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The Children for the 5200


vitoco

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Hi!

 

I'm extending my The Children game, and I want to release it for the 5200.

 

The new features include a timer, two characters for (single user) colaborative resolution on some puzzles (like in Millie and Molly), and more.

 

It will also include different sets of old puzzles, including Catrap (the same set used in Pitkat) and Pitman (the original game for the Sharp MZ-700).

 

But I'm facing a problem for the Pitman set: it uses different rules about how gravity works, because it allows some objects to be suspended at the start of the level, but they fall when you move out of the column they are (or when you jump up in the same column). There are four ways to solve this:

 

  1. Change the puzzles with suspended objects (there are 6 puzzles out of 50).
  2. Remove the puzzles with suspended objects (leave only 44 puzzles).
  3. Mimic the gravity logic from Pitman (modify the game).
  4. Do not include Pitman set of puzzles at all.

 

What do you think?

 

About option 3, as a player, how would you feel if you find that the game rules you are used to change?

 

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7 hours ago, vitoco said:

Hi!

 

I'm extending my The Children game, and I want to release it for the 5200.

 

The new features include a timer, two characters for (single user) colaborative resolution on some puzzles (like in Millie and Molly), and more.

 

It will also include different sets of old puzzles, including Catrap (the same set used in Pitkat) and Pitman (the original game for the Sharp MZ-700).

 

But I'm facing a problem for the Pitman set: it uses different rules about how gravity works, because it allows some objects to be suspended at the start of the level, but they fall when you move out of the column they are (or when you jump up in the same column). There are four ways to solve this:

 

  1. Change the puzzles with suspended objects (there are 6 puzzles out of 50).
  2. Remove the puzzles with suspended objects (leave only 44 puzzles).
  3. Mimic the gravity logic from Pitman (modify the game).
  4. Do not include Pitman set of puzzles at all.

 

What do you think?

 

About option 3, as a player, how would you feel if you find that the game rules you are used to change?

 

Option 3 is fine. Change is good.

Thanks for releasing the game on the 5200!

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