Keatah Posted February 22, 2022 Share Posted February 22, 2022 (edited) Everyone should remember the Br0derbund sideways shooter called Star Blazer. Besides the Atari 8-bit rigs, was it ported to any other system? And there were four sub-versions I know of: Apple II cassette titled Sky Blazer Apple II disk version titled Sky Blazer Atari disk version titled Sky Blazer Apple II version renamed Star Blazer I think this last iteration was the most popular one. At least it seemed to circulate in the WaReZ scene the most. It is labeled "Star_Blazer (fixed crack screen).do" in the zip file. The main differences between Star and Sky seem to be in the scoring as shown in the screenshots. Are there any other subtle changes in gameplay between the two? Which came first? And how about any easter eggs? We played this over and over again as kids and didn't notice anything unusual ever happening. Today it's a simple game of course, but back then it was a sophisticated action game. Trailblazing even! Star Blazer & Sky Blazer.zip Edited February 22, 2022 by Keatah Quote Link to comment Share on other sites More sharing options...
DeathAdderSF Posted February 22, 2022 Share Posted February 22, 2022 (edited) 'Twas also available for the Vic-20 and MSX. What a phenomenal game. Still one of my absolute favorites after all these years, even though I've never been particularly good at it. It's innovative as all hell, especially considering when it was developed! And fun. I can always go back to it, despite the hefty challenge. Edited February 22, 2022 by DeathAdderSF 2 Quote Link to comment Share on other sites More sharing options...
magnusfalkirk Posted February 24, 2022 Share Posted February 24, 2022 It's a really enjoyable game. In fact when I was getting my degree in Computer Science a few years ago I wanted to try and program a version of it, from the point of view of the aircraft, using the Unreal Engine. It proved a little more difficult than I expected. 1 Quote Link to comment Share on other sites More sharing options...
Keatah Posted February 24, 2022 Author Share Posted February 24, 2022 I remember one of the cool moments was "positioning the tank" just so, by by chasing it forward and letting it fall back. And then letting the parachute package crash into it! Another was goading the SAMs into blowing up the blue bombers. I seem to remember, but don't recall exactly, doing the same to the HEADQUARTERS. To a kid this was heady stuff, just by circumstance of being somewhere the game outcome was altered. Quote Link to comment Share on other sites More sharing options...
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