2600land Posted January 1 Author Share Posted January 1 I had to give up on the canoe game due to Odyssey 2 not wanting to do what I tell it to. I was bored and wanted to play around with the Voice. "Don't Press the Letter Q" is a result of that. I will make this a collection of minigames like the Celery game I was making for the Channel F, or the Going Bananas game for the Atari 2600. I want to make this three minigames and a menu, just like Going Bananas, only each minigame will be 2k instead of just 1k, for a total of 8k. But right now, this is all I got. dontpressq1.bin Quote Link to comment Share on other sites More sharing options...
+atari2600land Posted January 13 Author Share Posted January 13 "Don't Press the Letter Q" is also an Oric game, but I felt like trying to make it for the Odyssey 2 as well (or Videopac, as the Oric wasn't sold here in the States). I worked on this for a few hours and got the beginnings of the Pac-Man clone done. This will use the Voice. I suddenly am not feeling well, I feel like I need to vomit. My stomach got bad. So I'll quit for tonight. dontpressq6.bin Quote Link to comment Share on other sites More sharing options...
+atari2600land Posted January 14 Author Share Posted January 14 I went to sleep finally at about 3 a.m. I woke up at about 2 p.m. A few hours later and the Pac-man clone is completed. So, what do you think, all? dontpressq8a.bin 1 Quote Link to comment Share on other sites More sharing options...
Chris+++ Posted January 14 Share Posted January 14 Good job! It's kind of like a more straightforward K.C. Munchkin. Quote Link to comment Share on other sites More sharing options...
+atari2600land Posted January 14 Author Share Posted January 14 Fixed a bug where the q hater goes out of the maze. Instead of going out, he just pauses for a little bit. Not a pretty fix, but it does the job. I can't fit anything else in this bank, I've tried to but it's being a stupid jerk. dontpressq9.bin Quote Link to comment Share on other sites More sharing options...
Chris+++ Posted January 14 Share Posted January 14 I hope you're feeling better, by the way! Quote Link to comment Share on other sites More sharing options...
+atari2600land Posted January 15 Author Share Posted January 15 I am feeling better. I made a whole bunch of changes to the program. So many I forgot what they all are. One thing of importance I did add was a "game over" sequence. Well, it's not really a sequence, it just freezes the game so you can look at your score and then you press fire to start over again. A thing I subtracted was the guy saying "Ouch" when he hit a wall. The thud sound effect is still there. dontpressq13.bin Quote Link to comment Share on other sites More sharing options...
Chris+++ Posted January 16 Share Posted January 16 20 hours ago, atari2600land said: I am feeling better. I made a whole bunch of changes to the program. So many I forgot what they all are. One thing of importance I did add was a "game over" sequence. Well, it's not really a sequence, it just freezes the game so you can look at your score and then you press fire to start over again. A thing I subtracted was the guy saying "Ouch" when he hit a wall. The thud sound effect is still there. dontpressq13.bin 2 kB · 3 downloads Glad you're better! I'm looking forward to trying out the updated version. Quote Link to comment Share on other sites More sharing options...
+atari2600land Posted January 16 Author Share Posted January 16 I went ahead and added a "title screen." It's in quotation marks because it says "SELECT Q" instead of "QUIRKY Q'S". There is no apostrophe in the Odyssey 2 character font. Also missing in the character font is an exclamation point, used in many Odyssey 2 game titles. quirkyqs14.bin 1 Quote Link to comment Share on other sites More sharing options...
+atari2600land Posted January 25 Author Share Posted January 25 I began working on a game called "The Golden Q Quest." It is a game like Venture. I don't have much stuff in it now. I have about 500 bytes left, so that should be enough room to put in enemies. I still need to play Venture to see what I'm doing, but I think the enemies will be ghosts so I don't have to worry about whether their positions are in a room or not. venture4.bin 1 Quote Link to comment Share on other sites More sharing options...
+atari2600land Posted January 27 Author Share Posted January 27 I made a little video of what I have in the game so far. I'm going to stop for now since the backlog of games I've made is, well, lots. I have several releases to be released waiting in the wings. 3 Quote Link to comment Share on other sites More sharing options...
Chris+++ Posted January 27 Share Posted January 27 That's understandable. Great job, though! It's awesome to see the O2 get some well-done programming love. Quote Link to comment Share on other sites More sharing options...
+atari2600land Posted January 27 Author Share Posted January 27 Thanks! Thanks especially for calling my programming well-done. Quote Link to comment Share on other sites More sharing options...
Chris+++ Posted January 28 Share Posted January 28 No sweat -- I mean, shoot, dude, this console isn't easy to program for, and you appear to have a coding quality in common with Bob Harris (Killer Bees) and Jim Butler (Turtles), my two favorite O2 game makers: From square one, you conceive of a game within the system's abilities, rather than fighting them and making them liabilities. And fitting a whole game into the ROM space...I wouldn't even know how to approach that level of efficiency. Another way of putting it is that you (and those two guys) use the strengths of the console -- the qualities that make its fun games fun -- instead of coming up with an idea separately, and then forcing it in around the weaknesses. The limitations form the very playing style, rather than being fought. You've even somehow managed to do that with the Venture-inspired game, in spite of the fact that it already exists on systems with a lot more capacity. I think The Golden Q Quest, at the least, deserves to be returned-to at some point, when you catch up on your backlog! 1 Quote Link to comment Share on other sites More sharing options...
+atari2600land Posted January 30 Author Share Posted January 30 Added in floor 2 of the pyramid. The backlog is not mine, it's the publishers'. I guess I make so many Odyssey 2 games they can't keep up! venture13.bin 1 Quote Link to comment Share on other sites More sharing options...
+atari2600land Posted January 31 Author Share Posted January 31 Doodling about doodles. 1 Quote Link to comment Share on other sites More sharing options...
+atari2600land Posted January 31 Author Share Posted January 31 Yars' Revenge for the Intellivision? How about Yars' Revenge for the Odyssey²? I got super bored. yar1.bin 2 Quote Link to comment Share on other sites More sharing options...
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