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scaling help


atari2600land

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I'm guessing there is no way to make an object bigger during a program. I made sure the sprite could be scaled in rapinit.s, I put this in my program:


                    sprite[ENEMY].scale_x = %01000000
                    sprite[ENEMY].scale_y = %01000000

But if I do that, instead of changing the size, it simply doesn't show up at all. I've attached my code in case anyone wants to look at it and tell me what I'm doing wrong. I'm about ready to pull my hair out here.

 

onionring.bas

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