+Andrew Davie Posted February 23, 2022 Share Posted February 23, 2022 As I post this, the HD version is still processing. But, still good enough to (just) see what's happening in SD. So I've deliberately peppered my code with illegal memory accesses, in such a way that the emulator is still able to keep running. The scenario is we have code that runs on emulator(s) but not on hardware - because of illegal access. So here's one way of using Gopher to find/fix some illegal accesses at source-code-level. That is, I'm examining illegal accesses in the emulator by looking at the actual source-code lines that generated the illegal access. It's magic... Also, I briefly show the git integration in the wonderful ADS, which I use all the time for development these days. I show file differences, and then check in code to my local repository, and finally push online to the github repository. These amazing tools are making development such a pleasure these days! 5 Quote Link to comment Share on other sites More sharing options...
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